This commit is contained in:
parent
dbe4a45738
commit
c7f5a9b2a7
24 changed files with 566 additions and 1315 deletions
3
..svnbridge/.svnbridge
Normal file
3
..svnbridge/.svnbridge
Normal file
|
@ -0,0 +1,3 @@
|
|||
<?xml version="1.0" encoding="utf-8"?><ItemProperties xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><Properties><Property><Name>svn:ignore</Name><Value>Mud Designer ToolKit.jpeg
|
||||
MudDesigner.suo
|
||||
</Value></Property></Properties></ItemProperties>
|
|
@ -11,8 +11,8 @@ using System.Windows.Forms;
|
|||
using MudDesigner.MudEngine;
|
||||
using MudDesigner.MudEngine.Attributes;
|
||||
using MudDesigner.MudEngine.FileSystem;
|
||||
using MudDesigner.MudEngine.Objects;
|
||||
using MudDesigner.MudEngine.Objects.Environment;
|
||||
using MudDesigner.MudEngine.GameObjects;
|
||||
using MudDesigner.MudEngine.GameObjects.Environment;
|
||||
|
||||
namespace MudDesigner.Editors
|
||||
{
|
||||
|
@ -57,7 +57,8 @@ namespace MudDesigner.Editors
|
|||
if (lstCurrencies.SelectedIndex == -1)
|
||||
return;
|
||||
|
||||
_Currency = (Currency)FileManager.Load(Application.StartupPath + @"\Data\Currency\" + lstCurrencies.SelectedItem.ToString() + ".xml", _Currency);
|
||||
string filePath = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Currency), lstCurrencies.SelectedItem.ToString() + ".xml");
|
||||
_Currency = (Currency)FileManager.Load(filePath, _Currency);
|
||||
propertyGrid1.SelectedObject = _Currency;
|
||||
}
|
||||
|
||||
|
@ -80,7 +81,8 @@ namespace MudDesigner.Editors
|
|||
return;
|
||||
|
||||
//Delete the files and remove from the list.
|
||||
System.IO.File.Delete(Application.StartupPath + @"\Data\Currency\" + lstCurrencies.SelectedItem.ToString() + ".xml");
|
||||
string filePath = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Currency), lstCurrencies.SelectedItem.ToString() + ".xml");
|
||||
System.IO.File.Delete(filePath);
|
||||
lstCurrencies.Items.Remove(lstCurrencies.SelectedItem);
|
||||
|
||||
//Re-instance the currency and set it within the propertygrid.
|
||||
|
|
1
Mud Designer/Editors/ExistingRealms.Designer.cs
generated
1
Mud Designer/Editors/ExistingRealms.Designer.cs
generated
|
@ -41,7 +41,6 @@
|
|||
this.btnTransfer.TabIndex = 1;
|
||||
this.btnTransfer.Text = "Transfer Zone to Selected Realm";
|
||||
this.btnTransfer.UseVisualStyleBackColor = true;
|
||||
this.btnTransfer.Click += new System.EventHandler(this.btnTransfer_Click);
|
||||
//
|
||||
// lstRealms
|
||||
//
|
||||
|
|
|
@ -7,8 +7,8 @@ using System.Linq;
|
|||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using MudDesigner.MudEngine.FileSystem;
|
||||
using MudDesigner.MudEngine.Objects;
|
||||
using MudDesigner.MudEngine.Objects.Environment;
|
||||
using MudDesigner.MudEngine.GameObjects;
|
||||
using MudDesigner.MudEngine.GameObjects.Environment;
|
||||
|
||||
namespace MudDesigner.Editors
|
||||
{
|
||||
|
@ -20,7 +20,7 @@ namespace MudDesigner.Editors
|
|||
{
|
||||
InitializeComponent();
|
||||
_Zone = new Zone();
|
||||
string filename = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Zones), Zone + ".zone");
|
||||
string filename = System.IO.Path.Combine(FileManager.GetDataPath(Program.Realm.Name, Zone), Zone + ".zone");
|
||||
_Zone = (Zone)FileManager.Load(filename, _Zone);
|
||||
|
||||
string[] realms = System.IO.Directory.GetFiles(FileManager.GetDataPath(SaveDataTypes.Realms), "*.realm");
|
||||
|
@ -31,47 +31,5 @@ namespace MudDesigner.Editors
|
|||
lstRealms.Items.Add(realm.Name);
|
||||
}
|
||||
}
|
||||
|
||||
private void btnTransfer_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (lstRealms.SelectedItem.ToString() == Program.Realm.Name)
|
||||
{
|
||||
MessageBox.Show("The zone already belongs to this realm! Transfer canceled.", "Realm Explorer");
|
||||
return;
|
||||
}
|
||||
|
||||
RealmExplorer form = (RealmExplorer)Program.CurrentEditor;
|
||||
string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
|
||||
string zoneFile = System.IO.Path.Combine(zonePath, form.lstZones.SelectedItem.ToString() + ".zone");
|
||||
Program.Zone = (Zone)FileManager.Load(zoneFile, Program.Zone);
|
||||
|
||||
//Make our changes to the old realm and zone
|
||||
foreach (Zone zone in Program.Realm.Zones)
|
||||
{
|
||||
if (zone.Name == Program.Zone.Name)
|
||||
{
|
||||
Program.Realm.Zones.Remove(zone);
|
||||
break;
|
||||
}
|
||||
}
|
||||
form.lstZones.Items.Remove(form.lstZones.SelectedItem);
|
||||
Program.Zone.Realm = lstRealms.SelectedItem.ToString();
|
||||
|
||||
//Save old realm and the zone
|
||||
FileManager.Save(zoneFile, Program.Zone);
|
||||
string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
|
||||
string realmFile = System.IO.Path.Combine(realmPath, Program.Realm.Filename);
|
||||
FileManager.Save(realmFile, Program.Realm);
|
||||
|
||||
//edit the new realm
|
||||
realmFile = System.IO.Path.Combine(realmPath, lstRealms.SelectedItem.ToString() + ".realm");
|
||||
Realm realm = new Realm();
|
||||
realm = (Realm)FileManager.Load(realmFile, realm);
|
||||
|
||||
realm.Zones.Add(Program.Zone);
|
||||
FileManager.Save(realmFile, realm);
|
||||
Program.Zone = new Zone();
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,71 +11,24 @@ using System.Windows.Forms;
|
|||
using MudDesigner.MudEngine;
|
||||
using MudDesigner.MudEngine.Attributes;
|
||||
using MudDesigner.MudEngine.FileSystem;
|
||||
using MudDesigner.MudEngine.Objects;
|
||||
using MudDesigner.MudEngine.Objects.Environment;
|
||||
using MudDesigner.MudEngine.GameObjects;
|
||||
using MudDesigner.MudEngine.GameObjects.Environment;
|
||||
|
||||
|
||||
namespace MudDesigner.Editors
|
||||
{
|
||||
public partial class ProjectSettings : Form
|
||||
{
|
||||
List<Zone> zones;
|
||||
List<Room> rooms;
|
||||
|
||||
public ProjectSettings()
|
||||
{
|
||||
InitializeComponent();
|
||||
zones = new List<Zone>();
|
||||
rooms = new List<Room>();
|
||||
}
|
||||
|
||||
private void frmMain_Load(object sender, EventArgs e)
|
||||
{
|
||||
//Aquire the Project settings and show them.
|
||||
propertyGrid1.SelectedObject = Program.Project;
|
||||
propertySettings.SelectedObject = Program.Project;
|
||||
txtStory.Text = Program.Project.Story;
|
||||
|
||||
string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
|
||||
string[] realms = System.IO.Directory.GetFiles(realmPath, "*.realm");
|
||||
foreach (string file in realms)
|
||||
{
|
||||
Realm realm = new Realm();
|
||||
realm = (Realm)FileManager.Load(file, realm);
|
||||
comRealms.Items.Add(realm.Name);
|
||||
}
|
||||
|
||||
if (comRealms.Items.Count != 0)
|
||||
comRealms.SelectedIndex = 0;
|
||||
}
|
||||
|
||||
private void comRealms_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (comRealms.SelectedIndex == -1)
|
||||
return;
|
||||
|
||||
string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
|
||||
string realmFile = System.IO.Path.Combine(realmPath, comRealms.SelectedItem.ToString() + ".realm");
|
||||
Realm realm = new Realm();
|
||||
realm = (Realm)FileManager.Load(realmFile, realm);
|
||||
foreach (Zone zone in realm.Zones)
|
||||
{
|
||||
lstZones.Items.Add(zone.Name);
|
||||
}
|
||||
}
|
||||
|
||||
private void lstZones_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (lstZones.SelectedIndex == -1)
|
||||
return;
|
||||
|
||||
string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
|
||||
string zoneFile = System.IO.Path.Combine(zonePath, lstZones.SelectedItem.ToString() + ".zone");
|
||||
Zone zone = new Zone();
|
||||
zone = (Zone)FileManager.Load(zoneFile, zone);
|
||||
foreach (Room room in zone.Rooms)
|
||||
{
|
||||
lstRooms.Items.Add(room.Name);
|
||||
}
|
||||
}
|
||||
|
||||
private void txtStory_TextChanged(object sender, EventArgs e)
|
||||
|
@ -88,25 +41,5 @@ namespace MudDesigner.Editors
|
|||
string filename = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Root), "Project.xml");
|
||||
FileManager.Save(filename, Program.Project);
|
||||
}
|
||||
|
||||
private void lstRooms_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
string roomPath = FileManager.GetDataPath(SaveDataTypes.Rooms);
|
||||
string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
|
||||
string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
|
||||
|
||||
string roomFile = System.IO.Path.Combine(roomPath, lstRooms.SelectedItem.ToString() + ".room");
|
||||
string zoneFile = System.IO.Path.Combine(zonePath, lstZones.SelectedItem.ToString() + ".zone");
|
||||
string realmFile = System.IO.Path.Combine(realmPath, comRealms.SelectedItem.ToString() + ".realm");
|
||||
|
||||
Room room = new Room();
|
||||
Zone zone = new Zone();
|
||||
Realm realm = new Realm();
|
||||
room = (Room)FileManager.Load(roomFile, room);
|
||||
zone = (Zone)FileManager.Load(zoneFile, zone);
|
||||
realm = (Realm)FileManager.Load(realmFile, realm);
|
||||
|
||||
//TODO: Fix broken InitialLocation
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
122
Mud Designer/Editors/ProjectSettings.designer.cs
generated
122
Mud Designer/Editors/ProjectSettings.designer.cs
generated
|
@ -29,24 +29,13 @@
|
|||
private void InitializeComponent()
|
||||
{
|
||||
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
|
||||
this.propertyGrid1 = new System.Windows.Forms.PropertyGrid();
|
||||
this.propertySettings = new System.Windows.Forms.PropertyGrid();
|
||||
this.groupBox5 = new System.Windows.Forms.GroupBox();
|
||||
this.txtStory = new System.Windows.Forms.RichTextBox();
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.groupBox4 = new System.Windows.Forms.GroupBox();
|
||||
this.groupBox3 = new System.Windows.Forms.GroupBox();
|
||||
this.groupBox2 = new System.Windows.Forms.GroupBox();
|
||||
this.comRealms = new System.Windows.Forms.ComboBox();
|
||||
this.lstZones = new System.Windows.Forms.ListBox();
|
||||
this.lstRooms = new System.Windows.Forms.ListBox();
|
||||
this.splitContainer1.Panel1.SuspendLayout();
|
||||
this.splitContainer1.Panel2.SuspendLayout();
|
||||
this.splitContainer1.SuspendLayout();
|
||||
this.groupBox5.SuspendLayout();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.groupBox4.SuspendLayout();
|
||||
this.groupBox3.SuspendLayout();
|
||||
this.groupBox2.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// splitContainer1
|
||||
|
@ -57,30 +46,30 @@
|
|||
//
|
||||
// splitContainer1.Panel1
|
||||
//
|
||||
this.splitContainer1.Panel1.Controls.Add(this.propertyGrid1);
|
||||
this.splitContainer1.Panel1.Controls.Add(this.propertySettings);
|
||||
//
|
||||
// splitContainer1.Panel2
|
||||
//
|
||||
this.splitContainer1.Panel2.Controls.Add(this.groupBox5);
|
||||
this.splitContainer1.Panel2.Controls.Add(this.groupBox1);
|
||||
this.splitContainer1.Size = new System.Drawing.Size(573, 390);
|
||||
this.splitContainer1.SplitterDistance = 254;
|
||||
this.splitContainer1.TabIndex = 0;
|
||||
//
|
||||
// propertyGrid1
|
||||
// propertySettings
|
||||
//
|
||||
this.propertyGrid1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.propertyGrid1.Location = new System.Drawing.Point(0, 0);
|
||||
this.propertyGrid1.Name = "propertyGrid1";
|
||||
this.propertyGrid1.Size = new System.Drawing.Size(254, 390);
|
||||
this.propertyGrid1.TabIndex = 0;
|
||||
this.propertySettings.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.propertySettings.Location = new System.Drawing.Point(0, 0);
|
||||
this.propertySettings.Name = "propertySettings";
|
||||
this.propertySettings.Size = new System.Drawing.Size(254, 390);
|
||||
this.propertySettings.TabIndex = 0;
|
||||
this.propertySettings.ToolbarVisible = false;
|
||||
//
|
||||
// groupBox5
|
||||
//
|
||||
this.groupBox5.Controls.Add(this.txtStory);
|
||||
this.groupBox5.Location = new System.Drawing.Point(3, 214);
|
||||
this.groupBox5.Location = new System.Drawing.Point(3, 3);
|
||||
this.groupBox5.Name = "groupBox5";
|
||||
this.groupBox5.Size = new System.Drawing.Size(309, 173);
|
||||
this.groupBox5.Size = new System.Drawing.Size(309, 384);
|
||||
this.groupBox5.TabIndex = 1;
|
||||
this.groupBox5.TabStop = false;
|
||||
this.groupBox5.Text = "Project Story";
|
||||
|
@ -90,85 +79,11 @@
|
|||
this.txtStory.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.txtStory.Location = new System.Drawing.Point(3, 16);
