diff --git a/..svnbridge/.svnbridge b/..svnbridge/.svnbridge
new file mode 100644
index 0000000..ab8f4c7
--- /dev/null
+++ b/..svnbridge/.svnbridge
@@ -0,0 +1,3 @@
+svn:ignoreMud Designer ToolKit.jpeg
+MudDesigner.suo
+
\ No newline at end of file
diff --git a/Mud Designer/Editors/CurrencyEditor.cs b/Mud Designer/Editors/CurrencyEditor.cs
index 8dcbbec..33ad615 100644
--- a/Mud Designer/Editors/CurrencyEditor.cs
+++ b/Mud Designer/Editors/CurrencyEditor.cs
@@ -11,8 +11,8 @@ using System.Windows.Forms;
using MudDesigner.MudEngine;
using MudDesigner.MudEngine.Attributes;
using MudDesigner.MudEngine.FileSystem;
-using MudDesigner.MudEngine.Objects;
-using MudDesigner.MudEngine.Objects.Environment;
+using MudDesigner.MudEngine.GameObjects;
+using MudDesigner.MudEngine.GameObjects.Environment;
namespace MudDesigner.Editors
{
@@ -56,8 +56,9 @@ namespace MudDesigner.Editors
//nothing selected.
if (lstCurrencies.SelectedIndex == -1)
return;
-
- _Currency = (Currency)FileManager.Load(Application.StartupPath + @"\Data\Currency\" + lstCurrencies.SelectedItem.ToString() + ".xml", _Currency);
+
+ string filePath = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Currency), lstCurrencies.SelectedItem.ToString() + ".xml");
+ _Currency = (Currency)FileManager.Load(filePath, _Currency);
propertyGrid1.SelectedObject = _Currency;
}
@@ -80,7 +81,8 @@ namespace MudDesigner.Editors
return;
//Delete the files and remove from the list.
- System.IO.File.Delete(Application.StartupPath + @"\Data\Currency\" + lstCurrencies.SelectedItem.ToString() + ".xml");
+ string filePath = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Currency), lstCurrencies.SelectedItem.ToString() + ".xml");
+ System.IO.File.Delete(filePath);
lstCurrencies.Items.Remove(lstCurrencies.SelectedItem);
//Re-instance the currency and set it within the propertygrid.
diff --git a/Mud Designer/Editors/ExistingRealms.Designer.cs b/Mud Designer/Editors/ExistingRealms.Designer.cs
index 40478f7..41a7922 100644
--- a/Mud Designer/Editors/ExistingRealms.Designer.cs
+++ b/Mud Designer/Editors/ExistingRealms.Designer.cs
@@ -41,7 +41,6 @@
this.btnTransfer.TabIndex = 1;
this.btnTransfer.Text = "Transfer Zone to Selected Realm";
this.btnTransfer.UseVisualStyleBackColor = true;
- this.btnTransfer.Click += new System.EventHandler(this.btnTransfer_Click);
//
// lstRealms
//
diff --git a/Mud Designer/Editors/ExistingRealms.cs b/Mud Designer/Editors/ExistingRealms.cs
index 16c1f96..53e20cc 100644
--- a/Mud Designer/Editors/ExistingRealms.cs
+++ b/Mud Designer/Editors/ExistingRealms.cs
@@ -7,8 +7,8 @@ using System.Linq;
using System.Text;
using System.Windows.Forms;
using MudDesigner.MudEngine.FileSystem;
-using MudDesigner.MudEngine.Objects;
-using MudDesigner.MudEngine.Objects.Environment;
+using MudDesigner.MudEngine.GameObjects;
+using MudDesigner.MudEngine.GameObjects.Environment;
namespace MudDesigner.Editors
{
@@ -20,7 +20,7 @@ namespace MudDesigner.Editors
{
InitializeComponent();
_Zone = new Zone();
- string filename = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Zones), Zone + ".zone");
+ string filename = System.IO.Path.Combine(FileManager.GetDataPath(Program.Realm.Name, Zone), Zone + ".zone");
_Zone = (Zone)FileManager.Load(filename, _Zone);
string[] realms = System.IO.Directory.GetFiles(FileManager.GetDataPath(SaveDataTypes.Realms), "*.realm");
@@ -31,47 +31,5 @@ namespace MudDesigner.Editors
lstRealms.Items.Add(realm.Name);
}
}
-
- private void btnTransfer_Click(object sender, EventArgs e)
- {
- if (lstRealms.SelectedItem.ToString() == Program.Realm.Name)
- {
- MessageBox.Show("The zone already belongs to this realm! Transfer canceled.", "Realm Explorer");
- return;
- }
-
- RealmExplorer form = (RealmExplorer)Program.CurrentEditor;
- string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
- string zoneFile = System.IO.Path.Combine(zonePath, form.lstZones.SelectedItem.ToString() + ".zone");
- Program.Zone = (Zone)FileManager.Load(zoneFile, Program.Zone);
-
- //Make our changes to the old realm and zone
- foreach (Zone zone in Program.Realm.Zones)
- {
- if (zone.Name == Program.Zone.Name)
- {
- Program.Realm.Zones.Remove(zone);
- break;
- }
- }
- form.lstZones.Items.Remove(form.lstZones.SelectedItem);
- Program.Zone.Realm = lstRealms.SelectedItem.ToString();
-
- //Save old realm and the zone
- FileManager.Save(zoneFile, Program.Zone);
- string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
- string realmFile = System.IO.Path.Combine(realmPath, Program.Realm.Filename);
- FileManager.Save(realmFile, Program.Realm);
-
- //edit the new realm
- realmFile = System.IO.Path.Combine(realmPath, lstRealms.SelectedItem.ToString() + ".realm");
- Realm realm = new Realm();
- realm = (Realm)FileManager.Load(realmFile, realm);
-
- realm.Zones.Add(Program.Zone);
- FileManager.Save(realmFile, realm);
- Program.Zone = new Zone();
- this.Close();
- }
}
}
diff --git a/Mud Designer/Editors/ProjectSettings.cs b/Mud Designer/Editors/ProjectSettings.cs
index 38f17e4..22c07f8 100644
--- a/Mud Designer/Editors/ProjectSettings.cs
+++ b/Mud Designer/Editors/ProjectSettings.cs
@@ -11,71 +11,24 @@ using System.Windows.Forms;
using MudDesigner.MudEngine;
using MudDesigner.MudEngine.Attributes;
using MudDesigner.MudEngine.FileSystem;
-using MudDesigner.MudEngine.Objects;
-using MudDesigner.MudEngine.Objects.Environment;
+using MudDesigner.MudEngine.GameObjects;
+using MudDesigner.MudEngine.GameObjects.Environment;
namespace MudDesigner.Editors
{
public partial class ProjectSettings : Form
{
- List zones;
- List rooms;
-
public ProjectSettings()
{
InitializeComponent();
- zones = new List();
- rooms = new List();
}
private void frmMain_Load(object sender, EventArgs e)
{
//Aquire the Project settings and show them.
- propertyGrid1.SelectedObject = Program.Project;
+ propertySettings.SelectedObject = Program.Project;
txtStory.Text = Program.Project.Story;
-
- string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
- string[] realms = System.IO.Directory.GetFiles(realmPath, "*.realm");
- foreach (string file in realms)
- {
- Realm realm = new Realm();
- realm = (Realm)FileManager.Load(file, realm);
- comRealms.Items.Add(realm.Name);
- }
-
- if (comRealms.Items.Count != 0)
- comRealms.SelectedIndex = 0;
- }
-
- private void comRealms_SelectedIndexChanged(object sender, EventArgs e)
- {
- if (comRealms.SelectedIndex == -1)
- return;
-
- string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
- string realmFile = System.IO.Path.Combine(realmPath, comRealms.SelectedItem.ToString() + ".realm");
- Realm realm = new Realm();
- realm = (Realm)FileManager.Load(realmFile, realm);
- foreach (Zone zone in realm.Zones)
- {
- lstZones.Items.Add(zone.Name);
- }
- }
-
- private void lstZones_SelectedIndexChanged(object sender, EventArgs e)
- {
- if (lstZones.SelectedIndex == -1)
- return;
-
- string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
- string zoneFile = System.IO.Path.Combine(zonePath, lstZones.SelectedItem.ToString() + ".zone");
- Zone zone = new Zone();
- zone = (Zone)FileManager.Load(zoneFile, zone);
- foreach (Room room in zone.Rooms)
- {
- lstRooms.Items.Add(room.Name);
- }
}
private void txtStory_TextChanged(object sender, EventArgs e)
@@ -88,25 +41,5 @@ namespace MudDesigner.Editors
string filename = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Root), "Project.xml");
FileManager.Save(filename, Program.Project);
}
-
- private void lstRooms_SelectedIndexChanged(object sender, EventArgs e)
- {
- string roomPath = FileManager.GetDataPath(SaveDataTypes.Rooms);
- string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
- string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
-
- string roomFile = System.IO.Path.Combine(roomPath, lstRooms.SelectedItem.ToString() + ".room");
- string zoneFile = System.IO.Path.Combine(zonePath, lstZones.SelectedItem.ToString() + ".zone");
- string realmFile = System.IO.Path.Combine(realmPath, comRealms.SelectedItem.ToString() + ".realm");
-
- Room room = new Room();
- Zone zone = new Zone();
- Realm realm = new Realm();
- room = (Room)FileManager.Load(roomFile, room);
- zone = (Zone)FileManager.Load(zoneFile, zone);
- realm = (Realm)FileManager.Load(realmFile, realm);
-
- //TODO: Fix broken InitialLocation
- }
}
}
diff --git a/Mud Designer/Editors/ProjectSettings.designer.cs b/Mud Designer/Editors/ProjectSettings.designer.cs
index f4337c7..28f7370 100644
--- a/Mud Designer/Editors/ProjectSettings.designer.cs
+++ b/Mud Designer/Editors/ProjectSettings.designer.cs
@@ -29,24 +29,13 @@
private void InitializeComponent()
{
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
- this.propertyGrid1 = new System.Windows.Forms.PropertyGrid();
+ this.propertySettings = new System.Windows.Forms.PropertyGrid();
this.groupBox5 = new System.Windows.Forms.GroupBox();
this.txtStory = new System.Windows.Forms.RichTextBox();
- this.groupBox1 = new System.Windows.Forms.GroupBox();
- this.groupBox4 = new System.Windows.Forms.GroupBox();
- this.groupBox3 = new System.Windows.Forms.GroupBox();
- this.groupBox2 = new System.Windows.Forms.GroupBox();
- this.comRealms = new System.Windows.Forms.ComboBox();
- this.lstZones = new System.Windows.Forms.ListBox();
- this.lstRooms = new System.Windows.Forms.ListBox();
this.splitContainer1.Panel1.SuspendLayout();
this.splitContainer1.Panel2.SuspendLayout();
this.splitContainer1.SuspendLayout();
this.groupBox5.SuspendLayout();
- this.groupBox1.SuspendLayout();
- this.groupBox4.SuspendLayout();
- this.groupBox3.SuspendLayout();