|
||||
this.txtStory.Name = "txtStory";
|
||||
this.txtStory.Size = new System.Drawing.Size(303, 154);
|
||||
this.txtStory.Size = new System.Drawing.Size(303, 365);
|
||||
this.txtStory.TabIndex = 2;
|
||||
this.txtStory.Text = "";
|
||||
this.txtStory.TextChanged += new System.EventHandler(this.txtStory_TextChanged);
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
this.groupBox1.Controls.Add(this.groupBox4);
|
||||
this.groupBox1.Controls.Add(this.groupBox3);
|
||||
this.groupBox1.Controls.Add(this.groupBox2);
|
||||
this.groupBox1.Location = new System.Drawing.Point(3, 0);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(309, 208);
|
||||
this.groupBox1.TabIndex = 2;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "Initial Room Setup";
|
||||
//
|
||||
// groupBox4
|
||||
//
|
||||
this.groupBox4.Controls.Add(this.lstRooms);
|
||||
this.groupBox4.Location = new System.Drawing.Point(158, 16);
|
||||
this.groupBox4.Name = "groupBox4";
|
||||
this.groupBox4.Size = new System.Drawing.Size(149, 186);
|
||||
this.groupBox4.TabIndex = 2;
|
||||
this.groupBox4.TabStop = false;
|
||||
this.groupBox4.Text = "Available Rooms";
|
||||
//
|
||||
// groupBox3
|
||||
//
|
||||
this.groupBox3.Controls.Add(this.lstZones);
|
||||
this.groupBox3.Location = new System.Drawing.Point(6, 64);
|
||||
this.groupBox3.Name = "groupBox3";
|
||||
this.groupBox3.Size = new System.Drawing.Size(149, 138);
|
||||
this.groupBox3.TabIndex = 1;
|
||||
this.groupBox3.TabStop = false;
|
||||
this.groupBox3.Text = "Available Zones";
|
||||
//
|
||||
// groupBox2
|
||||
//
|
||||
this.groupBox2.Controls.Add(this.comRealms);
|
||||
this.groupBox2.Location = new System.Drawing.Point(3, 16);
|
||||
this.groupBox2.Name = "groupBox2";
|
||||
this.groupBox2.Size = new System.Drawing.Size(152, 42);
|
||||
this.groupBox2.TabIndex = 0;
|
||||
this.groupBox2.TabStop = false;
|
||||
this.groupBox2.Text = "Available Realms";
|
||||
//
|
||||
// comRealms
|
||||
//
|
||||
this.comRealms.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.comRealms.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comRealms.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.comRealms.FormattingEnabled = true;
|
||||
this.comRealms.Location = new System.Drawing.Point(3, 16);
|
||||
this.comRealms.Name = "comRealms";
|
||||
this.comRealms.Size = new System.Drawing.Size(146, 21);
|
||||
this.comRealms.TabIndex = 0;
|
||||
this.comRealms.SelectedIndexChanged += new System.EventHandler(this.comRealms_SelectedIndexChanged);
|
||||
//
|
||||
// lstZones
|
||||
//
|
||||
this.lstZones.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lstZones.FormattingEnabled = true;
|
||||
this.lstZones.Location = new System.Drawing.Point(3, 16);
|
||||
this.lstZones.Name = "lstZones";
|
||||
this.lstZones.Size = new System.Drawing.Size(143, 108);
|
||||
this.lstZones.TabIndex = 0;
|
||||
this.lstZones.SelectedIndexChanged += new System.EventHandler(this.lstZones_SelectedIndexChanged);
|
||||
//
|
||||
// lstRooms
|
||||
//
|
||||
this.lstRooms.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lstRooms.FormattingEnabled = true;
|
||||
this.lstRooms.Location = new System.Drawing.Point(3, 16);
|
||||
this.lstRooms.Name = "lstRooms";
|
||||
this.lstRooms.Size = new System.Drawing.Size(143, 160);
|
||||
this.lstRooms.TabIndex = 1;
|
||||
this.lstRooms.SelectedIndexChanged += new System.EventHandler(this.lstRooms_SelectedIndexChanged);
|
||||
//
|
||||
// ProjectSettings
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
|
@ -187,10 +102,6 @@
|
|||
this.splitContainer1.Panel2.ResumeLayout(false);
|
||||
this.splitContainer1.ResumeLayout(false);
|
||||
this.groupBox5.ResumeLayout(false);
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox4.ResumeLayout(false);
|
||||
this.groupBox3.ResumeLayout(false);
|
||||
this.groupBox2.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
@ -198,16 +109,9 @@
|
|||
#endregion
|
||||
|
||||
private System.Windows.Forms.SplitContainer splitContainer1;
|
||||
private System.Windows.Forms.PropertyGrid propertyGrid1;
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.GroupBox groupBox2;
|
||||
private System.Windows.Forms.ComboBox comRealms;
|
||||
private System.Windows.Forms.GroupBox groupBox3;
|
||||
private System.Windows.Forms.GroupBox groupBox4;
|
||||
private System.Windows.Forms.PropertyGrid propertySettings;
|
||||
private System.Windows.Forms.GroupBox groupBox5;
|
||||
private System.Windows.Forms.RichTextBox txtStory;
|
||||
private System.Windows.Forms.ListBox lstZones;
|
||||
private System.Windows.Forms.ListBox lstRooms;
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,238 +6,197 @@ using System.Drawing;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.IO;
|
||||
using ManagedScripting;
|
||||
//MudEngine
|
||||
using MudDesigner.MudEngine;
|
||||
using MudDesigner.MudEngine.Attributes;
|
||||
using MudDesigner.MudEngine.FileSystem;
|
||||
using MudDesigner.MudEngine.Objects;
|
||||
using MudDesigner.MudEngine.Objects.Environment;
|
||||
using MudDesigner.MudEngine.GameObjects;
|
||||
using MudDesigner.MudEngine.GameObjects.Environment;
|
||||
|
||||
|
||||
namespace MudDesigner.Editors
|
||||
{
|
||||
public partial class RealmExplorer : Form
|
||||
{
|
||||
List<Zone> _AvailableZones;
|
||||
List<Realm> realms;
|
||||
List<Zone> zones;
|
||||
List<Room> rooms;
|
||||
|
||||
public RealmExplorer()
|
||||
{
|
||||
//build our UI
|
||||
InitializeComponent();
|
||||
|
||||
//instance our collections
|
||||
realms = new List<Realm>();
|
||||
zones = new List<Zone>();
|
||||
rooms = new List<Room>();
|
||||
|
||||
//instance the environments
|
||||
Program.Zone = new Zone();
|
||||
Program.Realm = new Realm();
|
||||
Program.Room = new Room();
|
||||
|
||||
_AvailableZones = new List<Zone>();
|
||||
//instance the script engine
|
||||
Program.ScriptEngine = new ScriptingEngine();
|
||||
Program.ScriptEngine.CompileStyle = ManagedScripting.Compilers.BaseCompiler.ScriptCompileStyle.CompileToMemory;
|
||||
Program.ScriptEngine.KeepTempFiles = false;
|
||||
|
||||
propertyRealm.SelectedObject = Program.Realm;
|
||||
//Build an array of realm directories
|
||||
string[] directories = System.IO.Directory.GetDirectories(FileManager.GetDataPath(SaveDataTypes.Realms));
|
||||
//loop through each realm folder and get it's realm file
|
||||
foreach (string dir in directories)
|
||||
{
|
||||
//instance a new realm
|
||||
Realm r = new Realm();
|
||||
|
||||
string[] existingRealms = System.IO.Directory.GetFiles(FileManager.GetDataPath(SaveDataTypes.Realms));
|
||||
foreach (string realm in existingRealms)
|
||||
lstRealms.Items.Add(System.IO.Path.GetFileNameWithoutExtension(realm));
|
||||
//Split the path to the realm folder into an array
|
||||
//so we can get the final folder name (our realm directory)
|
||||
string[] folders = dir.Split('\\');
|
||||
|
||||
//Build our realm file paths.
|
||||
if (!folders.Length.Equals(0))
|
||||
{
|
||||
string realmFile = folders[folders.Length - 1] + ".realm";
|
||||
string realmPath = System.IO.Path.Combine(dir, realmFile);
|
||||
|
||||
//if the realm path exists, load the realm and add it to the listbox
|
||||
if (System.IO.File.Exists(realmPath))
|
||||
{
|
||||
r = (Realm)FileManager.Load(realmPath, r);
|
||||
realms.Add(r);
|
||||
lstRealms.Items.Add(r.Name);
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Failed to load Realm '" + System.IO.Path.GetFileNameWithoutExtension(realmFile)
|
||||
+ "'.\nThis error is generated due to the Realm folder existing, but the Realm file missing.", "Realm Explorer", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool RealmExists(string realm)
|
||||
{
|
||||
string realmPath = Path.Combine(FileManager.GetDataPath(SaveDataTypes.Realms), realm);
|
||||
if (Directory.Exists(realm))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
private void btnNewRealm_Click(object sender, EventArgs e)
|
||||
{
|
||||
Program.Zone = new Zone();
|
||||
//Reinstance all of our environments
|
||||
Program.Realm = new Realm();
|
||||
lstZones.Items.Clear();
|
||||
Program.Zone = new Zone();
|
||||
Program.Room = new Room();
|
||||
|
||||
propertyRealm.SelectedObject = Program.Realm;
|
||||
txtScript.Text = Program.Realm.Script;
|
||||
}
|
||||
|
||||
private void btnSaveRealm_Click(object sender, EventArgs e)
|
||||
{
|
||||
string path = FileManager.GetDataPath(SaveDataTypes.Realms);
|
||||
string realmFile = System.IO.Path.Combine(path, Program.Realm.Filename);
|
||||
//get our paths first.
|
||||
string realmPath = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Realms), Program.Realm.Name);
|
||||
string realmFile = System.IO.Path.Combine(realmPath, Program.Realm.Filename);
|
||||
|
||||
//check if the directory exists
|
||||
if (!RealmExists(Program.Realm.Name))
|
||||
System.IO.Directory.CreateDirectory(realmPath);
|
||||
|
||||
//save the realm
|
||||
FileManager.Save(realmFile, Program.Realm);
|
||||
|
||||
//add it to the list box if it isn't already there
|
||||
if (!lstRealms.Items.Contains(Program.Realm.Name))
|
||||
lstRealms.Items.Add(Program.Realm.Name);
|
||||
|
||||
//sets to true if the realm already exists (incase we are editing)
|
||||
bool realmFound = false;
|
||||
foreach (Realm r in realms)
|
||||
{
|
||||
//if the current realm in the loop matches our currently loaded realm
|
||||
if (r.Name == Program.Realm.Name)
|
||||
{
|
||||
//we found it.
|
||||
realmFound = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void lstRealms_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (lstRealms.SelectedIndex == -1)
|
||||
return;
|
||||
lstZones.Items.Clear();
|
||||
//if the currently loaded room is already in our collection
|
||||
//don't add it again.
|
||||
if (!realmFound)
|
||||
realms.Add(Program.Realm);
|
||||
|
||||
string path = FileManager.GetDataPath(SaveDataTypes.Realms);
|
||||
string realmFile = System.IO.Path.Combine(path, lstRealms.SelectedItem.ToString() + ".realm");
|
||||
Program.Realm = (Realm)FileManager.Load(realmFile, Program.Realm);
|
||||
|
||||
propertyRealm.SelectedObject = Program.Realm;
|
||||
foreach (Zone zone in Program.Realm.Zones)
|
||||
lstZones.Items.Add(zone.Name);
|
||||
//Select our new realm in the listbox
|
||||
lstRealms.SelectedIndex = lstRealms.Items.IndexOf(Program.Realm.Name);
|
||||
}
|
||||
|
||||
private void btnDeleteRealm_Click(object sender, EventArgs e)
|
||||
{
|
||||
//Make sure we have our realm selected
|
||||
if (lstRealms.SelectedIndex == -1)
|
||||
{
|
||||
MessageBox.Show("Select a Realm to delete first!", "Realm Exporer", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
|
||||
return;
|
||||
}
|
||||
|
||||
//Ask to make sure its ok to delete the realm and all of its
|
||||
//zones/rooms that are contained within it.
|
||||
DialogResult result = MessageBox.Show("Are you sure you want to delete the " + lstRealms.SelectedItem.ToString() + " Realm?\n\nWarning! All Zones & Rooms contained within this Realm will be deleted!",
|
||||
"Realm Explorer", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
|
||||
|
||||
//cancel the delete
|
||||
if (result == DialogResult.No)
|
||||
return;
|
||||
|
||||
string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
|
||||
string realmFile = System.IO.Path.Combine(realmPath, lstRealms.SelectedItem.ToString() + ".realm");
|
||||
//get our paths
|
||||
string realmPath = Path.Combine(FileManager.GetDataPath(SaveDataTypes.Realms), Program.Realm.Name);
|
||||
|
||||
foreach (Zone zone in Program.Realm.Zones)
|
||||
{
|
||||
foreach (Room room in zone.Rooms)
|
||||
{
|
||||
string roomPath = FileManager.GetDataPath(SaveDataTypes.Rooms);
|
||||
string roomFile = System.IO.Path.Combine(roomPath, room.Filename);
|
||||
System.IO.File.Delete(roomFile);
|
||||
}
|
||||
//Delete the realm and all of its contents (zones/rooms)
|
||||
Directory.Delete(realmPath, true);
|
||||
|
||||
string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
|
||||
string zoneFile = System.IO.Path.Combine(zonePath, zone.Filename);
|
||||
System.IO.File.Delete(zoneFile);
|
||||
}
|
||||
//loop through each zone first and delete them all, along with their there rooms.
|
||||
System.IO.File.Delete(realmFile);
|
||||
//remove it from the listbox
|
||||
lstRealms.Items.Remove(lstRealms.SelectedItem);
|
||||
lstZones.Items.Clear();
|
||||
btnNewRealm_Click(sender, e);
|
||||
//clear the room
|
||||
Program.Realm = new Realm();
|
||||
propertyRealm.SelectedObject = null;
|
||||
}
|
||||
|
||||
private void btnClose_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void tabControl1_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (tabControl1.SelectedTab.Text == "Script")
|
||||
{
|
||||
txtScript.Text = Program.Realm.Script;
|
||||
}
|
||||
}
|
||||
|
||||
private void btnValidateScript_Click(object sender, EventArgs e)
|
||||
{
|
||||
Program.ScriptEngine.Compiler = ManagedScripting.ScriptingEngine.CompilerSelections.SourceCompiler;
|
||||
Program.ScriptEngine.AddReference(FileManager.GetDataPath(SaveDataTypes.Root) + "\\Mud Designer.exe");
|
||||
string code = "namespace MudDesigner.MudEngine.Objects.Environment\n"
|
||||
+ "{\n"
|
||||
+ " public class " + Program.Realm.Name.Replace(" ", "") + " : Realm\n"
|
||||
+ " {\n"
|
||||
+ " " + txtScript.Text + "\n"
|
||||
+ " }\n"
|
||||
+ "}\n";
|
||||
MessageBox.Show(Program.ScriptEngine.Compile(code), "Script Compiling", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
}
|
||||
|
||||
private void btnBuildZone_Click(object sender, EventArgs e)
|
||||
private void btnLoadRealm_Click(object sender, EventArgs e)
|
||||
{
|
||||
//Incase an item was selected & removed from the listbox
|
||||
//this event gets triggered, even though nothing is selected.
|
||||
if (lstRealms.SelectedIndex == -1)
|
||||
{
|
||||
MessageBox.Show("Select a Realm to build a Zone for.", "Realm Explorer", MessageBoxButtons.OK);
|
||||
return;
|
||||
}
|
||||
|
||||
ZoneBuilder form = new ZoneBuilder();
|
||||
|
||||
if (btnBuildZone.Text == "Edit Selected Zone")
|
||||
form.IsEditingExisting = true;
|
||||
|
||||
form.Show();
|
||||
this.Hide();
|
||||
|
||||
while (form.Created)
|
||||
Application.DoEvents();
|
||||
|
||||
form = null;
|
||||
|
||||
this.Show();
|
||||
}
|
||||
|
||||
private void btnMoveZone_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (lstZones.SelectedIndex == -1)
|
||||
{
|
||||
MessageBox.Show("Select a Zone to transfer first.", "Realm Explorer", MessageBoxButtons.OK);
|
||||
return;
|
||||
}
|
||||
|
||||
ExistingRealms form = new ExistingRealms(lstZones.SelectedItem.ToString());
|
||||
form.Show();
|
||||
this.Hide();
|
||||
|
||||
while (form.Created)
|
||||
Application.DoEvents();
|
||||
|
||||
this.Show();
|
||||
}
|
||||
|
||||
private void btnUnselectZone_Click(object sender, EventArgs e)
|
||||
{
|
||||
lstZones.SelectedIndex = -1;
|
||||
btnBuildZone.Text = "Build A Zone";
|
||||
}
|
||||
|
||||
private void btnDeleteZone_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (lstZones.SelectedIndex == -1)
|
||||
{
|
||||
MessageBox.Show("No zone selected for deletion.", "Realm Explorer", MessageBoxButtons.OK);
|
||||
return;
|
||||
}
|
||||
|
||||
Zone zone = Program.Realm.GetZone(lstZones.SelectedItem.ToString());
|
||||
if (zone == null)
|
||||
{
|
||||
MessageBox.Show("Error deleting Zone.", "Realm Exporer");
|
||||
return;
|
||||
}
|
||||
|
||||
DialogResult result = MessageBox.Show("Are you sure you wish to delete the Zone '" + lstZones.SelectedItem.ToString() + "'?\nWarning! All Rooms contained within this Zone will be deleted!", "Realm Explorer", MessageBoxButtons.YesNo);
|
||||
|
||||
if (result == DialogResult.No)
|
||||
return;
|
||||
|
||||
string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
|
||||
string zoneFile = System.IO.Path.Combine(zonePath, lstZones.SelectedItem.ToString() + ".zone");
|
||||
Program.Zone = (Zone)FileManager.Load(zoneFile, Program.Zone);
|
||||
foreach (Room room in Program.Zone.Rooms)
|
||||
//Loop through the realms collection to find the selected realm
|
||||
foreach (Realm r in realms)
|
||||
{
|
||||
string roomPath = FileManager.GetDataPath(SaveDataTypes.Rooms);
|
||||
string roomFile = System.IO.Path.Combine(roomPath, room.Filename);
|
||||
System.IO.File.Delete(roomFile);
|
||||
}
|
||||
|
||||
foreach (Zone z in Program.Realm.Zones)
|
||||
//check if we have a match
|
||||
if (r.Name == lstRealms.SelectedItem.ToString())
|
||||
{
|
||||
if (z.Name == lstZones.SelectedItem.ToString())
|
||||
{
|
||||
Program.Realm.Zones.Remove(z);
|
||||
//load it.
|
||||
Program.Realm = r;
|
||||
txtScript.Text = Program.Realm.Script;
|
||||
propertyRealm.SelectedObject = r;
|
||||
break;
|
||||
}
|
||||
}
|
||||
string filename = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Zones), lstZones.SelectedItem.ToString() + ".zone");
|
||||
|
||||
if (System.IO.File.Exists(filename))
|
||||
System.IO.File.Delete(filename);
|
||||
|
||||
filename = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Realms), Program.Realm.Filename);
|
||||
lstZones.Items.Remove(lstZones.SelectedItem);
|
||||
FileManager.Save(filename, Program.Realm);
|
||||
}
|
||||
|
||||
private void lstZones_SelectedIndexChanged(object sender, EventArgs e)
|
||||
//now that the realm is loaded, we need to loop through each
|
||||
//zone within the realm, and load it's rooms, scanning for available
|
||||
//exists for the realm to use.
|
||||
foreach (string zone in Program.Realm.Zones)
|
||||
{
|
||||
btnBuildZone.Text = "Edit Selected Zone";
|
||||
Zone z = new Zone();
|
||||
z = Program.Realm.GetZone(zone);
|
||||
}
|
||||
}
|
||||
|
||||
private void txtScript_TextChanged(object sender, EventArgs e)
|
||||
|
|
418
Mud Designer/Editors/RealmExplorer.designer.cs
generated
418
Mud Designer/Editors/RealmExplorer.designer.cs
generated
|
@ -28,246 +28,162 @@
|
|||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
|
||||
this.splitContainer2 = new System.Windows.Forms.SplitContainer();
|
||||
this.lstRealms = new System.Windows.Forms.ListBox();
|
||||
this.propertyRealm = new System.Windows.Forms.PropertyGrid();
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.button3 = new System.Windows.Forms.Button();
|
||||
this.button4 = new System.Windows.Forms.Button();
|
||||
this.tabControl1 = new System.Windows.Forms.TabControl();
|
||||
this.tabOptions = new System.Windows.Forms.TabPage();
|
||||
this.groupBox5 = new System.Windows.Forms.GroupBox();
|
||||
this.tabRealm = new System.Windows.Forms.TabPage();
|
||||
this.tabScript = new System.Windows.Forms.TabPage();
|
||||
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
|
||||
this.groupBox3 = new System.Windows.Forms.GroupBox();
|
||||
this.btnDeleteZone = new System.Windows.Forms.Button();
|
||||
this.btnUnselectZone = new System.Windows.Forms.Button();
|
||||
this.btnMoveZone = new System.Windows.Forms.Button();
|
||||
this.groupBox4 = new System.Windows.Forms.GroupBox();
|
||||
this.lstZones = new System.Windows.Forms.ListBox();
|
||||
this.btnBuildZone = new System.Windows.Forms.Button();
|
||||
this.groupBox2 = new System.Windows.Forms.GroupBox();
|
||||
this.btnClose = new System.Windows.Forms.Button();
|
||||
this.btnLoadRealm = new System.Windows.Forms.Button();
|
||||
this.btnSaveRealm = new System.Windows.Forms.Button();
|
||||
this.btnDeleteRealm = new System.Windows.Forms.Button();
|
||||
this.btnNewRealm = new System.Windows.Forms.Button();
|
||||
this.tabScript = new System.Windows.Forms.TabPage();
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.lstRealms = new System.Windows.Forms.ListBox();
|
||||
this.propertyRealm = new System.Windows.Forms.PropertyGrid();
|
||||
this.txtScript = new System.Windows.Forms.RichTextBox();
|
||||
this.btnValidateScript = new System.Windows.Forms.Button();
|
||||
this.tabControl1.SuspendLayout();
|
||||
this.tabRealm.SuspendLayout();
|
||||
this.tabScript.SuspendLayout();
|
||||
this.splitContainer1.Panel1.SuspendLayout();
|
||||
this.splitContainer1.Panel2.SuspendLayout();
|
||||
this.splitContainer1.SuspendLayout();
|
||||
this.splitContainer2.Panel1.SuspendLayout();
|
||||
this.splitContainer2.Panel2.SuspendLayout();
|
||||
this.splitContainer2.SuspendLayout();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.tabControl1.SuspendLayout();
|
||||
this.tabOptions.SuspendLayout();
|
||||
this.groupBox3.SuspendLayout();
|
||||
this.groupBox4.SuspendLayout();
|
||||
this.groupBox2.SuspendLayout();
|
||||
this.tabScript.SuspendLayout();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Location = new System.Drawing.Point(126, 18);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(109, 23);
|
||||
this.button1.TabIndex = 11;
|
||||
this.button1.Text = "Load Realm";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Location = new System.Drawing.Point(127, 47);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(109, 23);
|
||||
this.button2.TabIndex = 10;
|
||||
this.button2.Text = "Save Realm";
|
||||
this.button2.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// button3
|
||||
//
|
||||
this.button3.Location = new System.Drawing.Point(6, 48);
|
||||
this.button3.Name = "button3";
|
||||
this.button3.Size = new System.Drawing.Size(114, 23);
|
||||
this.button3.TabIndex = 9;
|
||||
this.button3.Text = "Delete Realm";
|
||||
this.button3.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// button4
|
||||
//
|
||||
this.button4.Location = new System.Drawing.Point(6, 19);
|
||||
this.button4.Name = "button4";
|
||||
this.button4.Size = new System.Drawing.Size(114, 23);
|
||||
this.button4.TabIndex = 8;
|
||||
this.button4.Text = "New Realm";
|
||||
this.button4.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// tabControl1
|
||||
//
|
||||
this.tabControl1.Controls.Add(this.tabRealm);
|
||||
this.tabControl1.Controls.Add(this.tabScript);
|
||||
this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tabControl1.Location = new System.Drawing.Point(0, 0);
|
||||
this.tabControl1.Name = "tabControl1";
|
||||
this.tabControl1.SelectedIndex = 0;
|
||||
this.tabControl1.Size = new System.Drawing.Size(470, 464);
|
||||
this.tabControl1.TabIndex = 0;
|
||||
//
|
||||
// tabRealm
|
||||
//
|
||||
this.tabRealm.Controls.Add(this.splitContainer1);
|
||||
this.tabRealm.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabRealm.Name = "tabRealm";
|
||||
this.tabRealm.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabRealm.Size = new System.Drawing.Size(462, 438);
|
||||
this.tabRealm.TabIndex = 0;
|
||||
this.tabRealm.Text = "Realm Setup";
|
||||
this.tabRealm.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// tabScript
|
||||
//
|
||||
this.tabScript.Controls.Add(this.txtScript);
|
||||
this.tabScript.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabScript.Name = "tabScript";
|
||||
this.tabScript.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabScript.Size = new System.Drawing.Size(462, 438);
|
||||
this.tabScript.TabIndex = 1;
|
||||
this.tabScript.Text = "Realm Script";
|
||||
this.tabScript.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// splitContainer1
|
||||
//
|
||||
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.splitContainer1.FixedPanel = System.Windows.Forms.FixedPanel.Panel1;
|
||||
this.splitContainer1.Location = new System.Drawing.Point(0, 0);
|
||||
this.splitContainer1.Location = new System.Drawing.Point(3, 3);
|
||||
this.splitContainer1.Name = "splitContainer1";
|
||||
//
|
||||
// splitContainer1.Panel1
|
||||
//
|
||||
this.splitContainer1.Panel1.Controls.Add(this.splitContainer2);
|
||||
this.splitContainer1.Panel1.Controls.Add(this.groupBox1);
|
||||
this.splitContainer1.Panel1.Controls.Add(this.groupBox2);
|
||||
//
|
||||
// splitContainer1.Panel2
|
||||
//
|
||||
this.splitContainer1.Panel2.Controls.Add(this.groupBox1);
|
||||
this.splitContainer1.Size = new System.Drawing.Size(536, 488);
|
||||
this.splitContainer1.SplitterDistance = 208;
|
||||
this.splitContainer1.Panel2.Controls.Add(this.groupBox3);
|
||||
this.splitContainer1.Size = new System.Drawing.Size(456, 432);
|
||||
this.splitContainer1.SplitterDistance = 196;
|
||||
this.splitContainer1.TabIndex = 0;
|
||||
//
|
||||
// splitContainer2
|
||||
//
|
||||
this.splitContainer2.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.splitContainer2.Location = new System.Drawing.Point(0, 0);
|
||||
this.splitContainer2.Name = "splitContainer2";
|
||||
this.splitContainer2.Orientation = System.Windows.Forms.Orientation.Horizontal;
|
||||
//
|
||||
// splitContainer2.Panel1
|
||||
//
|
||||
this.splitContainer2.Panel1.Controls.Add(this.lstRealms);
|
||||
//
|
||||
// splitContainer2.Panel2
|
||||
//
|
||||
this.splitContainer2.Panel2.Controls.Add(this.propertyRealm);
|
||||
this.splitContainer2.Size = new System.Drawing.Size(208, 488);
|
||||
this.splitContainer2.SplitterDistance = 220;
|
||||
this.splitContainer2.TabIndex = 0;