- this.groupBox2.SuspendLayout();
this.SuspendLayout();
//
// splitContainer1
@@ -57,30 +46,30 @@
//
// splitContainer1.Panel1
//
- this.splitContainer1.Panel1.Controls.Add(this.propertyGrid1);
+ this.splitContainer1.Panel1.Controls.Add(this.propertySettings);
//
// splitContainer1.Panel2
//
this.splitContainer1.Panel2.Controls.Add(this.groupBox5);
- this.splitContainer1.Panel2.Controls.Add(this.groupBox1);
this.splitContainer1.Size = new System.Drawing.Size(573, 390);
this.splitContainer1.SplitterDistance = 254;
this.splitContainer1.TabIndex = 0;
//
- // propertyGrid1
+ // propertySettings
//
- this.propertyGrid1.Dock = System.Windows.Forms.DockStyle.Fill;
- this.propertyGrid1.Location = new System.Drawing.Point(0, 0);
- this.propertyGrid1.Name = "propertyGrid1";
- this.propertyGrid1.Size = new System.Drawing.Size(254, 390);
- this.propertyGrid1.TabIndex = 0;
+ this.propertySettings.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.propertySettings.Location = new System.Drawing.Point(0, 0);
+ this.propertySettings.Name = "propertySettings";
+ this.propertySettings.Size = new System.Drawing.Size(254, 390);
+ this.propertySettings.TabIndex = 0;
+ this.propertySettings.ToolbarVisible = false;
//
// groupBox5
//
this.groupBox5.Controls.Add(this.txtStory);
- this.groupBox5.Location = new System.Drawing.Point(3, 214);
+ this.groupBox5.Location = new System.Drawing.Point(3, 3);
this.groupBox5.Name = "groupBox5";
- this.groupBox5.Size = new System.Drawing.Size(309, 173);
+ this.groupBox5.Size = new System.Drawing.Size(309, 384);
this.groupBox5.TabIndex = 1;
this.groupBox5.TabStop = false;
this.groupBox5.Text = "Project Story";
@@ -90,85 +79,11 @@
this.txtStory.Dock = System.Windows.Forms.DockStyle.Fill;
this.txtStory.Location = new System.Drawing.Point(3, 16);
this.txtStory.Name = "txtStory";
- this.txtStory.Size = new System.Drawing.Size(303, 154);
+ this.txtStory.Size = new System.Drawing.Size(303, 365);
this.txtStory.TabIndex = 2;
this.txtStory.Text = "";
this.txtStory.TextChanged += new System.EventHandler(this.txtStory_TextChanged);
//
- // groupBox1
- //
- this.groupBox1.Controls.Add(this.groupBox4);
- this.groupBox1.Controls.Add(this.groupBox3);
- this.groupBox1.Controls.Add(this.groupBox2);
- this.groupBox1.Location = new System.Drawing.Point(3, 0);
- this.groupBox1.Name = "groupBox1";
- this.groupBox1.Size = new System.Drawing.Size(309, 208);
- this.groupBox1.TabIndex = 2;
- this.groupBox1.TabStop = false;
- this.groupBox1.Text = "Initial Room Setup";
- //
- // groupBox4
- //
- this.groupBox4.Controls.Add(this.lstRooms);
- this.groupBox4.Location = new System.Drawing.Point(158, 16);
- this.groupBox4.Name = "groupBox4";
- this.groupBox4.Size = new System.Drawing.Size(149, 186);
- this.groupBox4.TabIndex = 2;
- this.groupBox4.TabStop = false;
- this.groupBox4.Text = "Available Rooms";
- //
- // groupBox3
- //
- this.groupBox3.Controls.Add(this.lstZones);
- this.groupBox3.Location = new System.Drawing.Point(6, 64);
- this.groupBox3.Name = "groupBox3";
- this.groupBox3.Size = new System.Drawing.Size(149, 138);
- this.groupBox3.TabIndex = 1;
- this.groupBox3.TabStop = false;
- this.groupBox3.Text = "Available Zones";
- //
- // groupBox2
- //
- this.groupBox2.Controls.Add(this.comRealms);
- this.groupBox2.Location = new System.Drawing.Point(3, 16);
- this.groupBox2.Name = "groupBox2";
- this.groupBox2.Size = new System.Drawing.Size(152, 42);
- this.groupBox2.TabIndex = 0;
- this.groupBox2.TabStop = false;
- this.groupBox2.Text = "Available Realms";
- //
- // comRealms
- //
- this.comRealms.Dock = System.Windows.Forms.DockStyle.Fill;
- this.comRealms.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
- this.comRealms.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
- this.comRealms.FormattingEnabled = true;
- this.comRealms.Location = new System.Drawing.Point(3, 16);
- this.comRealms.Name = "comRealms";
- this.comRealms.Size = new System.Drawing.Size(146, 21);
- this.comRealms.TabIndex = 0;
- this.comRealms.SelectedIndexChanged += new System.EventHandler(this.comRealms_SelectedIndexChanged);
- //
- // lstZones
- //
- this.lstZones.Dock = System.Windows.Forms.DockStyle.Fill;
- this.lstZones.FormattingEnabled = true;
- this.lstZones.Location = new System.Drawing.Point(3, 16);
- this.lstZones.Name = "lstZones";
- this.lstZones.Size = new System.Drawing.Size(143, 108);
- this.lstZones.TabIndex = 0;
- this.lstZones.SelectedIndexChanged += new System.EventHandler(this.lstZones_SelectedIndexChanged);
- //
- // lstRooms
- //
- this.lstRooms.Dock = System.Windows.Forms.DockStyle.Fill;
- this.lstRooms.FormattingEnabled = true;
- this.lstRooms.Location = new System.Drawing.Point(3, 16);
- this.lstRooms.Name = "lstRooms";
- this.lstRooms.Size = new System.Drawing.Size(143, 160);
- this.lstRooms.TabIndex = 1;
- this.lstRooms.SelectedIndexChanged += new System.EventHandler(this.lstRooms_SelectedIndexChanged);
- //
// ProjectSettings
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
@@ -187,10 +102,6 @@
this.splitContainer1.Panel2.ResumeLayout(false);
this.splitContainer1.ResumeLayout(false);
this.groupBox5.ResumeLayout(false);
- this.groupBox1.ResumeLayout(false);
- this.groupBox4.ResumeLayout(false);
- this.groupBox3.ResumeLayout(false);
- this.groupBox2.ResumeLayout(false);
this.ResumeLayout(false);
}
@@ -198,16 +109,9 @@
#endregion
private System.Windows.Forms.SplitContainer splitContainer1;
- private System.Windows.Forms.PropertyGrid propertyGrid1;
- private System.Windows.Forms.GroupBox groupBox1;
- private System.Windows.Forms.GroupBox groupBox2;
- private System.Windows.Forms.ComboBox comRealms;
- private System.Windows.Forms.GroupBox groupBox3;
- private System.Windows.Forms.GroupBox groupBox4;
+ private System.Windows.Forms.PropertyGrid propertySettings;
private System.Windows.Forms.GroupBox groupBox5;
private System.Windows.Forms.RichTextBox txtStory;
- private System.Windows.Forms.ListBox lstZones;
- private System.Windows.Forms.ListBox lstRooms;
}
}
diff --git a/Mud Designer/Editors/RealmExplorer.cs b/Mud Designer/Editors/RealmExplorer.cs
index dfc44af..055644c 100644
--- a/Mud Designer/Editors/RealmExplorer.cs
+++ b/Mud Designer/Editors/RealmExplorer.cs
@@ -6,238 +6,197 @@ using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
+using System.IO;
using ManagedScripting;
//MudEngine
using MudDesigner.MudEngine;
using MudDesigner.MudEngine.Attributes;
using MudDesigner.MudEngine.FileSystem;
-using MudDesigner.MudEngine.Objects;
-using MudDesigner.MudEngine.Objects.Environment;
+using MudDesigner.MudEngine.GameObjects;
+using MudDesigner.MudEngine.GameObjects.Environment;
namespace MudDesigner.Editors
{
public partial class RealmExplorer : Form
{
- List _AvailableZones;
-
+ List realms;
+ List zones;
+ List rooms;
+
public RealmExplorer()
{
+ //build our UI
InitializeComponent();
+
+ //instance our collections
+ realms = new List();
+ zones = new List();
+ rooms = new List();
+
+ //instance the environments
Program.Zone = new Zone();
Program.Realm = new Realm();
Program.Room = new Room();
- _AvailableZones = new List();
+ //instance the script engine
Program.ScriptEngine = new ScriptingEngine();
Program.ScriptEngine.CompileStyle = ManagedScripting.Compilers.BaseCompiler.ScriptCompileStyle.CompileToMemory;
Program.ScriptEngine.KeepTempFiles = false;
- propertyRealm.SelectedObject = Program.Realm;
+ //Build an array of realm directories
+ string[] directories = System.IO.Directory.GetDirectories(FileManager.GetDataPath(SaveDataTypes.Realms));
+ //loop through each realm folder and get it's realm file
+ foreach (string dir in directories)
+ {
+ //instance a new realm
+ Realm r = new Realm();
+
+ //Split the path to the realm folder into an array
+ //so we can get the final folder name (our realm directory)
+ string[] folders = dir.Split('\\');
- string[] existingRealms = System.IO.Directory.GetFiles(FileManager.GetDataPath(SaveDataTypes.Realms));
- foreach (string realm in existingRealms)
- lstRealms.Items.Add(System.IO.Path.GetFileNameWithoutExtension(realm));
+ //Build our realm file paths.
+ if (!folders.Length.Equals(0))
+ {
+ string realmFile = folders[folders.Length - 1] + ".realm";
+ string realmPath = System.IO.Path.Combine(dir, realmFile);
+
+ //if the realm path exists, load the realm and add it to the listbox
+ if (System.IO.File.Exists(realmPath))
+ {
+ r = (Realm)FileManager.Load(realmPath, r);
+ realms.Add(r);
+ lstRealms.Items.Add(r.Name);
+ }
+ else
+ {
+ MessageBox.Show("Failed to load Realm '" + System.IO.Path.GetFileNameWithoutExtension(realmFile)
+ + "'.\nThis error is generated due to the Realm folder existing, but the Realm file missing.", "Realm Explorer", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
+ return;
+ }
+ }
+ }
+ }
+
+ bool RealmExists(string realm)
+ {
+ string realmPath = Path.Combine(FileManager.GetDataPath(SaveDataTypes.Realms), realm);
+ if (Directory.Exists(realm))
+ return true;
+ else
+ return false;
}
private void btnNewRealm_Click(object sender, EventArgs e)
{
- Program.Zone = new Zone();
+ //Reinstance all of our environments
Program.Realm = new Realm();
- lstZones.Items.Clear();
-
+ Program.Zone = new Zone();
+ Program.Room = new Room();
+
propertyRealm.SelectedObject = Program.Realm;
+ txtScript.Text = Program.Realm.Script;
}
private void btnSaveRealm_Click(object sender, EventArgs e)
{
- string path = FileManager.GetDataPath(SaveDataTypes.Realms);
- string realmFile = System.IO.Path.Combine(path, Program.Realm.Filename);
+ //get our paths first.