|
||||
//
|
||||
// lstRealms
|
||||
//
|
||||
this.lstRealms.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lstRealms.FormattingEnabled = true;
|
||||
this.lstRealms.Location = new System.Drawing.Point(0, 0);
|
||||
this.lstRealms.Name = "lstRealms";
|
||||
this.lstRealms.Size = new System.Drawing.Size(208, 212);
|
||||
this.lstRealms.Sorted = true;
|
||||
this.lstRealms.TabIndex = 0;
|
||||
this.lstRealms.SelectedIndexChanged += new System.EventHandler(this.lstRealms_SelectedIndexChanged);
|
||||
//
|
||||
// propertyRealm
|
||||
//
|
||||
this.propertyRealm.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.propertyRealm.Location = new System.Drawing.Point(0, 0);
|
||||
this.propertyRealm.Name = "propertyRealm";
|
||||
this.propertyRealm.Size = new System.Drawing.Size(208, 264);
|
||||
this.propertyRealm.TabIndex = 0;
|
||||
this.propertyRealm.ToolbarVisible = false;
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
this.groupBox1.Controls.Add(this.tabControl1);
|
||||
this.groupBox1.Location = new System.Drawing.Point(0, 0);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(332, 459);
|
||||
this.groupBox1.TabIndex = 0;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "Realm Setup";
|
||||
//
|
||||
// tabControl1
|
||||
//
|
||||
this.tabControl1.Controls.Add(this.tabOptions);
|
||||
this.tabControl1.Controls.Add(this.tabScript);
|
||||
this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tabControl1.Location = new System.Drawing.Point(3, 16);
|
||||
this.tabControl1.Name = "tabControl1";
|
||||
this.tabControl1.SelectedIndex = 0;
|
||||
this.tabControl1.Size = new System.Drawing.Size(326, 440);
|
||||
this.tabControl1.TabIndex = 0;
|
||||
this.tabControl1.SelectedIndexChanged += new System.EventHandler(this.tabControl1_SelectedIndexChanged);
|
||||
//
|
||||
// tabOptions
|
||||
//
|
||||
this.tabOptions.Controls.Add(this.groupBox5);
|
||||
this.tabOptions.Controls.Add(this.groupBox3);
|
||||
this.tabOptions.Controls.Add(this.groupBox2);
|
||||
this.tabOptions.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabOptions.Name = "tabOptions";
|
||||
this.tabOptions.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabOptions.Size = new System.Drawing.Size(318, 414);
|
||||
this.tabOptions.TabIndex = 0;
|
||||
this.tabOptions.Text = "Realm Options";
|
||||
this.tabOptions.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// groupBox5
|
||||
//
|
||||
this.groupBox5.Location = new System.Drawing.Point(3, 297);
|
||||
this.groupBox5.Name = "groupBox5";
|
||||
this.groupBox5.Size = new System.Drawing.Size(312, 114);
|
||||
this.groupBox5.TabIndex = 14;
|
||||
this.groupBox5.TabStop = false;
|
||||
//
|
||||
// groupBox3
|
||||
//
|
||||
this.groupBox3.Controls.Add(this.btnDeleteZone);
|
||||
this.groupBox3.Controls.Add(this.btnUnselectZone);
|
||||
this.groupBox3.Controls.Add(this.btnMoveZone);
|
||||
this.groupBox3.Controls.Add(this.groupBox4);
|
||||
this.groupBox3.Controls.Add(this.btnBuildZone);
|
||||
this.groupBox3.Location = new System.Drawing.Point(3, 88);
|
||||
this.groupBox3.Controls.Add(this.propertyRealm);
|
||||
this.groupBox3.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.groupBox3.Location = new System.Drawing.Point(0, 0);
|
||||
this.groupBox3.Name = "groupBox3";
|
||||
this.groupBox3.Size = new System.Drawing.Size(312, 206);
|
||||
this.groupBox3.TabIndex = 13;
|
||||
this.groupBox3.Size = new System.Drawing.Size(256, 432);
|
||||
this.groupBox3.TabIndex = 34;
|
||||
this.groupBox3.TabStop = false;
|
||||
this.groupBox3.Text = "Zone Setup";
|
||||
//
|
||||
// btnDeleteZone
|
||||
//
|
||||
this.btnDeleteZone.Location = new System.Drawing.Point(104, 175);
|
||||
this.btnDeleteZone.Name = "btnDeleteZone";
|
||||
this.btnDeleteZone.Size = new System.Drawing.Size(101, 23);
|
||||
this.btnDeleteZone.TabIndex = 16;
|
||||
this.btnDeleteZone.Text = "Delete Zone";
|
||||
this.btnDeleteZone.UseVisualStyleBackColor = true;
|
||||
this.btnDeleteZone.Click += new System.EventHandler(this.btnDeleteZone_Click);
|
||||
//
|
||||
// btnUnselectZone
|
||||
//
|
||||
this.btnUnselectZone.Location = new System.Drawing.Point(214, 175);
|
||||
this.btnUnselectZone.Name = "btnUnselectZone";
|
||||
this.btnUnselectZone.Size = new System.Drawing.Size(95, 23);
|
||||
this.btnUnselectZone.TabIndex = 15;
|
||||
this.btnUnselectZone.Text = "Unselect Zone";
|
||||
this.btnUnselectZone.UseVisualStyleBackColor = true;
|
||||
this.btnUnselectZone.Click += new System.EventHandler(this.btnUnselectZone_Click);
|
||||
//
|
||||
// btnMoveZone
|
||||
//
|
||||
this.btnMoveZone.Location = new System.Drawing.Point(3, 175);
|
||||
this.btnMoveZone.Name = "btnMoveZone";
|
||||
this.btnMoveZone.Size = new System.Drawing.Size(95, 23);
|
||||
this.btnMoveZone.TabIndex = 14;
|
||||
this.btnMoveZone.Text = "Move Zone";
|
||||
this.btnMoveZone.UseVisualStyleBackColor = true;
|
||||
this.btnMoveZone.Click += new System.EventHandler(this.btnMoveZone_Click);
|
||||
//
|
||||
// groupBox4
|
||||
//
|
||||
this.groupBox4.Controls.Add(this.lstZones);
|
||||
this.groupBox4.Location = new System.Drawing.Point(3, 45);
|
||||
this.groupBox4.Name = "groupBox4";
|
||||
this.groupBox4.Size = new System.Drawing.Size(306, 132);
|
||||
this.groupBox4.TabIndex = 13;
|
||||
this.groupBox4.TabStop = false;
|
||||
this.groupBox4.Text = "Zones within Realm";
|
||||
//
|
||||
// lstZones
|
||||
//
|
||||
this.lstZones.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lstZones.FormattingEnabled = true;
|
||||
this.lstZones.Location = new System.Drawing.Point(3, 16);
|
||||
this.lstZones.Name = "lstZones";
|
||||
this.lstZones.Size = new System.Drawing.Size(300, 108);
|
||||
this.lstZones.TabIndex = 0;
|
||||
this.lstZones.SelectedIndexChanged += new System.EventHandler(this.lstZones_SelectedIndexChanged);
|
||||
//
|
||||
// btnBuildZone
|
||||
//
|
||||
this.btnBuildZone.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.btnBuildZone.Location = new System.Drawing.Point(3, 16);
|
||||
this.btnBuildZone.Name = "btnBuildZone";
|
||||
this.btnBuildZone.Size = new System.Drawing.Size(306, 23);
|
||||
this.btnBuildZone.TabIndex = 12;
|
||||
this.btnBuildZone.Text = "Build A Zone";
|
||||
this.btnBuildZone.UseVisualStyleBackColor = true;
|
||||
this.btnBuildZone.Click += new System.EventHandler(this.btnBuildZone_Click);
|
||||
this.groupBox3.Text = "Realm Properties";
|
||||
//
|
||||
// groupBox2
|
||||
//
|
||||
this.groupBox2.Controls.Add(this.btnClose);
|
||||
this.groupBox2.Controls.Add(this.btnLoadRealm);
|
||||
this.groupBox2.Controls.Add(this.btnSaveRealm);
|
||||
this.groupBox2.Controls.Add(this.btnDeleteRealm);
|
||||
this.groupBox2.Controls.Add(this.btnNewRealm);
|
||||
this.groupBox2.Location = new System.Drawing.Point(3, 6);
|
||||
this.groupBox2.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.groupBox2.Location = new System.Drawing.Point(0, 0);
|
||||
this.groupBox2.Name = "groupBox2";
|
||||
this.groupBox2.Size = new System.Drawing.Size(312, 76);
|
||||
this.groupBox2.TabIndex = 12;
|
||||
this.groupBox2.Size = new System.Drawing.Size(196, 76);
|
||||
this.groupBox2.TabIndex = 34;
|
||||
this.groupBox2.TabStop = false;
|
||||
this.groupBox2.Text = "Editor Options";
|
||||
this.groupBox2.Text = "Realm Setup";
|
||||
//
|
||||
// btnClose
|
||||
// btnLoadRealm
|
||||
//
|
||||
this.btnClose.Location = new System.Drawing.Point(200, 47);
|
||||
this.btnClose.Name = "btnClose";
|
||||
this.btnClose.Size = new System.Drawing.Size(109, 23);
|
||||
this.btnClose.TabIndex = 11;
|
||||
this.btnClose.Text = "Close Explorer";
|
||||
this.btnClose.UseVisualStyleBackColor = true;
|
||||
this.btnClose.Click += new System.EventHandler(this.btnClose_Click);
|
||||
this.btnLoadRealm.Location = new System.Drawing.Point(106, 19);
|
||||
this.btnLoadRealm.Name = "btnLoadRealm";
|
||||
this.btnLoadRealm.Size = new System.Drawing.Size(85, 23);
|
||||
this.btnLoadRealm.TabIndex = 11;
|
||||
this.btnLoadRealm.Text = "Load Realm";
|
||||
this.btnLoadRealm.UseVisualStyleBackColor = true;
|
||||
this.btnLoadRealm.Click += new System.EventHandler(this.btnLoadRealm_Click);
|
||||
//
|
||||
// btnSaveRealm
|
||||
//
|
||||
this.btnSaveRealm.Location = new System.Drawing.Point(200, 19);
|
||||
this.btnSaveRealm.Location = new System.Drawing.Point(107, 48);
|
||||
this.btnSaveRealm.Name = "btnSaveRealm";
|
||||
this.btnSaveRealm.Size = new System.Drawing.Size(109, 23);
|
||||
this.btnSaveRealm.Size = new System.Drawing.Size(84, 23);
|
||||
this.btnSaveRealm.TabIndex = 10;
|
||||
this.btnSaveRealm.Text = "Save Realm";
|
||||
this.btnSaveRealm.UseVisualStyleBackColor = true;
|
||||
|
@ -277,7 +193,7 @@
|
|||
//
|
||||
this.btnDeleteRealm.Location = new System.Drawing.Point(6, 48);
|
||||
this.btnDeleteRealm.Name = "btnDeleteRealm";
|
||||
this.btnDeleteRealm.Size = new System.Drawing.Size(114, 23);
|
||||
this.btnDeleteRealm.Size = new System.Drawing.Size(85, 23);
|
||||
this.btnDeleteRealm.TabIndex = 9;
|
||||
this.btnDeleteRealm.Text = "Delete Realm";
|
||||
this.btnDeleteRealm.UseVisualStyleBackColor = true;
|
||||
|
@ -287,96 +203,98 @@
|
|||
//
|
||||
this.btnNewRealm.Location = new System.Drawing.Point(6, 19);
|
||||
this.btnNewRealm.Name = "btnNewRealm";
|
||||
this.btnNewRealm.Size = new System.Drawing.Size(114, 23);
|
||||
this.btnNewRealm.Size = new System.Drawing.Size(85, 23);
|
||||
this.btnNewRealm.TabIndex = 8;
|
||||
this.btnNewRealm.Text = "New Realm";
|
||||
this.btnNewRealm.UseVisualStyleBackColor = true;
|
||||
this.btnNewRealm.Click += new System.EventHandler(this.btnNewRealm_Click);
|
||||
//
|
||||
// tabScript
|
||||
// groupBox1
|
||||
//
|
||||
this.tabScript.Controls.Add(this.txtScript);
|
||||
this.tabScript.Controls.Add(this.btnValidateScript);
|
||||
this.tabScript.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabScript.Name = "tabScript";
|
||||
this.tabScript.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabScript.Size = new System.Drawing.Size(318, 414);
|
||||
this.tabScript.TabIndex = 1;
|
||||
this.tabScript.Text = "Script";
|
||||
this.tabScript.UseVisualStyleBackColor = true;
|
||||
this.groupBox1.Controls.Add(this.lstRealms);
|
||||
this.groupBox1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.groupBox1.Location = new System.Drawing.Point(0, 76);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(196, 356);
|
||||
this.groupBox1.TabIndex = 36;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "Realms List";
|
||||
//
|
||||
// lstRealms
|
||||
//
|
||||
this.lstRealms.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lstRealms.FormattingEnabled = true;
|
||||
this.lstRealms.Location = new System.Drawing.Point(3, 16);
|
||||
this.lstRealms.Name = "lstRealms";
|
||||
this.lstRealms.Size = new System.Drawing.Size(190, 329);
|
||||
this.lstRealms.Sorted = true;
|
||||
this.lstRealms.TabIndex = 17;
|
||||
//
|
||||
// propertyRealm
|
||||
//
|
||||
this.propertyRealm.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.propertyRealm.Location = new System.Drawing.Point(3, 16);
|
||||
this.propertyRealm.Name = "propertyRealm";
|
||||
this.propertyRealm.Size = new System.Drawing.Size(250, 413);
|
||||
this.propertyRealm.TabIndex = 18;
|
||||
this.propertyRealm.ToolbarVisible = false;
|
||||
//
|
||||
// txtScript
|
||||
//
|
||||
this.txtScript.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.txtScript.Location = new System.Drawing.Point(3, 26);
|
||||
this.txtScript.Location = new System.Drawing.Point(3, 3);
|
||||
this.txtScript.Name = "txtScript";
|
||||
this.txtScript.Size = new System.Drawing.Size(312, 385);
|
||||
this.txtScript.TabIndex = 11;
|
||||
this.txtScript.Size = new System.Drawing.Size(456, 432);
|
||||
this.txtScript.TabIndex = 0;
|
||||
this.txtScript.Text = "";
|
||||
this.txtScript.TextChanged += new System.EventHandler(this.txtScript_TextChanged);
|
||||
//
|
||||
// btnValidateScript
|
||||
//
|
||||
this.btnValidateScript.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.btnValidateScript.Location = new System.Drawing.Point(3, 3);
|
||||
this.btnValidateScript.Name = "btnValidateScript";
|
||||
this.btnValidateScript.Size = new System.Drawing.Size(312, 23);
|
||||
this.btnValidateScript.TabIndex = 10;
|
||||
this.btnValidateScript.Text = "Validate Script";
|
||||
this.btnValidateScript.UseVisualStyleBackColor = true;
|
||||
this.btnValidateScript.Click += new System.EventHandler(this.btnValidateScript_Click);
|
||||
//
|
||||
// RealmExplorer
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(536, 488);
|
||||
this.Controls.Add(this.splitContainer1);
|
||||
this.ClientSize = new System.Drawing.Size(470, 464);
|
||||
this.Controls.Add(this.tabControl1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "RealmExplorer";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Realm Explorer";
|
||||
this.tabControl1.ResumeLayout(false);
|
||||
this.tabRealm.ResumeLayout(false);
|
||||
this.tabScript.ResumeLayout(false);
|
||||
this.splitContainer1.Panel1.ResumeLayout(false);
|
||||
this.splitContainer1.Panel2.ResumeLayout(false);
|
||||
this.splitContainer1.ResumeLayout(false);
|
||||
this.splitContainer2.Panel1.ResumeLayout(false);
|
||||
this.splitContainer2.Panel2.ResumeLayout(false);
|
||||
this.splitContainer2.ResumeLayout(false);
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.tabControl1.ResumeLayout(false);
|
||||
this.tabOptions.ResumeLayout(false);
|
||||
this.groupBox3.ResumeLayout(false);
|
||||
this.groupBox4.ResumeLayout(false);
|
||||
this.groupBox2.ResumeLayout(false);
|
||||
this.tabScript.ResumeLayout(false);
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.SplitContainer splitContainer1;
|
||||
private System.Windows.Forms.SplitContainer splitContainer2;
|
||||
private System.Windows.Forms.ListBox lstRealms;
|
||||
private System.Windows.Forms.PropertyGrid propertyRealm;
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.Button button2;
|
||||
private System.Windows.Forms.Button button3;
|
||||
private System.Windows.Forms.Button button4;
|
||||
private System.Windows.Forms.TabControl tabControl1;
|
||||
private System.Windows.Forms.TabPage tabOptions;
|
||||
private System.Windows.Forms.TabPage tabScript;
|
||||
private System.Windows.Forms.Button btnValidateScript;
|
||||
private System.Windows.Forms.RichTextBox txtScript;
|
||||
private System.Windows.Forms.TabPage tabRealm;
|
||||
private System.Windows.Forms.SplitContainer splitContainer1;
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.ListBox lstRealms;
|
||||
private System.Windows.Forms.GroupBox groupBox2;
|
||||
private System.Windows.Forms.GroupBox groupBox3;
|
||||
private System.Windows.Forms.Button btnBuildZone;
|
||||
private System.Windows.Forms.Button btnClose;
|
||||
private System.Windows.Forms.Button btnLoadRealm;
|
||||
private System.Windows.Forms.Button btnSaveRealm;
|
||||
private System.Windows.Forms.Button btnDeleteRealm;
|
||||
private System.Windows.Forms.Button btnNewRealm;
|
||||
private System.Windows.Forms.GroupBox groupBox4;
|
||||
private System.Windows.Forms.Button btnMoveZone;
|
||||
private System.Windows.Forms.GroupBox groupBox5;
|
||||
internal System.Windows.Forms.ListBox lstZones;
|
||||
private System.Windows.Forms.Button btnUnselectZone;
|
||||
private System.Windows.Forms.Button btnDeleteZone;
|
||||
private System.Windows.Forms.GroupBox groupBox3;
|
||||
private System.Windows.Forms.PropertyGrid propertyRealm;
|
||||
private System.Windows.Forms.TabPage tabScript;
|
||||
private System.Windows.Forms.RichTextBox txtScript;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -66,5 +66,20 @@ namespace MudDesigner.Editors
|
|||
|
||||
this.Show();
|
||||
}
|
||||
|
||||
private void btnZoneBuilder_Click(object sender, EventArgs e)
|
||||
{
|
||||
ZoneBuilder form = new ZoneBuilder();
|
||||
Program.CurrentEditor = form;
|
||||
|
||||
form.Show();
|
||||
this.Hide();
|
||||
while (form.Created)
|
||||
Application.DoEvents();
|
||||
|
||||
form = null;
|
||||
|
||||
this.Show();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
15
Mud Designer/Editors/ToolkitLauncher.designer.cs
generated
15
Mud Designer/Editors/ToolkitLauncher.designer.cs
generated
|
@ -48,6 +48,7 @@
|
|||
this.groupBox8 = new System.Windows.Forms.GroupBox();
|
||||
this.txtScript = new System.Windows.Forms.RichTextBox();
|
||||
this.tabVariables = new System.Windows.Forms.TabPage();
|
||||
this.btnZoneBuilder = new System.Windows.Forms.Button();
|
||||
this.splitContainer1.Panel1.SuspendLayout();
|
||||
this.splitContainer1.Panel2.SuspendLayout();
|
||||
this.splitContainer1.SuspendLayout();
|
||||
|
@ -125,6 +126,7 @@
|
|||
this.flowLayoutPanel1.Controls.Add(this.btnProjectSettings);
|
||||
this.flowLayoutPanel1.Controls.Add(this.btnCurrencyEditor);
|
||||
this.flowLayoutPanel1.Controls.Add(this.btnRealmExplorer);
|
||||
this.flowLayoutPanel1.Controls.Add(this.btnZoneBuilder);
|
||||
this.flowLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.flowLayoutPanel1.Location = new System.Drawing.Point(3, 3);
|
||||
this.flowLayoutPanel1.Name = "flowLayoutPanel1";
|
||||
|
@ -300,6 +302,18 @@
|
|||
this.tabVariables.Text = "Variables";
|
||||
this.tabVariables.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// btnZoneBuilder
|
||||
//
|
||||
this.btnZoneBuilder.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnZoneBuilder.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnZoneBuilder.Location = new System.Drawing.Point(462, 3);
|
||||
this.btnZoneBuilder.Name = "btnZoneBuilder";
|
||||
this.btnZoneBuilder.Size = new System.Drawing.Size(147, 55);
|
||||
this.btnZoneBuilder.TabIndex = 4;
|
||||
this.btnZoneBuilder.Text = "Zone Builder";
|
||||
this.btnZoneBuilder.UseVisualStyleBackColor = true;
|
||||
this.btnZoneBuilder.Click += new System.EventHandler(this.btnZoneBuilder_Click);
|
||||
//
|
||||
// ToolkitLauncher
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
|
@ -351,6 +365,7 @@
|
|||
private System.Windows.Forms.RichTextBox txtScript;
|
||||
private System.Windows.Forms.TabPage tabVariables;
|
||||
private System.Windows.Forms.Button btnRealmExplorer;
|
||||
private System.Windows.Forms.Button btnZoneBuilder;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -10,8 +10,8 @@ using System.Windows.Forms;
|
|||
using MudDesigner.MudEngine;
|
||||
using MudDesigner.MudEngine.Attributes;
|
||||
using MudDesigner.MudEngine.FileSystem;
|
||||
using MudDesigner.MudEngine.Objects;
|
||||
using MudDesigner.MudEngine.Objects.Environment;
|
||||
using MudDesigner.MudEngine.GameObjects;
|
||||
using MudDesigner.MudEngine.GameObjects.Environment;
|
||||
|
||||
using ManagedScripting;
|
||||
|
||||
|
@ -24,161 +24,6 @@ namespace MudDesigner.Editors
|
|||
public ZoneBuilder()
|
||||
{
|
||||
InitializeComponent();
|
||||
string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
|
||||
string[] realms = System.IO.Directory.GetFiles(realmPath, "*.realm");
|
||||
comRealms.DataSource = realms;
|
||||
|
||||
if (comRealms.Items.Count != 0)
|
||||
comRealms.SelectedIndex = comRealms.Items.IndexOf(Program.Zone.Realm);
|
||||
}
|
||||
|
||||
private void btnRoomEditor_Click(object sender, EventArgs e)
|
||||
{
|
||||
RoomDesigner form = new RoomDesigner(this);
|
||||
if (!btnRoomEditor.Text.Equals("Build A Room"))
|
||||
{
|
||||
form.IsEditingExisting = true;
|
||||
}
|
||||
|
||||
form.Show();
|
||||
this.Hide();
|
||||
|
||||
while (form.Created)
|
||||
{
|
||||
Application.DoEvents();
|
||||
}
|
||||
|
||||
form = null;
|
||||
|
||||
this.Show();
|
||||
propertyRoom.SelectedObject = Program.Room;
|
||||
}
|
||||
|
||||
private void btnSaveZone_Click(object sender, EventArgs e)
|
||||
{
|
||||
//build the save file name
|
||||
string path = FileManager.GetDataPath(SaveDataTypes.Zones);
|
||||
string zoneFile = System.IO.Path.Combine(path, Program.Zone.Filename);
|
||||
path = FileManager.GetDataPath(SaveDataTypes.Realms);
|
||||
string realmFile = System.IO.Path.Combine(path, Program.Realm.Filename);
|
||||
|
||||
//get a copy of the currently running (but hidden) realm explorer
|
||||
RealmExplorer form = (RealmExplorer)Program.CurrentEditor;
|
||||
|
||||
//Check if the currently selected realm currently contains the zone already
|
||||
//in its lists of zones. It could already be there and the user is just editing it.
|
||||
if (!form.lstZones.Items.Contains(Program.Zone.Name))
|
||||
form.lstZones.Items.Add(Program.Zone.Name);
|
||||
|
||||
//Set the zones owning realm to the current realm
|
||||
Program.Zone.Realm = Program.Realm.Name;
|
||||
|
||||
//Add the zone to the realms zone collection
|
||||
if (!Program.Realm.Zones.Contains(Program.Realm.GetZone(Program.Zone.Name)))
|
||||
Program.Realm.Zones.Add(Program.Zone);
|
||||
|
||||
//Save the zone and modified realm.
|
||||
FileManager.Save(zoneFile, Program.Zone);
|
||||
FileManager.Save(realmFile, Program.Realm);
|
||||
|
||||
//Reset the zone and room
|
||||
Program.Zone = new Zone();
|
||||
Program.Room = new Room();
|
||||
propertyZone.SelectedObject = Program.Zone;
|
||||
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void btnValidateScript_Click(object sender, EventArgs e)
|
||||
{
|
||||
Program.ScriptEngine.Compiler = ManagedScripting.ScriptingEngine.CompilerSelections.SourceCompiler;
|
||||
Program.ScriptEngine.AddReference(Application.StartupPath + "/MUDEngine.dll");
|
||||
|
||||
string code = "namespace MudDesigner.MudEngine.Objects.Environment\n"
|
||||
+ "{\n"
|
||||
+ " public class " + Program.Zone.Name.Replace(" ", "") + " : Zone\n"
|
||||
+ " {\n"
|
||||
+ " " + txtScript.Text + "\n"
|
||||
+ " }\n"
|
||||
+ "}\n";
|
||||
MessageBox.Show(Program.ScriptEngine.Compile(code), "Script Compiling", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
}
|
||||
|
||||
private void ZoneBuilder_Load(object sender, EventArgs e)
|
||||
{
|
||||
Program.Room = new Room();
|
||||
Program.Zone = new Zone();
|
||||
Program.ScriptEngine = new ScriptingEngine();
|
||||
Program.ScriptEngine.CompileStyle = ManagedScripting.Compilers.BaseCompiler.ScriptCompileStyle.CompileToMemory;
|
||||
Program.ScriptEngine.Compiler = ScriptingEngine.CompilerSelections.SourceCompiler;
|
||||
|
||||
if (IsEditingExisting)
|
||||
{
|
||||
string path = FileManager.GetDataPath(SaveDataTypes.Zones);
|
||||
RealmExplorer form = (RealmExplorer)Program.CurrentEditor;
|
||||
string zoneFile = form.lstZones.SelectedItem.ToString() + ".zone";
|
||||
string fullFilePath = System.IO.Path.Combine(path, zoneFile);
|
||||
|
||||
Program.Zone = (Zone)FileManager.Load(fullFilePath, Program.Zone);
|
||||
}
|
||||
|
||||
propertyZone.SelectedObject = Program.Zone;
|
||||
txtScript.Text = Program.Zone.Script;
|
||||
|
||||
string[] rooms = System.IO.Directory.GetFiles(FileManager.GetDataPath(SaveDataTypes.Rooms), "*.room");
|
||||
|
||||
foreach (string room in rooms)
|
||||
{
|
||||
lstRooms.Items.Add(System.IO.Path.GetFileNameWithoutExtension(room));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void txtScript_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
Program.Zone.Script = txtScript.Text;
|
||||
}
|
||||
|
||||
private void btnCloseBuilder_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void lstRooms_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (lstRooms.SelectedIndex == -1)
|
||||
return;
|
||||
|
||||
btnRoomEditor.Text = "Edit Selected Room";
|
||||
|
||||
string roomPath = FileManager.GetDataPath(SaveDataTypes.Rooms);
|
||||
string roomFile = System.IO.Path.Combine(roomPath, lstRooms.SelectedItem.ToString() + ".room");
|
||||
Program.Room = (Room)FileManager.Load(roomFile, Program.Room);
|
||||
//propertyRoom.Enabled = true;
|
||||
propertyRoom.SelectedObject = Program.Room;
|
||||
}
|
||||
|
||||
private void btnUnselectRoom_Click(object sender, EventArgs e)
|
||||
{
|
||||
lstRooms.SelectedIndex = -1;
|
||||
btnRoomEditor.Text = "Build A Room";
|
||||
Program.Room = new Room();
|
||||
propertyRoom.SelectedObject = null;
|
||||
}
|
||||
|
||||
private void btnCurrentRealm_Click(object sender, EventArgs e)
|
||||
{
|
||||
comRealms.SelectedIndex = comRealms.Items.IndexOf(Program.Zone.Realm);
|
||||
}
|
||||
|
||||
private void comRealms_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (comRealms.SelectedIndex == -1)
|
||||
return;
|
||||
|
||||
string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
|
||||
string[] zones = System.IO.Directory.GetFiles(zonePath, "*.zone");
|
||||
lstZonesInRealm.DataSource = zones;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
567
Mud Designer/Editors/ZoneBuilder.designer.cs
generated
567
Mud Designer/Editors/ZoneBuilder.designer.cs
generated
|
@ -28,529 +28,144 @@
|
|||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
|
||||
this.propertyZone = new System.Windows.Forms.PropertyGrid();
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.btnCloseBuilder = new System.Windows.Forms.Button();
|
||||
this.btnSaveZone = new System.Windows.Forms.Button();
|
||||
this.splitContainer2 = new System.Windows.Forms.SplitContainer();
|
||||
this.tabControl1 = new System.Windows.Forms.TabControl();
|
||||
this.tabZoneCreation = new System.Windows.Forms.TabPage();
|
||||
this.tabScript = new System.Windows.Forms.TabPage();
|
||||
this.txtScript = new System.Windows.Forms.RichTextBox();
|
||||
this.btnValidateScript = new System.Windows.Forms.Button();
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.containerMain = new System.Windows.Forms.SplitContainer();