+ string realmPath = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Realms), Program.Realm.Name);
+ string realmFile = System.IO.Path.Combine(realmPath, Program.Realm.Filename);
+ //check if the directory exists
+ if (!RealmExists(Program.Realm.Name))
+ System.IO.Directory.CreateDirectory(realmPath);
+
+ //save the realm
FileManager.Save(realmFile, Program.Realm);
+ //add it to the list box if it isn't already there
if (!lstRealms.Items.Contains(Program.Realm.Name))
- lstRealms.Items.Add(Program.Realm.Name);
- }
+ lstRealms.Items.Add(Program.Realm.Name);
- private void lstRealms_SelectedIndexChanged(object sender, EventArgs e)
- {
- if (lstRealms.SelectedIndex == -1)
- return;
- lstZones.Items.Clear();
+ //sets to true if the realm already exists (incase we are editing)
+ bool realmFound = false;
+ foreach (Realm r in realms)
+ {
+ //if the current realm in the loop matches our currently loaded realm
+ if (r.Name == Program.Realm.Name)
+ {
+ //we found it.
+ realmFound = true;
+ break;
+ }
+ }
- string path = FileManager.GetDataPath(SaveDataTypes.Realms);
- string realmFile = System.IO.Path.Combine(path, lstRealms.SelectedItem.ToString() + ".realm");
- Program.Realm = (Realm)FileManager.Load(realmFile, Program.Realm);
+ //if the currently loaded room is already in our collection
+ //don't add it again.
+ if (!realmFound)
+ realms.Add(Program.Realm);
- propertyRealm.SelectedObject = Program.Realm;
- foreach (Zone zone in Program.Realm.Zones)
- lstZones.Items.Add(zone.Name);
+ //Select our new realm in the listbox
+ lstRealms.SelectedIndex = lstRealms.Items.IndexOf(Program.Realm.Name);
}
private void btnDeleteRealm_Click(object sender, EventArgs e)
{
+ //Make sure we have our realm selected
if (lstRealms.SelectedIndex == -1)
{
MessageBox.Show("Select a Realm to delete first!", "Realm Exporer", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
return;
}
+ //Ask to make sure its ok to delete the realm and all of its
+ //zones/rooms that are contained within it.
DialogResult result = MessageBox.Show("Are you sure you want to delete the " + lstRealms.SelectedItem.ToString() + " Realm?\n\nWarning! All Zones & Rooms contained within this Realm will be deleted!",
"Realm Explorer", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
+ //cancel the delete
if (result == DialogResult.No)
return;
- string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
- string realmFile = System.IO.Path.Combine(realmPath, lstRealms.SelectedItem.ToString() + ".realm");
-
- foreach (Zone zone in Program.Realm.Zones)
- {
- foreach (Room room in zone.Rooms)
- {
- string roomPath = FileManager.GetDataPath(SaveDataTypes.Rooms);
- string roomFile = System.IO.Path.Combine(roomPath, room.Filename);
- System.IO.File.Delete(roomFile);
- }
-
- string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
- string zoneFile = System.IO.Path.Combine(zonePath, zone.Filename);
- System.IO.File.Delete(zoneFile);
- }
- //loop through each zone first and delete them all, along with their there rooms.
- System.IO.File.Delete(realmFile);
- lstRealms.Items.Remove(lstRealms.SelectedItem);
- lstZones.Items.Clear();
- btnNewRealm_Click(sender, e);
- }
-
- private void btnClose_Click(object sender, EventArgs e)
- {
- this.Close();
- }
-
- private void tabControl1_SelectedIndexChanged(object sender, EventArgs e)
- {
- if (tabControl1.SelectedTab.Text == "Script")
- {
- txtScript.Text = Program.Realm.Script;
- }
- }
-
- private void btnValidateScript_Click(object sender, EventArgs e)
- {
- Program.ScriptEngine.Compiler = ManagedScripting.ScriptingEngine.CompilerSelections.SourceCompiler;
- Program.ScriptEngine.AddReference(FileManager.GetDataPath(SaveDataTypes.Root) + "\\Mud Designer.exe");
- string code = "namespace MudDesigner.MudEngine.Objects.Environment\n"
- + "{\n"
- + " public class " + Program.Realm.Name.Replace(" ", "") + " : Realm\n"
- + " {\n"
- + " " + txtScript.Text + "\n"
- + " }\n"
- + "}\n";
- MessageBox.Show(Program.ScriptEngine.Compile(code), "Script Compiling", MessageBoxButtons.OK, MessageBoxIcon.Information);
- }
-
- private void btnBuildZone_Click(object sender, EventArgs e)
- {
- if (lstRealms.SelectedIndex == -1)
- {
- MessageBox.Show("Select a Realm to build a Zone for.", "Realm Explorer", MessageBoxButtons.OK);
- return;
- }
+ //get our paths
+ string realmPath = Path.Combine(FileManager.GetDataPath(SaveDataTypes.Realms), Program.Realm.Name);
- ZoneBuilder form = new ZoneBuilder();
+ //Delete the realm and all of its contents (zones/rooms)
+ Directory.Delete(realmPath, true);
- if (btnBuildZone.Text == "Edit Selected Zone")
- form.IsEditingExisting = true;
-
- form.Show();
- this.Hide();
-
- while (form.Created)
- Application.DoEvents();
-
- form = null;
-
- this.Show();
+ //remove it from the listbox
+ lstRealms.Items.Remove(lstRealms.SelectedItem);
+ //clear the room
+ Program.Realm = new Realm();
+ propertyRealm.SelectedObject = null;
}
-
- private void btnMoveZone_Click(object sender, EventArgs e)
+ private void btnLoadRealm_Click(object sender, EventArgs e)
{
- if (lstZones.SelectedIndex == -1)
- {
- MessageBox.Show("Select a Zone to transfer first.", "Realm Explorer", MessageBoxButtons.OK);
- return;
- }
-
- ExistingRealms form = new ExistingRealms(lstZones.SelectedItem.ToString());
- form.Show();
- this.Hide();
-
- while (form.Created)
- Application.DoEvents();
-
- this.Show();
- }
-
- private void btnUnselectZone_Click(object sender, EventArgs e)
- {
- lstZones.SelectedIndex = -1;
- btnBuildZone.Text = "Build A Zone";
- }
-
- private void btnDeleteZone_Click(object sender, EventArgs e)
- {
- if (lstZones.SelectedIndex == -1)
- {
- MessageBox.Show("No zone selected for deletion.", "Realm Explorer", MessageBoxButtons.OK);
- return;
- }
-
- Zone zone = Program.Realm.GetZone(lstZones.SelectedItem.ToString());
- if (zone == null)
- {
- MessageBox.Show("Error deleting Zone.", "Realm Exporer");
- return;
- }
-
- DialogResult result = MessageBox.Show("Are you sure you wish to delete the Zone '" + lstZones.SelectedItem.ToString() + "'?\nWarning! All Rooms contained within this Zone will be deleted!", "Realm Explorer", MessageBoxButtons.YesNo);
-
- if (result == DialogResult.No)
+ //Incase an item was selected & removed from the listbox
+ //this event gets triggered, even though nothing is selected.
+ if (lstRealms.SelectedIndex == -1)
return;
- string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
- string zoneFile = System.IO.Path.Combine(zonePath, lstZones.SelectedItem.ToString() + ".zone");
- Program.Zone = (Zone)FileManager.Load(zoneFile, Program.Zone);
- foreach (Room room in Program.Zone.Rooms)
+ //Loop through the realms collection to find the selected realm
+ foreach (Realm r in realms)
{
- string roomPath = FileManager.GetDataPath(SaveDataTypes.Rooms);
- string roomFile = System.IO.Path.Combine(roomPath, room.Filename);
- System.IO.File.Delete(roomFile);
- }
-
- foreach (Zone z in Program.Realm.Zones)
- {
- if (z.Name == lstZones.SelectedItem.ToString())
+ //check if we have a match
+ if (r.Name == lstRealms.SelectedItem.ToString())
{
- Program.Realm.Zones.Remove(z);
+ //load it.
+ Program.Realm = r;
+ txtScript.Text = Program.Realm.Script;
+ propertyRealm.SelectedObject = r;
break;
}
}
- string filename = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Zones), lstZones.SelectedItem.ToString() + ".zone");
- if (System.IO.File.Exists(filename))
- System.IO.File.Delete(filename);
-
- filename = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Realms), Program.Realm.Filename);
- lstZones.Items.Remove(lstZones.SelectedItem);
- FileManager.Save(filename, Program.Realm);
- }
-
- private void lstZones_SelectedIndexChanged(object sender, EventArgs e)
- {
- btnBuildZone.Text = "Edit Selected Zone";
+ //now that the realm is loaded, we need to loop through each
+ //zone within the realm, and load it's rooms, scanning for available
+ //exists for the realm to use.