|
||||
this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
|
||||
this.groupBox2 = new System.Windows.Forms.GroupBox();
|
||||
this.btnUnselectRoom = new System.Windows.Forms.Button();
|
||||
this.groupBox3 = new System.Windows.Forms.GroupBox();
|
||||
this.btnRoomEditor = new System.Windows.Forms.Button();
|
||||
this.lstRooms = new System.Windows.Forms.ListBox();
|
||||
this.groupBox4 = new System.Windows.Forms.GroupBox();
|
||||
this.propertyRoom = new System.Windows.Forms.PropertyGrid();
|
||||
this.btnNorth = new System.Windows.Forms.Button();
|
||||
this.btnWest = new System.Windows.Forms.Button();
|
||||
this.btnEast = new System.Windows.Forms.Button();
|
||||
this.btnSouth = new System.Windows.Forms.Button();
|
||||
this.btnUp = new System.Windows.Forms.Button();
|
||||
this.btnDown = new System.Windows.Forms.Button();
|
||||
this.groupBox5 = new System.Windows.Forms.GroupBox();
|
||||
this.groupBox6 = new System.Windows.Forms.GroupBox();
|
||||
this.containerAvailableRooms = new System.Windows.Forms.SplitContainer();
|
||||
this.comRealms = new System.Windows.Forms.ComboBox();
|
||||
this.btnCurrentRealm = new System.Windows.Forms.Button();
|
||||
this.groupBox7 = new System.Windows.Forms.GroupBox();
|
||||
this.lstZonesInRealm = new System.Windows.Forms.ListBox();
|
||||
this.groupBox8 = new System.Windows.Forms.GroupBox();
|
||||
this.lstRoomsInZone = new System.Windows.Forms.ListBox();
|
||||
this.splitContainer1.Panel1.SuspendLayout();
|
||||
this.splitContainer1.Panel2.SuspendLayout();
|
||||
this.splitContainer1.SuspendLayout();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.splitContainer2.Panel1.SuspendLayout();
|
||||
this.splitContainer2.Panel2.SuspendLayout();
|
||||
this.splitContainer2.SuspendLayout();
|
||||
this.tabControl1.SuspendLayout();
|
||||
this.tabZoneCreation.SuspendLayout();
|
||||
this.tabScript.SuspendLayout();
|
||||
this.btnLoadRealm = new System.Windows.Forms.Button();
|
||||
this.btnSaveRealm = new System.Windows.Forms.Button();
|
||||
this.btnDeleteRealm = new System.Windows.Forms.Button();
|
||||
this.btnNewRealm = new System.Windows.Forms.Button();
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.lstZones = new System.Windows.Forms.ListBox();
|
||||
this.containerMain.Panel1.SuspendLayout();
|
||||
this.containerMain.SuspendLayout();
|
||||
this.groupBox2.SuspendLayout();
|
||||
this.groupBox3.SuspendLayout();
|
||||
this.groupBox4.SuspendLayout();
|
||||
this.groupBox5.SuspendLayout();
|
||||
this.groupBox6.SuspendLayout();
|
||||
this.containerAvailableRooms.Panel1.SuspendLayout();
|
||||
this.containerAvailableRooms.Panel2.SuspendLayout();
|
||||
this.containerAvailableRooms.SuspendLayout();
|
||||
this.groupBox7.SuspendLayout();
|
||||
this.groupBox8.SuspendLayout();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// splitContainer1
|
||||
// containerMain
|
||||
//
|
||||
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.splitContainer1.Location = new System.Drawing.Point(0, 0);
|
||||
this.splitContainer1.Name = "splitContainer1";
|
||||
this.containerMain.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.containerMain.Location = new System.Drawing.Point(0, 0);
|
||||
this.containerMain.Name = "containerMain";
|
||||
//
|
||||
// splitContainer1.Panel1
|
||||
// containerMain.Panel1
|
||||
//
|
||||
this.splitContainer1.Panel1.Controls.Add(this.propertyZone);
|
||||
this.splitContainer1.Panel1.Controls.Add(this.groupBox1);
|
||||
this.containerMain.Panel1.Controls.Add(this.groupBox1);
|
||||
this.containerMain.Panel1.Controls.Add(this.groupBox2);
|
||||
this.containerMain.Size = new System.Drawing.Size(758, 471);
|
||||
this.containerMain.SplitterDistance = 203;
|
||||
this.containerMain.TabIndex = 0;
|
||||
//
|
||||
// splitContainer1.Panel2
|
||||
// toolTip1
|
||||
//
|
||||
this.splitContainer1.Panel2.Controls.Add(this.splitContainer2);
|
||||
this.splitContainer1.Size = new System.Drawing.Size(794, 574);
|
||||
this.splitContainer1.SplitterDistance = 238;
|
||||
this.splitContainer1.TabIndex = 0;
|
||||
//
|
||||
// propertyZone
|
||||
//
|
||||
this.propertyZone.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.propertyZone.Location = new System.Drawing.Point(0, 71);
|
||||
this.propertyZone.Name = "propertyZone";
|
||||
this.propertyZone.Size = new System.Drawing.Size(238, 503);
|
||||
this.propertyZone.TabIndex = 1;
|
||||
this.propertyZone.ToolbarVisible = false;
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
this.groupBox1.Controls.Add(this.btnCloseBuilder);
|
||||
this.groupBox1.Controls.Add(this.btnSaveZone);
|
||||
this.groupBox1.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.groupBox1.Location = new System.Drawing.Point(0, 0);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(238, 71);
|
||||
this.groupBox1.TabIndex = 0;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "Zone Setup";
|
||||
//
|
||||
// btnCloseBuilder
|
||||
//
|
||||
this.btnCloseBuilder.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.btnCloseBuilder.Location = new System.Drawing.Point(3, 39);
|
||||
this.btnCloseBuilder.Name = "btnCloseBuilder";
|
||||
this.btnCloseBuilder.Size = new System.Drawing.Size(232, 23);
|
||||
this.btnCloseBuilder.TabIndex = 12;
|
||||
this.btnCloseBuilder.Text = "Close Builder";
|
||||
this.btnCloseBuilder.UseVisualStyleBackColor = true;
|
||||
this.btnCloseBuilder.Click += new System.EventHandler(this.btnCloseBuilder_Click);
|
||||
//
|
||||
// btnSaveZone
|
||||
//
|
||||
this.btnSaveZone.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.btnSaveZone.Location = new System.Drawing.Point(3, 16);
|
||||
this.btnSaveZone.Name = "btnSaveZone";
|
||||
this.btnSaveZone.Size = new System.Drawing.Size(232, 23);
|
||||
this.btnSaveZone.TabIndex = 11;
|
||||
this.btnSaveZone.Text = "Save Zone";
|
||||
this.btnSaveZone.UseVisualStyleBackColor = true;
|
||||
this.btnSaveZone.Click += new System.EventHandler(this.btnSaveZone_Click);
|
||||
//
|
||||
// splitContainer2
|
||||
//
|
||||
this.splitContainer2.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.splitContainer2.Location = new System.Drawing.Point(0, 0);
|
||||
this.splitContainer2.Name = "splitContainer2";
|
||||
//
|
||||
// splitContainer2.Panel1
|
||||
//
|
||||
this.splitContainer2.Panel1.Controls.Add(this.tabControl1);
|
||||
//
|
||||
// splitContainer2.Panel2
|
||||
//
|
||||
this.splitContainer2.Panel2.Controls.Add(this.groupBox4);
|
||||
this.splitContainer2.Panel2.Controls.Add(this.groupBox2);
|
||||
this.splitContainer2.Size = new System.Drawing.Size(552, 574);
|
||||
this.splitContainer2.SplitterDistance = 347;
|
||||
this.splitContainer2.TabIndex = 0;
|
||||
//
|
||||
// tabControl1
|
||||
//
|
||||
this.tabControl1.Controls.Add(this.tabZoneCreation);
|
||||
this.tabControl1.Controls.Add(this.tabScript);
|
||||
this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tabControl1.Location = new System.Drawing.Point(0, 0);
|
||||
this.tabControl1.Name = "tabControl1";
|
||||
this.tabControl1.SelectedIndex = 0;
|
||||
this.tabControl1.Size = new System.Drawing.Size(347, 574);
|
||||
this.tabControl1.TabIndex = 0;
|
||||
//
|
||||
// tabZoneCreation
|
||||
//
|
||||
this.tabZoneCreation.Controls.Add(this.groupBox5);
|
||||
this.tabZoneCreation.Controls.Add(this.groupBox3);
|
||||
this.tabZoneCreation.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabZoneCreation.Name = "tabZoneCreation";
|
||||
this.tabZoneCreation.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabZoneCreation.Size = new System.Drawing.Size(339, 548);
|
||||
this.tabZoneCreation.TabIndex = 0;
|
||||
this.tabZoneCreation.Text = "Zone Creation";
|
||||
this.tabZoneCreation.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// tabScript
|
||||
//
|
||||
this.tabScript.Controls.Add(this.txtScript);
|
||||
this.tabScript.Controls.Add(this.btnValidateScript);
|
||||
this.tabScript.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabScript.Name = "tabScript";
|
||||
this.tabScript.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabScript.Size = new System.Drawing.Size(357, 548);
|
||||
this.tabScript.TabIndex = 1;
|
||||
this.tabScript.Text = "Script";
|
||||
this.tabScript.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// txtScript
|
||||
//
|
||||
this.txtScript.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.txtScript.Location = new System.Drawing.Point(3, 26);
|
||||
this.txtScript.Name = "txtScript";
|
||||
this.txtScript.Size = new System.Drawing.Size(351, 519);
|
||||
this.txtScript.TabIndex = 15;
|
||||
this.txtScript.Text = "";
|
||||
this.txtScript.TextChanged += new System.EventHandler(this.txtScript_TextChanged);
|
||||
//
|
||||
// btnValidateScript
|
||||
//
|
||||
this.btnValidateScript.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.btnValidateScript.Location = new System.Drawing.Point(3, 3);
|
||||
this.btnValidateScript.Name = "btnValidateScript";
|
||||
this.btnValidateScript.Size = new System.Drawing.Size(351, 23);
|
||||
this.btnValidateScript.TabIndex = 14;
|
||||
this.btnValidateScript.Text = "Validate Script";
|
||||
this.btnValidateScript.UseVisualStyleBackColor = true;
|
||||
this.btnValidateScript.Click += new System.EventHandler(this.btnValidateScript_Click);
|
||||
this.toolTip1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(128)))));
|
||||
this.toolTip1.IsBalloon = true;
|
||||
this.toolTip1.ToolTipTitle = "Zone Designer";
|
||||
//
|
||||
// groupBox2
|
||||
//
|
||||
this.groupBox2.Controls.Add(this.lstRooms);
|
||||
this.groupBox2.Controls.Add(this.btnRoomEditor);
|
||||
this.groupBox2.Controls.Add(this.btnUnselectRoom);
|
||||
this.groupBox2.Controls.Add(this.btnLoadRealm);
|
||||
this.groupBox2.Controls.Add(this.btnSaveRealm);
|
||||
this.groupBox2.Controls.Add(this.btnDeleteRealm);
|
||||
this.groupBox2.Controls.Add(this.btnNewRealm);
|
||||
this.groupBox2.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.groupBox2.Location = new System.Drawing.Point(0, 0);
|
||||
this.groupBox2.Name = "groupBox2";
|
||||
this.groupBox2.Size = new System.Drawing.Size(201, 303);
|
||||
this.groupBox2.TabIndex = 0;
|
||||
this.groupBox2.Size = new System.Drawing.Size(203, 76);
|
||||
this.groupBox2.TabIndex = 35;
|
||||
this.groupBox2.TabStop = false;
|
||||
this.groupBox2.Text = "Available Rooms";
|
||||
this.groupBox2.Text = "Zone Setup";
|
||||
//
|
||||
// btnUnselectRoom
|
||||
// btnLoadRealm
|
||||
//
|
||||
this.btnUnselectRoom.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||
this.btnUnselectRoom.Location = new System.Drawing.Point(3, 277);
|
||||
this.btnUnselectRoom.Name = "btnUnselectRoom";
|
||||
this.btnUnselectRoom.Size = new System.Drawing.Size(195, 23);
|
||||
this.btnUnselectRoom.TabIndex = 2;
|
||||
this.btnUnselectRoom.Text = "Unselect Room";
|
||||
this.btnUnselectRoom.UseVisualStyleBackColor = true;
|
||||
this.btnUnselectRoom.Click += new System.EventHandler(this.btnUnselectRoom_Click);
|
||||
this.btnLoadRealm.Location = new System.Drawing.Point(106, 19);
|
||||
this.btnLoadRealm.Name = "btnLoadRealm";
|
||||
this.btnLoadRealm.Size = new System.Drawing.Size(85, 23);
|
||||
this.btnLoadRealm.TabIndex = 11;
|
||||
this.btnLoadRealm.Text = "Load Zone";
|
||||
this.btnLoadRealm.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// groupBox3
|
||||
// btnSaveRealm
|
||||
//
|
||||
this.groupBox3.Controls.Add(this.btnDown);
|
||||
this.groupBox3.Controls.Add(this.btnUp);
|
||||
this.groupBox3.Controls.Add(this.btnSouth);
|
||||
this.groupBox3.Controls.Add(this.btnEast);
|
||||
this.groupBox3.Controls.Add(this.btnWest);
|
||||
this.groupBox3.Controls.Add(this.btnNorth);
|
||||
this.groupBox3.Location = new System.Drawing.Point(3, 6);
|
||||
this.groupBox3.Name = "groupBox3";
|
||||
this.groupBox3.Size = new System.Drawing.Size(333, 236);
|
||||
this.groupBox3.TabIndex = 0;
|
||||
this.groupBox3.TabStop = false;
|
||||
this.groupBox3.Text = "Room Installed Doorways";
|
||||
this.btnSaveRealm.Location = new System.Drawing.Point(107, 48);
|
||||
this.btnSaveRealm.Name = "btnSaveRealm";
|
||||
this.btnSaveRealm.Size = new System.Drawing.Size(84, 23);
|
||||
this.btnSaveRealm.TabIndex = 10;
|
||||
this.btnSaveRealm.Text = "Save Zone";
|
||||
this.btnSaveRealm.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// btnRoomEditor
|
||||
// btnDeleteRealm
|
||||
//
|
||||
this.btnRoomEditor.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||
this.btnRoomEditor.Location = new System.Drawing.Point(3, 254);
|
||||
this.btnRoomEditor.Name = "btnRoomEditor";
|
||||
this.btnRoomEditor.Size = new System.Drawing.Size(195, 23);
|
||||
this.btnRoomEditor.TabIndex = 4;
|
||||
this.btnRoomEditor.Text = "Build A Room";
|
||||
this.btnRoomEditor.UseVisualStyleBackColor = true;
|
||||
this.btnRoomEditor.Click += new System.EventHandler(this.btnRoomEditor_Click);
|
||||
this.btnDeleteRealm.Location = new System.Drawing.Point(6, 48);
|
||||
this.btnDeleteRealm.Name = "btnDeleteRealm";
|
||||
this.btnDeleteRealm.Size = new System.Drawing.Size(85, 23);
|
||||
this.btnDeleteRealm.TabIndex = 9;
|
||||
this.btnDeleteRealm.Text = "Delete Zone";
|
||||
this.btnDeleteRealm.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// lstRooms
|
||||
// btnNewRealm
|
||||
//
|
||||
this.lstRooms.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lstRooms.FormattingEnabled = true;
|
||||
this.lstRooms.Location = new System.Drawing.Point(3, 16);
|
||||
this.lstRooms.Name = "lstRooms";
|
||||
this.lstRooms.Size = new System.Drawing.Size(195, 238);
|
||||
this.lstRooms.Sorted = true;
|
||||
this.lstRooms.TabIndex = 5;
|
||||
this.lstRooms.SelectedIndexChanged += new System.EventHandler(this.lstRooms_SelectedIndexChanged);
|
||||
this.btnNewRealm.Location = new System.Drawing.Point(6, 19);
|
||||
this.btnNewRealm.Name = "btnNewRealm";
|
||||
this.btnNewRealm.Size = new System.Drawing.Size(85, 23);
|
||||
this.btnNewRealm.TabIndex = 8;
|
||||
this.btnNewRealm.Text = "New Zone";
|
||||
this.btnNewRealm.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// groupBox4
|
||||
// groupBox1
|
||||
//
|
||||
this.groupBox4.Controls.Add(this.propertyRoom);
|
||||
this.groupBox4.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||
this.groupBox4.Location = new System.Drawing.Point(0, 306);
|
||||
this.groupBox4.Name = "groupBox4";
|
||||
this.groupBox4.Size = new System.Drawing.Size(201, 268);
|
||||
this.groupBox4.TabIndex = 1;
|
||||
this.groupBox4.TabStop = false;
|
||||
this.groupBox4.Text = "Room Preview";
|
||||
this.groupBox1.Controls.Add(this.lstZones);
|
||||
this.groupBox1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.groupBox1.Location = new System.Drawing.Point(0, 76);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(203, 395);
|
||||
this.groupBox1.TabIndex = 37;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "Zone List";
|
||||
//
|
||||
// propertyRoom
|
||||
// lstZones
|
||||
//
|
||||
this.propertyRoom.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.propertyRoom.Enabled = false;
|
||||
this.propertyRoom.HelpVisible = false;
|
||||
this.propertyRoom.Location = new System.Drawing.Point(3, 16);
|
||||
this.propertyRoom.Name = "propertyRoom";
|
||||
this.propertyRoom.Size = new System.Drawing.Size(195, 249);
|
||||
this.propertyRoom.TabIndex = 0;
|
||||
this.propertyRoom.ToolbarVisible = false;
|
||||
//
|
||||
// btnNorth
|
||||
//
|
||||
this.btnNorth.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
|
||||
this.btnNorth.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnNorth.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnNorth.Location = new System.Drawing.Point(124, 19);
|
||||
this.btnNorth.Name = "btnNorth";
|
||||
this.btnNorth.Size = new System.Drawing.Size(85, 56);
|
||||
this.btnNorth.TabIndex = 0;
|
||||
this.btnNorth.Text = "North";
|
||||
this.btnNorth.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// btnWest
|
||||
//
|
||||
this.btnWest.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
|
||||
this.btnWest.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnWest.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnWest.Location = new System.Drawing.Point(6, 60);
|
||||
this.btnWest.Name = "btnWest";
|
||||
this.btnWest.Size = new System.Drawing.Size(85, 56);
|
||||
this.btnWest.TabIndex = 1;
|
||||
this.btnWest.Text = "West";
|
||||
this.btnWest.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// btnEast
|
||||
//
|
||||
this.btnEast.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
|
||||
this.btnEast.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnEast.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnEast.Location = new System.Drawing.Point(242, 60);
|
||||
this.btnEast.Name = "btnEast";
|
||||
this.btnEast.Size = new System.Drawing.Size(85, 56);
|
||||
this.btnEast.TabIndex = 2;
|
||||
this.btnEast.Text = "East";
|
||||
this.btnEast.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// btnSouth
|
||||
//
|
||||
this.btnSouth.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
|
||||
this.btnSouth.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnSouth.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnSouth.Location = new System.Drawing.Point(124, 114);
|
||||
this.btnSouth.Name = "btnSouth";
|
||||
this.btnSouth.Size = new System.Drawing.Size(85, 56);
|
||||
this.btnSouth.TabIndex = 3;
|
||||
this.btnSouth.Text = "South";
|
||||
this.btnSouth.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// btnUp
|
||||
//
|
||||
this.btnUp.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
|
||||
this.btnUp.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnUp.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnUp.Location = new System.Drawing.Point(6, 170);
|
||||
this.btnUp.Name = "btnUp";
|
||||
this.btnUp.Size = new System.Drawing.Size(85, 56);
|
||||
this.btnUp.TabIndex = 4;
|
||||
this.btnUp.Text = "Up";
|
||||
this.btnUp.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// btnDown
|
||||
//
|
||||
this.btnDown.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
|
||||
this.btnDown.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnDown.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnDown.Location = new System.Drawing.Point(242, 170);
|
||||
this.btnDown.Name = "btnDown";
|
||||
this.btnDown.Size = new System.Drawing.Size(85, 56);
|
||||
this.btnDown.TabIndex = 5;
|
||||
this.btnDown.Text = "Down";
|
||||
this.btnDown.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// groupBox5
|
||||
//
|
||||
this.groupBox5.Controls.Add(this.groupBox8);
|
||||
this.groupBox5.Controls.Add(this.groupBox7);
|
||||
this.groupBox5.Controls.Add(this.groupBox6);
|
||||
this.groupBox5.Location = new System.Drawing.Point(3, 248);
|
||||
this.groupBox5.Name = "groupBox5";
|
||||
this.groupBox5.Size = new System.Drawing.Size(333, 297);
|
||||
this.groupBox5.TabIndex = 1;
|
||||
this.groupBox5.TabStop = false;
|
||||
this.groupBox5.Text = "Available Rooms";
|
||||
//
|
||||
// groupBox6
|
||||
//
|
||||
this.groupBox6.Controls.Add(this.containerAvailableRooms);
|
||||
this.groupBox6.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.groupBox6.Location = new System.Drawing.Point(3, 16);
|
||||
this.groupBox6.Name = "groupBox6";
|
||||
this.groupBox6.Size = new System.Drawing.Size(327, 43);
|
||||
this.groupBox6.TabIndex = 0;
|
||||
this.groupBox6.TabStop = false;
|
||||
this.groupBox6.Text = "Realms";
|
||||
//
|
||||
// containerAvailableRooms
|
||||
//
|
||||
this.containerAvailableRooms.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.containerAvailableRooms.Location = new System.Drawing.Point(3, 16);
|
||||
this.containerAvailableRooms.Name = "containerAvailableRooms";
|
||||
//
|
||||
// containerAvailableRooms.Panel1
|
||||
//
|
||||
this.containerAvailableRooms.Panel1.Controls.Add(this.comRealms);
|
||||
//
|
||||
// containerAvailableRooms.Panel2
|
||||
//
|
||||
this.containerAvailableRooms.Panel2.Controls.Add(this.btnCurrentRealm);
|
||||
this.containerAvailableRooms.Size = new System.Drawing.Size(321, 24);
|
||||
this.containerAvailableRooms.SplitterDistance = 191;
|
||||
this.containerAvailableRooms.TabIndex = 0;
|
||||
//
|
||||
// comRealms
|
||||
//
|
||||
this.comRealms.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.comRealms.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comRealms.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.comRealms.FormattingEnabled = true;
|
||||
this.comRealms.Location = new System.Drawing.Point(0, 0);
|
||||
this.comRealms.Name = "comRealms";
|
||||
this.comRealms.Size = new System.Drawing.Size(191, 21);
|
||||
this.comRealms.Sorted = true;
|
||||
this.comRealms.TabIndex = 1;
|
||||
this.comRealms.SelectedIndexChanged += new System.EventHandler(this.comRealms_SelectedIndexChanged);
|
||||
//
|
||||
// btnCurrentRealm
|
||||
//
|
||||
this.btnCurrentRealm.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.btnCurrentRealm.Location = new System.Drawing.Point(0, 0);
|
||||
this.btnCurrentRealm.Name = "btnCurrentRealm";
|
||||
this.btnCurrentRealm.Size = new System.Drawing.Size(126, 24);
|
||||
this.btnCurrentRealm.TabIndex = 0;
|
||||
this.btnCurrentRealm.Text = "Select Owning Realm";
|
||||
this.btnCurrentRealm.UseVisualStyleBackColor = true;
|
||||
this.btnCurrentRealm.Click += new System.EventHandler(this.btnCurrentRealm_Click);
|
||||
//
|
||||
// groupBox7
|
||||
//
|
||||
this.groupBox7.Controls.Add(this.lstZonesInRealm);
|
||||
this.groupBox7.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.groupBox7.Location = new System.Drawing.Point(3, 59);
|
||||
this.groupBox7.Name = "groupBox7";
|
||||
this.groupBox7.Size = new System.Drawing.Size(327, 105);
|
||||
this.groupBox7.TabIndex = 2;
|
||||
this.groupBox7.TabStop = false;
|
||||
this.groupBox7.Text = "Zones Within Selected Realm";
|
||||
//
|
||||
// lstZonesInRealm
|
||||
//
|
||||
this.lstZonesInRealm.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lstZonesInRealm.FormattingEnabled = true;
|
||||
this.lstZonesInRealm.Location = new System.Drawing.Point(3, 16);
|
||||
this.lstZonesInRealm.Name = "lstZonesInRealm";
|
||||
this.lstZonesInRealm.Size = new System.Drawing.Size(321, 82);
|
||||
this.lstZonesInRealm.Sorted = true;
|
||||
this.lstZonesInRealm.TabIndex = 0;
|
||||
//
|
||||
// groupBox8
|
||||
//
|
||||
this.groupBox8.Controls.Add(this.lstRoomsInZone);
|
||||
this.groupBox8.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.groupBox8.Location = new System.Drawing.Point(3, 164);
|
||||
this.groupBox8.Name = "groupBox8";
|
||||
this.groupBox8.Size = new System.Drawing.Size(327, 127);
|
||||
this.groupBox8.TabIndex = 3;
|
||||
this.groupBox8.TabStop = false;
|
||||
this.groupBox8.Text = "Rooms within Selected Zone";
|
||||
//
|
||||
// lstRoomsInZone
|
||||
//
|
||||
this.lstRoomsInZone.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lstRoomsInZone.FormattingEnabled = true;
|
||||
this.lstRoomsInZone.Location = new System.Drawing.Point(3, 16);
|
||||
this.lstRoomsInZone.Name = "lstRoomsInZone";
|
||||
this.lstRoomsInZone.Size = new System.Drawing.Size(321, 108);
|
||||
this.lstRoomsInZone.Sorted = true;
|
||||
this.lstRoomsInZone.TabIndex = 0;
|
||||
this.lstZones.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lstZones.FormattingEnabled = true;
|
||||
this.lstZones.Location = new System.Drawing.Point(3, 16);
|
||||
this.lstZones.Name = "lstZones";
|
||||
this.lstZones.Size = new System.Drawing.Size(197, 368);
|
||||
this.lstZones.Sorted = true;
|
||||
this.lstZones.TabIndex = 17;
|
||||
//
|
||||
// ZoneBuilder
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(794, 574);
|
||||
this.Controls.Add(this.splitContainer1);
|
||||
this.ClientSize = new System.Drawing.Size(758, 471);
|
||||
this.Controls.Add(this.containerMain);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "ZoneBuilder";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Zone Builder";
|
||||
this.Load += new System.EventHandler(this.ZoneBuilder_Load);
|
||||
this.splitContainer1.Panel1.ResumeLayout(false);
|
||||
this.splitContainer1.Panel2.ResumeLayout(false);
|
||||
this.splitContainer1.ResumeLayout(false);
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.splitContainer2.Panel1.ResumeLayout(false);
|
||||
this.splitContainer2.Panel2.ResumeLayout(false);
|
||||
this.splitContainer2.ResumeLayout(false);
|
||||
this.tabControl1.ResumeLayout(false);
|
||||
this.tabZoneCreation.ResumeLayout(false);
|
||||
this.tabScript.ResumeLayout(false);
|
||||
this.containerMain.Panel1.ResumeLayout(false);
|
||||
this.containerMain.ResumeLayout(false);
|
||||
this.groupBox2.ResumeLayout(false);
|
||||
this.groupBox3.ResumeLayout(false);
|
||||
this.groupBox4.ResumeLayout(false);
|
||||
this.groupBox5.ResumeLayout(false);
|
||||
this.groupBox6.ResumeLayout(false);
|
||||
this.containerAvailableRooms.Panel1.ResumeLayout(false);
|
||||
this.containerAvailableRooms.Panel2.ResumeLayout(false);
|
||||
this.containerAvailableRooms.ResumeLayout(false);
|
||||
this.groupBox7.ResumeLayout(false);
|
||||
this.groupBox8.ResumeLayout(false);
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.SplitContainer splitContainer1;
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.Button btnSaveZone;
|
||||
private System.Windows.Forms.PropertyGrid propertyZone;
|
||||
private System.Windows.Forms.SplitContainer splitContainer2;
|
||||
private System.Windows.Forms.SplitContainer containerMain;
|
||||