+ foreach (string zone in Program.Realm.Zones)
+ {
+ Zone z = new Zone();
+ z = Program.Realm.GetZone(zone);
+ }
}
private void txtScript_TextChanged(object sender, EventArgs e)
diff --git a/Mud Designer/Editors/RealmExplorer.designer.cs b/Mud Designer/Editors/RealmExplorer.designer.cs
index cc3de5c..66b1c23 100644
--- a/Mud Designer/Editors/RealmExplorer.designer.cs
+++ b/Mud Designer/Editors/RealmExplorer.designer.cs
@@ -28,246 +28,162 @@
///
private void InitializeComponent()
{
- this.splitContainer1 = new System.Windows.Forms.SplitContainer();
- this.splitContainer2 = new System.Windows.Forms.SplitContainer();
- this.lstRealms = new System.Windows.Forms.ListBox();
- this.propertyRealm = new System.Windows.Forms.PropertyGrid();
- this.groupBox1 = new System.Windows.Forms.GroupBox();
+ this.button1 = new System.Windows.Forms.Button();
+ this.button2 = new System.Windows.Forms.Button();
+ this.button3 = new System.Windows.Forms.Button();
+ this.button4 = new System.Windows.Forms.Button();
this.tabControl1 = new System.Windows.Forms.TabControl();
- this.tabOptions = new System.Windows.Forms.TabPage();
- this.groupBox5 = new System.Windows.Forms.GroupBox();
+ this.tabRealm = new System.Windows.Forms.TabPage();
+ this.tabScript = new System.Windows.Forms.TabPage();
+ this.splitContainer1 = new System.Windows.Forms.SplitContainer();
this.groupBox3 = new System.Windows.Forms.GroupBox();
- this.btnDeleteZone = new System.Windows.Forms.Button();
- this.btnUnselectZone = new System.Windows.Forms.Button();
- this.btnMoveZone = new System.Windows.Forms.Button();
- this.groupBox4 = new System.Windows.Forms.GroupBox();
- this.lstZones = new System.Windows.Forms.ListBox();
- this.btnBuildZone = new System.Windows.Forms.Button();
this.groupBox2 = new System.Windows.Forms.GroupBox();
- this.btnClose = new System.Windows.Forms.Button();
+ this.btnLoadRealm = new System.Windows.Forms.Button();
this.btnSaveRealm = new System.Windows.Forms.Button();
this.btnDeleteRealm = new System.Windows.Forms.Button();
this.btnNewRealm = new System.Windows.Forms.Button();
- this.tabScript = new System.Windows.Forms.TabPage();
+ this.groupBox1 = new System.Windows.Forms.GroupBox();
+ this.lstRealms = new System.Windows.Forms.ListBox();
+ this.propertyRealm = new System.Windows.Forms.PropertyGrid();
this.txtScript = new System.Windows.Forms.RichTextBox();
- this.btnValidateScript = new System.Windows.Forms.Button();
+ this.tabControl1.SuspendLayout();
+ this.tabRealm.SuspendLayout();
+ this.tabScript.SuspendLayout();
this.splitContainer1.Panel1.SuspendLayout();
this.splitContainer1.Panel2.SuspendLayout();
this.splitContainer1.SuspendLayout();
- this.splitContainer2.Panel1.SuspendLayout();
- this.splitContainer2.Panel2.SuspendLayout();
- this.splitContainer2.SuspendLayout();
- this.groupBox1.SuspendLayout();
- this.tabControl1.SuspendLayout();
- this.tabOptions.SuspendLayout();
this.groupBox3.SuspendLayout();
- this.groupBox4.SuspendLayout();
this.groupBox2.SuspendLayout();
- this.tabScript.SuspendLayout();
+ this.groupBox1.SuspendLayout();
this.SuspendLayout();
//
+ // button1
+ //
+ this.button1.Location = new System.Drawing.Point(126, 18);
+ this.button1.Name = "button1";
+ this.button1.Size = new System.Drawing.Size(109, 23);
+ this.button1.TabIndex = 11;
+ this.button1.Text = "Load Realm";
+ this.button1.UseVisualStyleBackColor = true;
+ //
+ // button2
+ //
+ this.button2.Location = new System.Drawing.Point(127, 47);
+ this.button2.Name = "button2";
+ this.button2.Size = new System.Drawing.Size(109, 23);
+ this.button2.TabIndex = 10;
+ this.button2.Text = "Save Realm";
+ this.button2.UseVisualStyleBackColor = true;
+ //
+ // button3
+ //
+ this.button3.Location = new System.Drawing.Point(6, 48);
+ this.button3.Name = "button3";
+ this.button3.Size = new System.Drawing.Size(114, 23);
+ this.button3.TabIndex = 9;
+ this.button3.Text = "Delete Realm";
+ this.button3.UseVisualStyleBackColor = true;
+ //
+ // button4
+ //
+ this.button4.Location = new System.Drawing.Point(6, 19);
+ this.button4.Name = "button4";
+ this.button4.Size = new System.Drawing.Size(114, 23);
+ this.button4.TabIndex = 8;
+ this.button4.Text = "New Realm";
+ this.button4.UseVisualStyleBackColor = true;
+ //
+ // tabControl1
+ //
+ this.tabControl1.Controls.Add(this.tabRealm);
+ this.tabControl1.Controls.Add(this.tabScript);
+ this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.tabControl1.Location = new System.Drawing.Point(0, 0);
+ this.tabControl1.Name = "tabControl1";
+ this.tabControl1.SelectedIndex = 0;
+ this.tabControl1.Size = new System.Drawing.Size(470, 464);
+ this.tabControl1.TabIndex = 0;
+ //
+ // tabRealm
+ //
+ this.tabRealm.Controls.Add(this.splitContainer1);
+ this.tabRealm.Location = new System.Drawing.Point(4, 22);
+ this.tabRealm.Name = "tabRealm";
+ this.tabRealm.Padding = new System.Windows.Forms.Padding(3);
+ this.tabRealm.Size = new System.Drawing.Size(462, 438);
+ this.tabRealm.TabIndex = 0;
+ this.tabRealm.Text = "Realm Setup";
+ this.tabRealm.UseVisualStyleBackColor = true;
+ //
+ // tabScript
+ //
+ this.tabScript.Controls.Add(this.txtScript);
+ this.tabScript.Location = new System.Drawing.Point(4, 22);
+ this.tabScript.Name = "tabScript";
+ this.tabScript.Padding = new System.Windows.Forms.Padding(3);
+ this.tabScript.Size = new System.Drawing.Size(462, 438);
+ this.tabScript.TabIndex = 1;
+ this.tabScript.Text = "Realm Script";
+ this.tabScript.UseVisualStyleBackColor = true;
+ //
// splitContainer1
//
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
- this.splitContainer1.FixedPanel = System.Windows.Forms.FixedPanel.Panel1;
- this.splitContainer1.Location = new System.Drawing.Point(0, 0);
+ this.splitContainer1.Location = new System.Drawing.Point(3, 3);
this.splitContainer1.Name = "splitContainer1";
//
// splitContainer1.Panel1
//
- this.splitContainer1.Panel1.Controls.Add(this.splitContainer2);
+ this.splitContainer1.Panel1.Controls.Add(this.groupBox1);
+ this.splitContainer1.Panel1.Controls.Add(this.groupBox2);
//
// splitContainer1.Panel2
//
- this.splitContainer1.Panel2.Controls.Add(this.groupBox1);
- this.splitContainer1.Size = new System.Drawing.Size(536, 488);
- this.splitContainer1.SplitterDistance = 208;
+ this.splitContainer1.Panel2.Controls.Add(this.groupBox3);
+ this.splitContainer1.Size = new System.Drawing.Size(456, 432);
+ this.splitContainer1.SplitterDistance = 196;
this.splitContainer1.TabIndex = 0;
//
- // splitContainer2
- //
- this.splitContainer2.Dock = System.Windows.Forms.DockStyle.Fill;
- this.splitContainer2.Location = new System.Drawing.Point(0, 0);
- this.splitContainer2.Name = "splitContainer2";
- this.splitContainer2.Orientation = System.Windows.Forms.Orientation.Horizontal;
- //
- // splitContainer2.Panel1
- //
- this.splitContainer2.Panel1.Controls.Add(this.lstRealms);
- //
- // splitContainer2.Panel2
- //
- this.splitContainer2.Panel2.Controls.Add(this.propertyRealm);
- this.splitContainer2.Size = new System.Drawing.Size(208, 488);
- this.splitContainer2.SplitterDistance = 220;
- this.splitContainer2.TabIndex = 0;
- //
- // lstRealms
- //
- this.lstRealms.Dock = System.Windows.Forms.DockStyle.Fill;
- this.lstRealms.FormattingEnabled = true;
- this.lstRealms.Location = new System.Drawing.Point(0, 0);
- this.lstRealms.Name = "lstRealms";
- this.lstRealms.Size = new System.Drawing.Size(208, 212);
- this.lstRealms.Sorted = true;
- this.lstRealms.TabIndex = 0;
- this.lstRealms.SelectedIndexChanged += new System.EventHandler(this.lstRealms_SelectedIndexChanged);
- //
- // propertyRealm
- //
- this.propertyRealm.Dock = System.Windows.Forms.DockStyle.Fill;
- this.propertyRealm.Location = new System.Drawing.Point(0, 0);
- this.propertyRealm.Name = "propertyRealm";
- this.propertyRealm.Size = new System.Drawing.Size(208, 264);
- this.propertyRealm.TabIndex = 0;
- this.propertyRealm.ToolbarVisible = false;
- //
- // groupBox1
- //
- this.groupBox1.Controls.Add(this.tabControl1);
- this.groupBox1.Location = new System.Drawing.Point(0, 0);
- this.groupBox1.Name = "groupBox1";
- this.groupBox1.Size = new System.Drawing.Size(332, 459);
- this.groupBox1.TabIndex = 0;
- this.groupBox1.TabStop = false;
- this.groupBox1.Text = "Realm Setup";
- //
- // tabControl1
- //
- this.tabControl1.Controls.Add(this.tabOptions);
- this.tabControl1.Controls.Add(this.tabScript);
- this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
- this.tabControl1.Location = new System.Drawing.Point(3, 16);
- this.tabControl1.Name = "tabControl1";
- this.tabControl1.SelectedIndex = 0;
- this.tabControl1.Size = new System.Drawing.Size(326, 440);
- this.tabControl1.TabIndex = 0;
- this.tabControl1.SelectedIndexChanged += new System.EventHandler(this.tabControl1_SelectedIndexChanged);
- //
- // tabOptions
- //
- this.tabOptions.Controls.Add(this.groupBox5);
- this.tabOptions.Controls.Add(this.groupBox3);
- this.tabOptions.Controls.Add(this.groupBox2);
- this.tabOptions.Location = new System.Drawing.Point(4, 22);
- this.tabOptions.Name = "tabOptions";
- this.tabOptions.Padding = new System.Windows.Forms.Padding(3);
- this.tabOptions.Size = new System.Drawing.Size(318, 414);
- this.tabOptions.TabIndex = 0;
- this.tabOptions.Text = "Realm Options";
- this.tabOptions.UseVisualStyleBackColor = true;
- //
- // groupBox5
- //
- this.groupBox5.Location = new System.Drawing.Point(3, 297);
- this.groupBox5.Name = "groupBox5";
- this.groupBox5.Size = new System.Drawing.Size(312, 114);
- this.groupBox5.TabIndex = 14;
- this.groupBox5.TabStop = false;
- //
// groupBox3
//
- this.groupBox3.Controls.Add(this.btnDeleteZone);
- this.groupBox3.Controls.Add(this.btnUnselectZone);
- this.groupBox3.Controls.Add(this.btnMoveZone);
- this.groupBox3.Controls.Add(this.groupBox4);
- this.groupBox3.Controls.Add(this.btnBuildZone);
- this.groupBox3.Location = new System.Drawing.Point(3, 88);
+ this.groupBox3.Controls.Add(this.propertyRealm);
+ this.groupBox3.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.groupBox3.Location = new System.Drawing.Point(0, 0);
this.groupBox3.Name = "groupBox3";
- this.groupBox3.Size = new System.Drawing.Size(312, 206);
- this.groupBox3.TabIndex = 13;
+ this.groupBox3.Size = new System.Drawing.Size(256, 432);
+ this.groupBox3.TabIndex = 34;
this.groupBox3.TabStop = false;
- this.groupBox3.Text = "Zone Setup";
- //
- // btnDeleteZone
- //
- this.btnDeleteZone.Location = new System.Drawing.Point(104, 175);
- this.btnDeleteZone.Name = "btnDeleteZone";
- this.btnDeleteZone.Size = new System.Drawing.Size(101, 23);
- this.btnDeleteZone.TabIndex = 16;
- this.btnDeleteZone.Text = "Delete Zone";
- this.btnDeleteZone.UseVisualStyleBackColor = true;
- this.btnDeleteZone.Click += new System.EventHandler(this.btnDeleteZone_Click);
- //
- // btnUnselectZone
- //
- this.btnUnselectZone.Location = new System.Drawing.Point(214, 175);
- this.btnUnselectZone.Name = "btnUnselectZone";
- this.btnUnselectZone.Size = new System.Drawing.Size(95, 23);
- this.btnUnselectZone.TabIndex = 15;
- this.btnUnselectZone.Text = "Unselect Zone";
- this.btnUnselectZone.UseVisualStyleBackColor = true;
- this.btnUnselectZone.Click += new System.EventHandler(this.btnUnselectZone_Click);
- //
- // btnMoveZone
- //
- this.btnMoveZone.Location = new System.Drawing.Point(3, 175);
- this.btnMoveZone.Name = "btnMoveZone";
- this.btnMoveZone.Size = new System.Drawing.Size(95, 23);
- this.btnMoveZone.TabIndex = 14;
- this.btnMoveZone.Text = "Move Zone";
- this.btnMoveZone.UseVisualStyleBackColor = true;
- this.btnMoveZone.Click += new System.EventHandler(this.btnMoveZone_Click);
- //
- // groupBox4
- //
- this.groupBox4.Controls.Add(this.lstZones);
- this.groupBox4.Location = new System.Drawing.Point(3, 45);
- this.groupBox4.Name = "groupBox4";
- this.groupBox4.Size = new System.Drawing.Size(306, 132);
- this.groupBox4.TabIndex = 13;
- this.groupBox4.TabStop = false;
- this.groupBox4.Text = "Zones within Realm";
- //
- // lstZones
- //
- this.lstZones.Dock = System.Windows.Forms.DockStyle.Fill;
- this.lstZones.FormattingEnabled = true;
- this.lstZones.Location = new System.Drawing.Point(3, 16);
- this.lstZones.Name = "lstZones";
- this.lstZones.Size = new System.Drawing.Size(300, 108);
- this.lstZones.TabIndex = 0;
- this.lstZones.SelectedIndexChanged += new System.EventHandler(this.lstZones_SelectedIndexChanged);
- //
- // btnBuildZone
- //
- this.btnBuildZone.Dock = System.Windows.Forms.DockStyle.Top;
- this.btnBuildZone.Location = new System.Drawing.Point(3, 16);
- this.btnBuildZone.Name = "btnBuildZone";
- this.btnBuildZone.Size = new System.Drawing.Size(306, 23);
- this.btnBuildZone.TabIndex = 12;
- this.btnBuildZone.Text = "Build A Zone";
- this.btnBuildZone.UseVisualStyleBackColor = true;
- this.btnBuildZone.Click += new System.EventHandler(this.btnBuildZone_Click);
+ this.groupBox3.Text = "Realm Properties";
//
// groupBox2
//
- this.groupBox2.Controls.Add(this.btnClose);
+ this.groupBox2.Controls.Add(this.btnLoadRealm);
this.groupBox2.Controls.Add(this.btnSaveRealm);
this.groupBox2.Controls.Add(this.btnDeleteRealm);
this.groupBox2.Controls.Add(this.btnNewRealm);
- this.groupBox2.Location = new System.Drawing.Point(3, 6);
+ this.groupBox2.Dock = System.Windows.Forms.DockStyle.Top;
+ this.groupBox2.Location = new System.Drawing.Point(0, 0);
this.groupBox2.Name = "groupBox2";
- this.groupBox2.Size = new System.Drawing.Size(312, 76);
- this.groupBox2.TabIndex = 12;
+ this.groupBox2.Size = new System.Drawing.Size(196, 76);
+ this.groupBox2.TabIndex = 34;
this.groupBox2.TabStop = false;
- this.groupBox2.Text = "Editor Options";
+ this.groupBox2.Text = "Realm Setup";
//
- // btnClose
+ // btnLoadRealm
//
- this.btnClose.Location = new System.Drawing.Point(200, 47);
- this.btnClose.Name = "btnClose";
- this.btnClose.Size = new System.Drawing.Size(109, 23);
- this.btnClose.TabIndex = 11;
- this.btnClose.Text = "Close Explorer";
- this.btnClose.UseVisualStyleBackColor = true;
- this.btnClose.Click += new System.EventHandler(this.btnClose_Click);
+ this.btnLoadRealm.Location = new System.Drawing.Point(106, 19);
+ this.btnLoadRealm.Name = "btnLoadRealm";
+ this.btnLoadRealm.Size = new System.Drawing.Size(85, 23);
+ this.btnLoadRealm.TabIndex = 11;
+ this.btnLoadRealm.Text = "Load Realm";
+ this.btnLoadRealm.UseVisualStyleBackColor = true;
+ this.btnLoadRealm.Click += new System.EventHandler(this.btnLoadRealm_Click);
//
// btnSaveRealm
//
- this.btnSaveRealm.Location = new System.Drawing.Point(200, 19);
+ this.btnSaveRealm.Location = new System.Drawing.Point(107, 48);
this.btnSaveRealm.Name = "btnSaveRealm";
- this.btnSaveRealm.Size = new System.Drawing.Size(109, 23);
+ this.btnSaveRealm.Size = new System.Drawing.Size(84, 23);
this.btnSaveRealm.TabIndex = 10;
this.btnSaveRealm.Text = "Save Realm";
this.btnSaveRealm.UseVisualStyleBackColor = true;
@@ -277,7 +193,7 @@
//
this.btnDeleteRealm.Location = new System.Drawing.Point(6, 48);
this.btnDeleteRealm.Name = "btnDeleteRealm";
- this.btnDeleteRealm.Size = new System.Drawing.Size(114, 23);
+ this.btnDeleteRealm.Size = new System.Drawing.Size(85, 23);
this.btnDeleteRealm.TabIndex = 9;
this.btnDeleteRealm.Text = "Delete Realm";
this.btnDeleteRealm.UseVisualStyleBackColor = true;
@@ -287,96 +203,98 @@
//
this.btnNewRealm.Location = new System.Drawing.Point(6, 19);
this.btnNewRealm.Name = "btnNewRealm";
- this.btnNewRealm.Size = new System.Drawing.Size(114, 23);
+ this.btnNewRealm.Size = new System.Drawing.Size(85, 23);
this.btnNewRealm.TabIndex = 8;
this.btnNewRealm.Text = "New Realm";
this.btnNewRealm.UseVisualStyleBackColor = true;
this.btnNewRealm.Click += new System.EventHandler(this.btnNewRealm_Click);
//
- // tabScript
+ // groupBox1
//
- this.tabScript.Controls.Add(this.txtScript);
- this.tabScript.Controls.Add(this.btnValidateScript);
- this.tabScript.Location = new System.Drawing.Point(4, 22);
- this.tabScript.Name = "tabScript";
- this.tabScript.Padding = new System.Windows.Forms.Padding(3);
- this.tabScript.Size = new System.Drawing.Size(318, 414);
- this.tabScript.TabIndex = 1;
- this.tabScript.Text = "Script";
- this.tabScript.UseVisualStyleBackColor = true;
+ this.groupBox1.Controls.Add(this.lstRealms);
+ this.groupBox1.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.groupBox1.Location = new System.Drawing.Point(0, 76);
+ this.groupBox1.Name = "groupBox1";
+ this.groupBox1.Size = new System.Drawing.Size(196, 356);
+ this.groupBox1.TabIndex = 36;
+ this.groupBox1.TabStop = false;
+ this.groupBox1.Text = "Realms List";
+ //
+ // lstRealms
+ //
+ this.lstRealms.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.lstRealms.FormattingEnabled = true;
+ this.lstRealms.Location = new System.Drawing.Point(3, 16);
+ this.lstRealms.Name = "lstRealms";
+ this.lstRealms.Size = new System.Drawing.Size(190, 329);
+ this.lstRealms.Sorted = true;
+ this.lstRealms.TabIndex = 17;
+ //
+ // propertyRealm
+ //
+ this.propertyRealm.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.propertyRealm.Location = new System.Drawing.Point(3, 16);
+ this.propertyRealm.Name = "propertyRealm";
+ this.propertyRealm.Size = new System.Drawing.Size(250, 413);
+ this.propertyRealm.TabIndex = 18;
+ this.propertyRealm.ToolbarVisible = false;
//
// txtScript
//
this.txtScript.Dock = System.Windows.Forms.DockStyle.Fill;
- this.txtScript.Location = new System.Drawing.Point(3, 26);
+ this.txtScript.Location = new System.Drawing.Point(3, 3);
this.txtScript.Name = "txtScript";
- this.txtScript.Size = new System.Drawing.Size(312, 385);
- this.txtScript.TabIndex = 11;
+ this.txtScript.Size = new System.Drawing.Size(456, 432);
+ this.txtScript.TabIndex = 0;
this.txtScript.Text = "";
this.txtScript.TextChanged += new System.EventHandler(this.txtScript_TextChanged);
//
- // btnValidateScript
- //
- this.btnValidateScript.Dock = System.Windows.Forms.DockStyle.Top;
- this.btnValidateScript.Location = new System.Drawing.Point(3, 3);
- this.btnValidateScript.Name = "btnValidateScript";
- this.btnValidateScript.Size = new System.Drawing.Size(312, 23);
- this.btnValidateScript.TabIndex = 10;
- this.btnValidateScript.Text = "Validate Script";
- this.btnValidateScript.UseVisualStyleBackColor = true;
- this.btnValidateScript.Click += new System.EventHandler(this.btnValidateScript_Click);
- //
// RealmExplorer
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(536, 488);
- this.Controls.Add(this.splitContainer1);
+ this.ClientSize = new System.Drawing.Size(470, 464);
+ this.Controls.Add(this.tabControl1);
+ this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
+ this.MaximizeBox = false;
+ this.MinimizeBox = false;
this.Name = "RealmExplorer";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Realm Explorer";
+ this.tabControl1.ResumeLayout(false);
+ this.tabRealm.ResumeLayout(false);
+ this.tabScript.ResumeLayout(false);
this.splitContainer1.Panel1.ResumeLayout(false);
this.splitContainer1.Panel2.ResumeLayout(false);
this.splitContainer1.ResumeLayout(false);
- this.splitContainer2.Panel1.ResumeLayout(false);
- this.splitContainer2.Panel2.ResumeLayout(false);
- this.splitContainer2.ResumeLayout(false);
- this.groupBox1.ResumeLayout(false);
- this.tabControl1.ResumeLayout(false);
- this.tabOptions.ResumeLayout(false);
this.groupBox3.ResumeLayout(false);
- this.groupBox4.ResumeLayout(false);
this.groupBox2.ResumeLayout(false);
- this.tabScript.ResumeLayout(false);
+ this.groupBox1.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
- private System.Windows.Forms.SplitContainer splitContainer1;
- private System.Windows.Forms.SplitContainer splitContainer2;
- private System.Windows.Forms.ListBox lstRealms;
- private System.Windows.Forms.PropertyGrid propertyRealm;
- private System.Windows.Forms.GroupBox groupBox1;
+ private System.Windows.Forms.Button button1;
+ private System.Windows.Forms.Button button2;
+ private System.Windows.Forms.Button button3;
+ private System.Windows.Forms.Button button4;
private System.Windows.Forms.TabControl tabControl1;
- private System.Windows.Forms.TabPage tabOptions;
- private System.Windows.Forms.TabPage tabScript;
- private System.Windows.Forms.Button btnValidateScript;
- private System.Windows.Forms.RichTextBox txtScript;
+ private System.Windows.Forms.TabPage tabRealm;
+ private System.Windows.Forms.SplitContainer splitContainer1;
+ private System.Windows.Forms.GroupBox groupBox1;
+ private System.Windows.Forms.ListBox lstRealms;
private System.Windows.Forms.GroupBox groupBox2;
- private System.Windows.Forms.GroupBox groupBox3;
- private System.Windows.Forms.Button btnBuildZone;
- private System.Windows.Forms.Button btnClose;
+ private System.Windows.Forms.Button btnLoadRealm;
private System.Windows.Forms.Button btnSaveRealm;
private System.Windows.Forms.Button btnDeleteRealm;
private System.Windows.Forms.Button btnNewRealm;
- private System.Windows.Forms.GroupBox groupBox4;
- private System.Windows.Forms.Button btnMoveZone;
- private System.Windows.Forms.GroupBox groupBox5;
- internal System.Windows.Forms.ListBox lstZones;
- private System.Windows.Forms.Button btnUnselectZone;
- private System.Windows.Forms.Button btnDeleteZone;
+ private System.Windows.Forms.GroupBox groupBox3;
+ private System.Windows.Forms.PropertyGrid propertyRealm;
+ private System.Windows.Forms.TabPage tabScript;
+ private System.Windows.Forms.RichTextBox txtScript;
+
}
diff --git a/Mud Designer/Editors/ToolkitLauncher.cs b/Mud Designer/Editors/ToolkitLauncher.cs
index 40630ee..5a14830 100644
--- a/Mud Designer/Editors/ToolkitLauncher.cs
+++ b/Mud Designer/Editors/ToolkitLauncher.cs
@@ -66,5 +66,20 @@ namespace MudDesigner.Editors
this.Show();
}
+
+ private void btnZoneBuilder_Click(object sender, EventArgs e)
+ {
+ ZoneBuilder form = new ZoneBuilder();
+ Program.CurrentEditor = form;
+
+ form.Show();
+ this.Hide();
+ while (form.Created)
+ Application.DoEvents();
+
+ form = null;
+
+ this.Show();
+ }
}
}
diff --git a/Mud Designer/Editors/ToolkitLauncher.designer.cs b/Mud Designer/Editors/ToolkitLauncher.designer.cs
index 12df650..abb2180 100644
--- a/Mud Designer/Editors/ToolkitLauncher.designer.cs
+++ b/Mud Designer/Editors/ToolkitLauncher.designer.cs
@@ -48,6 +48,7 @@
this.groupBox8 = new System.Windows.Forms.GroupBox();
this.txtScript = new System.Windows.Forms.RichTextBox();
this.tabVariables = new System.Windows.Forms.TabPage();
+ this.btnZoneBuilder = new System.Windows.Forms.Button();
this.splitContainer1.Panel1.SuspendLayout();
this.splitContainer1.Panel2.SuspendLayout();
this.splitContainer1.SuspendLayout();
@@ -125,6 +126,7 @@
this.flowLayoutPanel1.Controls.Add(this.btnProjectSettings);
this.flowLayoutPanel1.Controls.Add(this.btnCurrencyEditor);
this.flowLayoutPanel1.Controls.Add(this.btnRealmExplorer);
+ this.flowLayoutPanel1.Controls.Add(this.btnZoneBuilder);
this.flowLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.flowLayoutPanel1.Location = new System.Drawing.Point(3, 3);
this.flowLayoutPanel1.Name = "flowLayoutPanel1";
@@ -300,6 +302,18 @@
this.tabVariables.Text = "Variables";
this.tabVariables.UseVisualStyleBackColor = true;
//
+ // btnZoneBuilder
+ //
+ this.btnZoneBuilder.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
+ this.btnZoneBuilder.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
+ this.btnZoneBuilder.Location = new System.Drawing.Point(462, 3);
+ this.btnZoneBuilder.Name = "btnZoneBuilder";
+ this.btnZoneBuilder.Size = new System.Drawing.Size(147, 55);
+ this.btnZoneBuilder.TabIndex = 4;
+ this.btnZoneBuilder.Text = "Zone Builder";
+ this.btnZoneBuilder.UseVisualStyleBackColor = true;
+ this.btnZoneBuilder.Click += new System.EventHandler(this.btnZoneBuilder_Click);
+ //
// ToolkitLauncher
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
@@ -351,6 +365,7 @@
private System.Windows.Forms.RichTextBox txtScript;
private System.Windows.Forms.TabPage tabVariables;
private System.Windows.Forms.Button btnRealmExplorer;
+ private System.Windows.Forms.Button btnZoneBuilder;
}
}
diff --git a/Mud Designer/Editors/ZoneBuilder.cs b/Mud Designer/Editors/ZoneBuilder.cs
index f19d0a7..fbba403 100644
--- a/Mud Designer/Editors/ZoneBuilder.cs
+++ b/Mud Designer/Editors/ZoneBuilder.cs
@@ -10,8 +10,8 @@ using System.Windows.Forms;
using MudDesigner.MudEngine;
using MudDesigner.MudEngine.Attributes;
using MudDesigner.MudEngine.FileSystem;
-using MudDesigner.MudEngine.Objects;
-using MudDesigner.MudEngine.Objects.Environment;
+using MudDesigner.MudEngine.GameObjects;
+using MudDesigner.MudEngine.GameObjects.Environment;
using ManagedScripting;
@@ -20,165 +20,10 @@ namespace MudDesigner.Editors
public partial class ZoneBuilder : Form
{
internal bool IsEditingExisting = false;
-
+
public ZoneBuilder()
{
InitializeComponent();
- string realmPath = FileManager.GetDataPath(SaveDataTypes.Realms);
- string[] realms = System.IO.Directory.GetFiles(realmPath, "*.realm");
- comRealms.DataSource = realms;
-
- if (comRealms.Items.Count != 0)
- comRealms.SelectedIndex = comRealms.Items.IndexOf(Program.Zone.Realm);
- }
-
- private void btnRoomEditor_Click(object sender, EventArgs e)
- {
- RoomDesigner form = new RoomDesigner(this);
- if (!btnRoomEditor.Text.Equals("Build A Room"))
- {
- form.IsEditingExisting = true;
- }
-
- form.Show();
- this.Hide();
-
- while (form.Created)
- {
- Application.DoEvents();
- }
-
- form = null;
-
- this.Show();
- propertyRoom.SelectedObject = Program.Room;
- }
-
- private void btnSaveZone_Click(object sender, EventArgs e)
- {
- //build the save file name
- string path = FileManager.GetDataPath(SaveDataTypes.Zones);
- string zoneFile = System.IO.Path.Combine(path, Program.Zone.Filename);
- path = FileManager.GetDataPath(SaveDataTypes.Realms);
- string realmFile = System.IO.Path.Combine(path, Program.Realm.Filename);
-
- //get a copy of the currently running (but hidden) realm explorer
- RealmExplorer form = (RealmExplorer)Program.CurrentEditor;
-
- //Check if the currently selected realm currently contains the zone already
- //in its lists of zones. It could already be there and the user is just editing it.
- if (!form.lstZones.Items.Contains(Program.Zone.Name))
- form.lstZones.Items.Add(Program.Zone.Name);
-
- //Set the zones owning realm to the current realm
- Program.Zone.Realm = Program.Realm.Name;
-
- //Add the zone to the realms zone collection
- if (!Program.Realm.Zones.Contains(Program.Realm.GetZone(Program.Zone.Name)))
- Program.Realm.Zones.Add(Program.Zone);
-
- //Save the zone and modified realm.
- FileManager.Save(zoneFile, Program.Zone);
- FileManager.Save(realmFile, Program.Realm);
-
- //Reset the zone and room
- Program.Zone = new Zone();
- Program.Room = new Room();
- propertyZone.SelectedObject = Program.Zone;
-
- this.Close();
- }
-
- private void btnValidateScript_Click(object sender, EventArgs e)
- {
- Program.ScriptEngine.Compiler = ManagedScripting.ScriptingEngine.CompilerSelections.SourceCompiler;
- Program.ScriptEngine.AddReference(Application.StartupPath + "/MUDEngine.dll");
-
- string code = "namespace MudDesigner.MudEngine.Objects.Environment\n"
- + "{\n"
- + " public class " + Program.Zone.Name.Replace(" ", "") + " : Zone\n"
- + " {\n"
- + " " + txtScript.Text + "\n"
- + " }\n"
- + "}\n";
- MessageBox.Show(Program.ScriptEngine.Compile(code), "Script Compiling", MessageBoxButtons.OK, MessageBoxIcon.Information);
- }
-
- private void ZoneBuilder_Load(object sender, EventArgs e)
- {
- Program.Room = new Room();
- Program.Zone = new Zone();
- Program.ScriptEngine = new ScriptingEngine();
- Program.ScriptEngine.CompileStyle = ManagedScripting.Compilers.BaseCompiler.ScriptCompileStyle.CompileToMemory;
- Program.ScriptEngine.Compiler = ScriptingEngine.CompilerSelections.SourceCompiler;
-
- if (IsEditingExisting)
- {
- string path = FileManager.GetDataPath(SaveDataTypes.Zones);
- RealmExplorer form = (RealmExplorer)Program.CurrentEditor;
- string zoneFile = form.lstZones.SelectedItem.ToString() + ".zone";
- string fullFilePath = System.IO.Path.Combine(path, zoneFile);
-
- Program.Zone = (Zone)FileManager.Load(fullFilePath, Program.Zone);
- }
-
- propertyZone.SelectedObject = Program.Zone;
- txtScript.Text = Program.Zone.Script;
-
- string[] rooms = System.IO.Directory.GetFiles(FileManager.GetDataPath(SaveDataTypes.Rooms), "*.room");
-
- foreach (string room in rooms)
- {
- lstRooms.Items.Add(System.IO.Path.GetFileNameWithoutExtension(room));
- }
-
- }
-
- private void txtScript_TextChanged(object sender, EventArgs e)
- {
- Program.Zone.Script = txtScript.Text;
- }
-
- private void btnCloseBuilder_Click(object sender, EventArgs e)
- {
- this.Close();
- }
-
- private void lstRooms_SelectedIndexChanged(object sender, EventArgs e)
- {
- if (lstRooms.SelectedIndex == -1)
- return;
-
- btnRoomEditor.Text = "Edit Selected Room";
-
- string roomPath = FileManager.GetDataPath(SaveDataTypes.Rooms);
- string roomFile = System.IO.Path.Combine(roomPath, lstRooms.SelectedItem.ToString() + ".room");
- Program.Room = (Room)FileManager.Load(roomFile, Program.Room);
- //propertyRoom.Enabled = true;
- propertyRoom.SelectedObject = Program.Room;
- }
-
- private void btnUnselectRoom_Click(object sender, EventArgs e)
- {
- lstRooms.SelectedIndex = -1;
- btnRoomEditor.Text = "Build A Room";
- Program.Room = new Room();
- propertyRoom.SelectedObject = null;
- }
-
- private void btnCurrentRealm_Click(object sender, EventArgs e)
- {
- comRealms.SelectedIndex = comRealms.Items.IndexOf(Program.Zone.Realm);
- }
-
- private void comRealms_SelectedIndexChanged(object sender, EventArgs e)
- {
- if (comRealms.SelectedIndex == -1)
- return;
-
- string zonePath = FileManager.GetDataPath(SaveDataTypes.Zones);
- string[] zones = System.IO.Directory.GetFiles(zonePath, "*.zone");
- lstZonesInRealm.DataSource = zones;
}
}
}
diff --git a/Mud Designer/Editors/ZoneBuilder.designer.cs b/Mud Designer/Editors/ZoneBuilder.designer.cs
index 7116656..fceadbe 100644
--- a/Mud Designer/Editors/ZoneBuilder.designer.cs
+++ b/Mud Designer/Editors/ZoneBuilder.designer.cs
@@ -28,529 +28,144 @@
///
private void InitializeComponent()
{
- this.splitContainer1 = new System.Windows.Forms.SplitContainer();
- this.propertyZone = new System.Windows.Forms.PropertyGrid();
- this.groupBox1 = new System.Windows.Forms.GroupBox();
- this.btnCloseBuilder = new System.Windows.Forms.Button();
- this.btnSaveZone = new System.Windows.Forms.Button();
- this.splitContainer2 = new System.Windows.Forms.SplitContainer();
- this.tabControl1 = new System.Windows.Forms.TabControl();
- this.tabZoneCreation = new System.Windows.Forms.TabPage();
- this.tabScript = new System.Windows.Forms.TabPage();
- this.txtScript = new System.Windows.Forms.RichTextBox();
- this.btnValidateScript = new System.Windows.Forms.Button();
+ this.components = new System.ComponentModel.Container();
+ this.containerMain = new System.Windows.Forms.SplitContainer();
+ this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
this.groupBox2 = new System.Windows.Forms.GroupBox();
- this.btnUnselectRoom = new System.Windows.Forms.Button();
- this.groupBox3 = new System.Windows.Forms.GroupBox();
- this.btnRoomEditor = new System.Windows.Forms.Button();
- this.lstRooms = new System.Windows.Forms.ListBox();
- this.groupBox4 = new System.Windows.Forms.GroupBox();
- this.propertyRoom = new System.Windows.Forms.PropertyGrid();
- this.btnNorth = new System.Windows.Forms.Button();
- this.btnWest = new System.Windows.Forms.Button();
- this.btnEast = new System.Windows.Forms.Button();
- this.btnSouth = new System.Windows.Forms.Button();
- this.btnUp = new System.Windows.Forms.Button();
- this.btnDown = new System.Windows.Forms.Button();
- this.groupBox5 = new System.Windows.Forms.GroupBox();
- this.groupBox6 = new System.Windows.Forms.GroupBox();
- this.containerAvailableRooms = new System.Windows.Forms.SplitContainer();
- this.comRealms = new System.Windows.Forms.ComboBox();
- this.btnCurrentRealm = new System.Windows.Forms.Button();
- this.groupBox7 = new System.Windows.Forms.GroupBox();
- this.lstZonesInRealm = new System.Windows.Forms.ListBox();
- this.groupBox8 = new System.Windows.Forms.GroupBox();
- this.lstRoomsInZone = new System.Windows.Forms.ListBox();
- this.splitContainer1.Panel1.SuspendLayout();
- this.splitContainer1.Panel2.SuspendLayout();
- this.splitContainer1.SuspendLayout();
- this.groupBox1.SuspendLayout();
- this.splitContainer2.Panel1.SuspendLayout();
- this.splitContainer2.Panel2.SuspendLayout();
- this.splitContainer2.SuspendLayout();
- this.tabControl1.SuspendLayout();
- this.tabZoneCreation.SuspendLayout();
- this.tabScript.SuspendLayout();
+ this.btnLoadRealm = new System.Windows.Forms.Button();
+ this.btnSaveRealm = new System.Windows.Forms.Button();
+ this.btnDeleteRealm = new System.Windows.Forms.Button();
+ this.btnNewRealm = new System.Windows.Forms.Button();
+ this.groupBox1 = new System.Windows.Forms.GroupBox();
+ this.lstZones = new System.Windows.Forms.ListBox();
+ this.containerMain.Panel1.SuspendLayout();
+ this.containerMain.SuspendLayout();
this.groupBox2.SuspendLayout();
- this.groupBox3.SuspendLayout();
- this.groupBox4.SuspendLayout();
- this.groupBox5.SuspendLayout();
- this.groupBox6.SuspendLayout();
- this.containerAvailableRooms.Panel1.SuspendLayout();
- this.containerAvailableRooms.Panel2.SuspendLayout();
- this.containerAvailableRooms.SuspendLayout();
- this.groupBox7.SuspendLayout();
- this.groupBox8.SuspendLayout();
+ this.groupBox1.SuspendLayout();
this.SuspendLayout();
//
- // splitContainer1
+ // containerMain
//
- this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
- this.splitContainer1.Location = new System.Drawing.Point(0, 0);
- this.splitContainer1.Name = "splitContainer1";
+ this.containerMain.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.containerMain.Location = new System.Drawing.Point(0, 0);
+ this.containerMain.Name = "containerMain";
//
- // splitContainer1.Panel1
+ // containerMain.Panel1
//
- this.splitContainer1.Panel1.Controls.Add(this.propertyZone);
- this.splitContainer1.Panel1.Controls.Add(this.groupBox1);
+ this.containerMain.Panel1.Controls.Add(this.groupBox1);
+ this.containerMain.Panel1.Controls.Add(this.groupBox2);
+ this.containerMain.Size = new System.Drawing.Size(758, 471);
+ this.containerMain.SplitterDistance = 203;
+ this.containerMain.TabIndex = 0;
//
- // splitContainer1.Panel2
+ // toolTip1
//
- this.splitContainer1.Panel2.Controls.Add(this.splitContainer2);
- this.splitContainer1.Size = new System.Drawing.Size(794, 574);
- this.splitContainer1.SplitterDistance = 238;
- this.splitContainer1.TabIndex = 0;
- //
- // propertyZone
- //
- this.propertyZone.Dock = System.Windows.Forms.DockStyle.Fill;
- this.propertyZone.Location = new System.Drawing.Point(0, 71);
- this.propertyZone.Name = "propertyZone";
- this.propertyZone.Size = new System.Drawing.Size(238, 503);
- this.propertyZone.TabIndex = 1;
- this.propertyZone.ToolbarVisible = false;
- //
- // groupBox1
- //
- this.groupBox1.Controls.Add(this.btnCloseBuilder);
- this.groupBox1.Controls.Add(this.btnSaveZone);
- this.groupBox1.Dock = System.Windows.Forms.DockStyle.Top;
- this.groupBox1.Location = new System.Drawing.Point(0, 0);
- this.groupBox1.Name = "groupBox1";
- this.groupBox1.Size = new System.Drawing.Size(238, 71);
- this.groupBox1.TabIndex = 0;
- this.groupBox1.TabStop = false;
- this.groupBox1.Text = "Zone Setup";
- //
- // btnCloseBuilder
- //
- this.btnCloseBuilder.Dock = System.Windows.Forms.DockStyle.Top;
- this.btnCloseBuilder.Location = new System.Drawing.Point(3, 39);
- this.btnCloseBuilder.Name = "btnCloseBuilder";
- this.btnCloseBuilder.Size = new System.Drawing.Size(232, 23);
- this.btnCloseBuilder.TabIndex = 12;
- this.btnCloseBuilder.Text = "Close Builder";
- this.btnCloseBuilder.UseVisualStyleBackColor = true;
- this.btnCloseBuilder.Click += new System.EventHandler(this.btnCloseBuilder_Click);
- //
- // btnSaveZone
- //
- this.btnSaveZone.Dock = System.Windows.Forms.DockStyle.Top;
- this.btnSaveZone.Location = new System.Drawing.Point(3, 16);
- this.btnSaveZone.Name = "btnSaveZone";
- this.btnSaveZone.Size = new System.Drawing.Size(232, 23);
- this.btnSaveZone.TabIndex = 11;
- this.btnSaveZone.Text = "Save Zone";
- this.btnSaveZone.UseVisualStyleBackColor = true;
- this.btnSaveZone.Click += new System.EventHandler(this.btnSaveZone_Click);
- //
- // splitContainer2
- //
- this.splitContainer2.Dock = System.Windows.Forms.DockStyle.Fill;
- this.splitContainer2.Location = new System.Drawing.Point(0, 0);
- this.splitContainer2.Name = "splitContainer2";
- //
- // splitContainer2.Panel1
- //
- this.splitContainer2.Panel1.Controls.Add(this.tabControl1);
- //
- // splitContainer2.Panel2
- //
- this.splitContainer2.Panel2.Controls.Add(this.groupBox4);
- this.splitContainer2.Panel2.Controls.Add(this.groupBox2);
- this.splitContainer2.Size = new System.Drawing.Size(552, 574);
- this.splitContainer2.SplitterDistance = 347;
- this.splitContainer2.TabIndex = 0;
- //
- // tabControl1
- //
- this.tabControl1.Controls.Add(this.tabZoneCreation);
- this.tabControl1.Controls.Add(this.tabScript);
- this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
- this.tabControl1.Location = new System.Drawing.Point(0, 0);
- this.tabControl1.Name = "tabControl1";
- this.tabControl1.SelectedIndex = 0;
- this.tabControl1.Size = new System.Drawing.Size(347, 574);
- this.tabControl1.TabIndex = 0;
- //
- // tabZoneCreation
- //
- this.tabZoneCreation.Controls.Add(this.groupBox5);
- this.tabZoneCreation.Controls.Add(this.groupBox3);
- this.tabZoneCreation.Location = new System.Drawing.Point(4, 22);
- this.tabZoneCreation.Name = "tabZoneCreation";
- this.tabZoneCreation.Padding = new System.Windows.Forms.Padding(3);
- this.tabZoneCreation.Size = new System.Drawing.Size(339, 548);
- this.tabZoneCreation.TabIndex = 0;
- this.tabZoneCreation.Text = "Zone Creation";
- this.tabZoneCreation.UseVisualStyleBackColor = true;
- //
- // tabScript
- //
- this.tabScript.Controls.Add(this.txtScript);
- this.tabScript.Controls.Add(this.btnValidateScript);
- this.tabScript.Location = new System.Drawing.Point(4, 22);
- this.tabScript.Name = "tabScript";
- this.tabScript.Padding = new System.Windows.Forms.Padding(3);
- this.tabScript.Size = new System.Drawing.Size(357, 548);
- this.tabScript.TabIndex = 1;
- this.tabScript.Text = "Script";
- this.tabScript.UseVisualStyleBackColor = true;
- //
- // txtScript
- //
- this.txtScript.Dock = System.Windows.Forms.DockStyle.Fill;
- this.txtScript.Location = new System.Drawing.Point(3, 26);
- this.txtScript.Name = "txtScript";
- this.txtScript.Size = new System.Drawing.Size(351, 519);
- this.txtScript.TabIndex = 15;
- this.txtScript.Text = "";
- this.txtScript.TextChanged += new System.EventHandler(this.txtScript_TextChanged);
- //
- // btnValidateScript
- //
- this.btnValidateScript.Dock = System.Windows.Forms.DockStyle.Top;
- this.btnValidateScript.Location = new System.Drawing.Point(3, 3);
- this.btnValidateScript.Name = "btnValidateScript";
- this.btnValidateScript.Size = new System.Drawing.Size(351, 23);
- this.btnValidateScript.TabIndex = 14;
- this.btnValidateScript.Text = "Validate Script";
- this.btnValidateScript.UseVisualStyleBackColor = true;
- this.btnValidateScript.Click += new System.EventHandler(this.btnValidateScript_Click);
+ this.toolTip1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(128)))));
+ this.toolTip1.IsBalloon = true;
+ this.toolTip1.ToolTipTitle = "Zone Designer";
//
// groupBox2
//
- this.groupBox2.Controls.Add(this.lstRooms);
- this.groupBox2.Controls.Add(this.btnRoomEditor);
- this.groupBox2.Controls.Add(this.btnUnselectRoom);
+ this.groupBox2.Controls.Add(this.btnLoadRealm);
+ this.groupBox2.Controls.Add(this.btnSaveRealm);
+ this.groupBox2.Controls.Add(this.btnDeleteRealm);
+ this.groupBox2.Controls.Add(this.btnNewRealm);
this.groupBox2.Dock = System.Windows.Forms.DockStyle.Top;
this.groupBox2.Location = new System.Drawing.Point(0, 0);
this.groupBox2.Name = "groupBox2";
- this.groupBox2.Size = new System.Drawing.Size(201, 303);
- this.groupBox2.TabIndex = 0;
+ this.groupBox2.Size = new System.Drawing.Size(203, 76);
+ this.groupBox2.TabIndex = 35;
this.groupBox2.TabStop = false;
- this.groupBox2.Text = "Available Rooms";
+ this.groupBox2.Text = "Zone Setup";
//
- // btnUnselectRoom
+ // btnLoadRealm
//
- this.btnUnselectRoom.Dock = System.Windows.Forms.DockStyle.Bottom;
- this.btnUnselectRoom.Location = new System.Drawing.Point(3, 277);
- this.btnUnselectRoom.Name = "btnUnselectRoom";
- this.btnUnselectRoom.Size = new System.Drawing.Size(195, 23);
- this.btnUnselectRoom.TabIndex = 2;
- this.btnUnselectRoom.Text = "Unselect Room";
- this.btnUnselectRoom.UseVisualStyleBackColor = true;
- this.btnUnselectRoom.Click += new System.EventHandler(this.btnUnselectRoom_Click);
+ this.btnLoadRealm.Location = new System.Drawing.Point(106, 19);
+ this.btnLoadRealm.Name = "btnLoadRealm";
+ this.btnLoadRealm.Size = new System.Drawing.Size(85, 23);
+ this.btnLoadRealm.TabIndex = 11;
+ this.btnLoadRealm.Text = "Load Zone";
+ this.btnLoadRealm.UseVisualStyleBackColor = true;
//
- // groupBox3
+ // btnSaveRealm
//
- this.groupBox3.Controls.Add(this.btnDown);
- this.groupBox3.Controls.Add(this.btnUp);
- this.groupBox3.Controls.Add(this.btnSouth);
- this.groupBox3.Controls.Add(this.btnEast);
- this.groupBox3.Controls.Add(this.btnWest);
- this.groupBox3.Controls.Add(this.btnNorth);
- this.groupBox3.Location = new System.Drawing.Point(3, 6);
- this.groupBox3.Name = "groupBox3";
- this.groupBox3.Size = new System.Drawing.Size(333, 236);
- this.groupBox3.TabIndex = 0;
- this.groupBox3.TabStop = false;
- this.groupBox3.Text = "Room Installed Doorways";
+ this.btnSaveRealm.Location = new System.Drawing.Point(107, 48);
+ this.btnSaveRealm.Name = "btnSaveRealm";
+ this.btnSaveRealm.Size = new System.Drawing.Size(84, 23);
+ this.btnSaveRealm.TabIndex = 10;
+ this.btnSaveRealm.Text = "Save Zone";
+ this.btnSaveRealm.UseVisualStyleBackColor = true;
//
- // btnRoomEditor
+ // btnDeleteRealm
//
- this.btnRoomEditor.Dock = System.Windows.Forms.DockStyle.Bottom;
- this.btnRoomEditor.Location = new System.Drawing.Point(3, 254);
- this.btnRoomEditor.Name = "btnRoomEditor";
- this.btnRoomEditor.Size = new System.Drawing.Size(195, 23);
- this.btnRoomEditor.TabIndex = 4;
- this.btnRoomEditor.Text = "Build A Room";
- this.btnRoomEditor.UseVisualStyleBackColor = true;
- this.btnRoomEditor.Click += new System.EventHandler(this.btnRoomEditor_Click);
+ this.btnDeleteRealm.Location = new System.Drawing.Point(6, 48);
+ this.btnDeleteRealm.Name = "btnDeleteRealm";
+ this.btnDeleteRealm.Size = new System.Drawing.Size(85, 23);
+ this.btnDeleteRealm.TabIndex = 9;
+ this.btnDeleteRealm.Text = "Delete Zone";
+ this.btnDeleteRealm.UseVisualStyleBackColor = true;
//
- // lstRooms
+ // btnNewRealm
//
- this.lstRooms.Dock = System.Windows.Forms.DockStyle.Fill;
- this.lstRooms.FormattingEnabled = true;
- this.lstRooms.Location = new System.Drawing.Point(3, 16);
- this.lstRooms.Name = "lstRooms";
- this.lstRooms.Size = new System.Drawing.Size(195, 238);
- this.lstRooms.Sorted = true;
- this.lstRooms.TabIndex = 5;
- this.lstRooms.SelectedIndexChanged += new System.EventHandler(this.lstRooms_SelectedIndexChanged);
+ this.btnNewRealm.Location = new System.Drawing.Point(6, 19);
+ this.btnNewRealm.Name = "btnNewRealm";
+ this.btnNewRealm.Size = new System.Drawing.Size(85, 23);
+ this.btnNewRealm.TabIndex = 8;
+ this.btnNewRealm.Text = "New Zone";
+ this.btnNewRealm.UseVisualStyleBackColor = true;
//
- // groupBox4
+ // groupBox1
//
- this.groupBox4.Controls.Add(this.propertyRoom);
- this.groupBox4.Dock = System.Windows.Forms.DockStyle.Bottom;
- this.groupBox4.Location = new System.Drawing.Point(0, 306);
- this.groupBox4.Name = "groupBox4";
- this.groupBox4.Size = new System.Drawing.Size(201, 268);
- this.groupBox4.TabIndex = 1;
- this.groupBox4.TabStop = false;
- this.groupBox4.Text = "Room Preview";
+ this.groupBox1.Controls.Add(this.lstZones);
+ this.groupBox1.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.groupBox1.Location = new System.Drawing.Point(0, 76);
+ this.groupBox1.Name = "groupBox1";
+ this.groupBox1.Size = new System.Drawing.Size(203, 395);
+ this.groupBox1.TabIndex = 37;
+ this.groupBox1.TabStop = false;
+ this.groupBox1.Text = "Zone List";
//
- // propertyRoom
+ // lstZones
//
- this.propertyRoom.Dock = System.Windows.Forms.DockStyle.Fill;
- this.propertyRoom.Enabled = false;
- this.propertyRoom.HelpVisible = false;
- this.propertyRoom.Location = new System.Drawing.Point(3, 16);
- this.propertyRoom.Name = "propertyRoom";
- this.propertyRoom.Size = new System.Drawing.Size(195, 249);
- this.propertyRoom.TabIndex = 0;
- this.propertyRoom.ToolbarVisible = false;
- //
- // btnNorth
- //
- this.btnNorth.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
- this.btnNorth.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
- this.btnNorth.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
- this.btnNorth.Location = new System.Drawing.Point(124, 19);
- this.btnNorth.Name = "btnNorth";
- this.btnNorth.Size = new System.Drawing.Size(85, 56);
- this.btnNorth.TabIndex = 0;
- this.btnNorth.Text = "North";
- this.btnNorth.UseVisualStyleBackColor = false;
- //
- // btnWest
- //
- this.btnWest.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
- this.btnWest.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
- this.btnWest.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
- this.btnWest.Location = new System.Drawing.Point(6, 60);
- this.btnWest.Name = "btnWest";
- this.btnWest.Size = new System.Drawing.Size(85, 56);
- this.btnWest.TabIndex = 1;
- this.btnWest.Text = "West";
- this.btnWest.UseVisualStyleBackColor = false;
- //
- // btnEast
- //
- this.btnEast.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
- this.btnEast.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
- this.btnEast.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
- this.btnEast.Location = new System.Drawing.Point(242, 60);
- this.btnEast.Name = "btnEast";
- this.btnEast.Size = new System.Drawing.Size(85, 56);
- this.btnEast.TabIndex = 2;
- this.btnEast.Text = "East";
- this.btnEast.UseVisualStyleBackColor = false;
- //
- // btnSouth
- //
- this.btnSouth.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
- this.btnSouth.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
- this.btnSouth.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
- this.btnSouth.Location = new System.Drawing.Point(124, 114);
- this.btnSouth.Name = "btnSouth";
- this.btnSouth.Size = new System.Drawing.Size(85, 56);
- this.btnSouth.TabIndex = 3;
- this.btnSouth.Text = "South";
- this.btnSouth.UseVisualStyleBackColor = false;
- //
- // btnUp
- //
- this.btnUp.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
- this.btnUp.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
- this.btnUp.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
- this.btnUp.Location = new System.Drawing.Point(6, 170);
- this.btnUp.Name = "btnUp";
- this.btnUp.Size = new System.Drawing.Size(85, 56);
- this.btnUp.TabIndex = 4;
- this.btnUp.Text = "Up";
- this.btnUp.UseVisualStyleBackColor = false;
- //
- // btnDown
- //
- this.btnDown.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(224)))), ((int)(((byte)(224)))), ((int)(((byte)(224)))));
- this.btnDown.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
- this.btnDown.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
- this.btnDown.Location = new System.Drawing.Point(242, 170);
- this.btnDown.Name = "btnDown";
- this.btnDown.Size = new System.Drawing.Size(85, 56);
- this.btnDown.TabIndex = 5;
- this.btnDown.Text = "Down";
- this.btnDown.UseVisualStyleBackColor = false;
- //
- // groupBox5
- //
- this.groupBox5.Controls.Add(this.groupBox8);
- this.groupBox5.Controls.Add(this.groupBox7);
- this.groupBox5.Controls.Add(this.groupBox6);
- this.groupBox5.Location = new System.Drawing.Point(3, 248);
- this.groupBox5.Name = "groupBox5";
- this.groupBox5.Size = new System.Drawing.Size(333, 297);
- this.groupBox5.TabIndex = 1;
- this.groupBox5.TabStop = false;
- this.groupBox5.Text = "Available Rooms";
- //
- // groupBox6
- //
- this.groupBox6.Controls.Add(this.containerAvailableRooms);
- this.groupBox6.Dock = System.Windows.Forms.DockStyle.Top;
- this.groupBox6.Location = new System.Drawing.Point(3, 16);
- this.groupBox6.Name = "groupBox6";
- this.groupBox6.Size = new System.Drawing.Size(