private System.Windows.Forms.ToolTip toolTip1;
|
||||
private System.Windows.Forms.GroupBox groupBox2;
|
||||
private System.Windows.Forms.TabControl tabControl1;
|
||||
private System.Windows.Forms.TabPage tabZoneCreation;
|
||||
private System.Windows.Forms.TabPage tabScript;
|
||||
private System.Windows.Forms.RichTextBox txtScript;
|
||||
private System.Windows.Forms.Button btnValidateScript;
|
||||
private System.Windows.Forms.Button btnCloseBuilder;
|
||||
private System.Windows.Forms.Button btnUnselectRoom;
|
||||
private System.Windows.Forms.GroupBox groupBox3;
|
||||
public System.Windows.Forms.ListBox lstRooms;
|
||||
private System.Windows.Forms.Button btnRoomEditor;
|
||||
private System.Windows.Forms.GroupBox groupBox4;
|
||||
private System.Windows.Forms.PropertyGrid propertyRoom;
|
||||
private System.Windows.Forms.Button btnNorth;
|
||||
private System.Windows.Forms.Button btnSouth;
|
||||
private System.Windows.Forms.Button btnEast;
|
||||
private System.Windows.Forms.Button btnWest;
|
||||
private System.Windows.Forms.Button btnDown;
|
||||
private System.Windows.Forms.Button btnUp;
|
||||
private System.Windows.Forms.GroupBox groupBox5;
|
||||
private System.Windows.Forms.GroupBox groupBox6;
|
||||
private System.Windows.Forms.SplitContainer containerAvailableRooms;
|
||||
private System.Windows.Forms.ComboBox comRealms;
|
||||
private System.Windows.Forms.Button btnCurrentRealm;
|
||||
private System.Windows.Forms.GroupBox groupBox7;
|
||||
private System.Windows.Forms.ListBox lstZonesInRealm;
|
||||
private System.Windows.Forms.GroupBox groupBox8;
|
||||
private System.Windows.Forms.ListBox lstRoomsInZone;
|
||||
private System.Windows.Forms.Button btnLoadRealm;
|
||||
private System.Windows.Forms.Button btnSaveRealm;
|
||||
private System.Windows.Forms.Button btnDeleteRealm;
|
||||
private System.Windows.Forms.Button btnNewRealm;
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.ListBox lstZones;
|
||||
|
||||
}
|
||||
}
|
|
@ -117,4 +117,7 @@
|
|||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="toolTip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
|
@ -59,18 +59,20 @@
|
|||
<DependentUpon>ExistingRealms.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="MudEngine\FileSystem\SaveDataTypes.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\Bag.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\BaseObject.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\Currency.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\Environment\Door.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\Environment\InitialLocation.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\Environment\StartingLocation.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\Environment\Realm.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\Environment\Room.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\TravelDirections.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\Environment\TravelDirections.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\Environment\Zone.cs" />
|
||||
<Compile Include="MudEngine\GameObjects\Items\BaseItem.cs" />
|
||||
<Compile Include="MudEngine\Interfaces\IGameObject.cs" />
|
||||
<Compile Include="MudEngine\Interfaces\IQuest.cs" />
|
||||
<Compile Include="MudEngine\Interfaces\IRuleSet.cs" />
|
||||
<Compile Include="MudEngine\ProjectInformation.cs" />
|
||||
<Compile Include="MudEngine\GameManagement\ProjectInformation.cs" />
|
||||
<Compile Include="MudEngine\Attributes\UnusableAttribute.cs" />
|
||||
<Compile Include="Editors\CurrencyEditor.cs">
|
||||
<SubType>Form</SubType>
|
||||
|
@ -90,12 +92,6 @@
|
|||
<Compile Include="Editors\ToolkitLauncher.designer.cs">
|
||||
<DependentUpon>ToolkitLauncher.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Editors\RoomDesigner.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Editors\RoomDesigner.designer.cs">
|
||||
<DependentUpon>RoomDesigner.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Editors\RealmExplorer.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
|
@ -109,7 +105,7 @@
|
|||
<DependentUpon>ProjectSettings.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="MudEngine\FileSystem\FileManager.cs" />
|
||||
<Compile Include="MudEngine\QuestSetup.cs" />
|
||||
<Compile Include="MudEngine\GameManagement\QuestSetup.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Editors\CurrencyEditor.resx">
|
||||
|
@ -128,10 +124,6 @@
|
|||
<DependentUpon>ToolkitLauncher.cs</DependentUpon>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Editors\RoomDesigner.resx">
|
||||
<DependentUpon>RoomDesigner.cs</DependentUpon>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Editors\RealmExplorer.resx">
|
||||
<DependentUpon>RealmExplorer.cs</DependentUpon>
|
||||
<SubType>Designer</SubType>
|
||||
|
|
|
@ -105,5 +105,21 @@ namespace MudDesigner.MudEngine.FileSystem
|
|||
else
|
||||
return System.IO.Path.Combine(rootPath, DataType.ToString());
|
||||
}
|
||||
|
||||
public static string GetDataPath(string Realm, string Zone)
|
||||
{
|
||||
string assemblyPath = System.Reflection.Assembly.GetExecutingAssembly().ManifestModule.FullyQualifiedName;
|
||||
string assemblyName = System.IO.Path.GetFileName(assemblyPath);
|
||||
string installBase = assemblyPath.Substring(0, assemblyPath.Length - assemblyName.Length);
|
||||
string rootPath = System.IO.Path.Combine(installBase, "Data");
|
||||
string realmsPath = System.IO.Path.Combine(rootPath, Realm);
|
||||
|
||||
return System.IO.Path.Combine(realmsPath, Zone);
|
||||
}
|
||||
|
||||
public static string GetDataPath(string Realm, string Zone, string Room)
|
||||
{
|
||||
return System.IO.Path.Combine(GetDataPath(Realm, Zone), Room);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,8 +4,6 @@
|
|||
{
|
||||
Root,
|
||||
Currency,
|
||||
Rooms,
|
||||
Zones,
|
||||
Realms,
|
||||
}
|
||||
}
|
|
@ -7,7 +7,7 @@ using System.Windows.Forms;
|
|||
using System.Xml.Serialization;
|
||||
using MudDesigner.MudEngine.Interfaces;
|
||||
|
||||
namespace MudDesigner.MudEngine.Objects
|
||||
namespace MudDesigner.MudEngine.GameObjects
|
||||
{
|
||||
public class BaseObject : IGameObject
|
||||
{
|
||||
|
@ -15,8 +15,15 @@ namespace MudDesigner.MudEngine.Objects
|
|||
[RefreshProperties(RefreshProperties.All)] //Required to refresh Filename property in the editors propertygrid
|
||||
public string Name
|
||||
{
|
||||
get;
|
||||
set;
|
||||
get
|
||||
{
|
||||
return this._Name;
|
||||
}
|
||||
set
|
||||
{
|
||||
this._Name = value;
|
||||
this.Filename = value + ".realm";
|
||||
}
|
||||
}
|
||||
|
||||
[Category("Object Setup")]
|
||||
|
@ -29,20 +36,27 @@ namespace MudDesigner.MudEngine.Objects
|
|||
[Browsable(false)]
|
||||
public string Script { get; set; }
|
||||
|
||||
[ReadOnly(true)]
|
||||
[Category("Object Setup")]
|
||||
[DefaultValue("New Realm.realm")]
|
||||
public string Filename
|
||||
{
|
||||
//Returns the name of the object + the objects Type as it's extension.
|
||||
//Filenames are generated by the class itself, users can not assign it.
|
||||
get
|
||||
{
|
||||
string fileExtension = this.GetType().Name.ToLower();
|
||||
return this._Filename;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (!value.EndsWith(".realm"))
|
||||
value += ".realm";
|
||||
|
||||
return this.Name + "." + fileExtension;
|
||||
this._Filename = value;
|
||||
}
|
||||
}
|
||||
|
||||
private string _Filename = "New Realm.realm";
|
||||
private string _Name = "New Realm";
|
||||
/// <summary>
|
||||
/// Initializes the base object
|
||||
/// </summary>
|
||||
|
|
|
@ -4,7 +4,7 @@ using System.Linq;
|
|||
using System.Text;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace MudDesigner.MudEngine.Objects
|
||||
namespace MudDesigner.MudEngine.GameObjects
|
||||
{
|
||||
public class Currency : BaseObject
|
||||
{
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Text;
|
|||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace MudDesigner.MudEngine.Objects.Environment
|
||||
namespace MudDesigner.MudEngine.GameObjects.Environment
|
||||
{
|
||||
public class Door
|
||||
{
|
||||
|
@ -38,6 +38,15 @@ namespace MudDesigner.MudEngine.Objects.Environment
|
|||
set;
|
||||
}
|
||||
|
||||
[Category("Door Settings")]
|
||||
[DefaultValue(false)]
|
||||
public bool IsRealmEntrance
|
||||
{ get; set; }
|
||||
|
||||
[Category("Door Settings")]
|
||||
[DefaultValue(false)]
|
||||
public bool IsRealmExit { get; set; }
|
||||
|
||||
[Category("Door Settings")]
|
||||
[Description("Sets if the door is installed and useable within the room or not.")]
|
||||
[DefaultValue(AvailableDoorStates.Uninstalled)]
|
||||
|
|
|
@ -2,25 +2,44 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace MudDesigner.MudEngine.Objects.Environment
|
||||
using MudDesigner.MudEngine.FileSystem;
|
||||
using MudDesigner.MudEngine.GameObjects;
|
||||
|
||||
namespace MudDesigner.MudEngine.GameObjects.Environment
|
||||
{
|
||||
public class Realm : BaseObject
|
||||
{
|
||||
[System.ComponentModel.Browsable(false)]
|
||||
public List<Zone> Zones { get; set; }
|
||||
[Browsable(false)]
|
||||
public List<string> Zones { get; set; }
|
||||
|
||||
public Realm()
|
||||
{
|
||||
Zones = new List<Zone>();
|
||||
Zones = new List<string>();
|
||||
}
|
||||
|
||||
public Zone GetZone(string ZoneName)
|
||||
{
|
||||
foreach(Zone zone in Zones)
|
||||
//correct the zonename if needed
|
||||
if (!ZoneName.EndsWith(".zone"))
|
||||
ZoneName += ".zone";
|
||||
|
||||
//build our path
|
||||
string realmPath = Path.Combine(FileManager.GetDataPath(SaveDataTypes.Realms), this.Name);
|
||||
|
||||
//get a collection of all the zones within the realm
|
||||
string[] files = Directory.GetFiles(realmPath, "*.zone");
|
||||
Zone zone = new Zone();
|
||||
|
||||
//look four our zone file
|
||||
foreach (string file in files)
|
||||
{
|
||||
if (zone.Name == ZoneName)
|
||||
return zone;
|
||||
if (file == ZoneName)
|
||||
{
|
||||
string zonePath = Path.Combine(realmPath, Path.GetDirectoryName(file));
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Text;
|
|||
using System.ComponentModel;
|
||||
using System.Xml.Serialization;
|
||||
|
||||
namespace MudDesigner.MudEngine.Objects.Environment
|
||||
namespace MudDesigner.MudEngine.GameObjects.Environment
|
||||
{
|
||||
public class Room : BaseObject
|
||||
{
|
||||
|
@ -57,9 +57,39 @@ namespace MudDesigner.MudEngine.Objects.Environment
|
|||
set;
|
||||
}
|
||||
|
||||
[Category("Room Information")]
|
||||
[ReadOnly(true)]
|
||||
public string DoorList
|
||||
{
|
||||
get
|
||||
{
|
||||
string installed = "";
|
||||
if (this.InstalledDoors.Count != 0)
|
||||
{
|
||||
foreach (Door d in InstalledDoors)
|
||||
{
|
||||
installed += d.TravelDirection.ToString() + ",";
|
||||
}
|
||||
if (InstalledDoors.Count >= 2)
|
||||
{
|
||||
installed = installed.Substring(0, installed.Length - 1);
|
||||
}
|
||||
return installed;
|
||||
}
|
||||
else
|
||||
return "None Installed.";
|
||||
}
|
||||
}
|
||||
|
||||
[Browsable(false)]
|
||||
public List<Door> InstalledDoors;
|
||||
|
||||
[Browsable(false)]
|
||||
public string ParentZone
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
public Room()
|
||||
{
|
||||
InstalledDoors = new List<Door>();
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace MudDesigner.MudEngine.Objects.Environment
|
||||
namespace MudDesigner.MudEngine.GameObjects.Environment
|
||||
{
|
||||
public class Zone : BaseObject
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using MudDesigner.MudEngine.Objects;
|
||||
using MudDesigner.MudEngine.GameObjects;
|
||||
namespace MudDesigner.MudEngine.Interfaces
|
||||
{
|
||||
interface IQuest
|
||||
|
|
|
@ -6,8 +6,12 @@ using System.Windows.Forms;
|
|||
using MudDesigner.MudEngine;
|
||||
using MudDesigner.MudEngine.Attributes;
|
||||
using MudDesigner.MudEngine.FileSystem;
|
||||
using MudDesigner.MudEngine.Objects;
|
||||
using MudDesigner.MudEngine.Objects.Environment;
|
||||
using MudDesigner.MudEngine.GameManagement;
|
||||
using MudDesigner.MudEngine.GameObjects;
|
||||
using MudDesigner.MudEngine.GameObjects.Environment;
|
||||
//Script Engine
|
||||
using ManagedScripting;
|
||||
using ManagedScripting.CodeBuilding;
|
||||
|
||||
namespace MudDesigner
|
||||
{
|
||||
|
@ -17,7 +21,7 @@ namespace MudDesigner
|
|||
public static Realm Realm { get; set; }
|
||||
public static Zone Zone {get;set;}
|
||||
public static Room Room { get; set; }
|
||||
public static ManagedScripting.ScriptingEngine ScriptEngine { get; set; }
|
||||
public static ScriptingEngine ScriptEngine { get; set; }
|
||||
public static Form CurrentEditor { get; set; }
|
||||
|
||||
/// <summary>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue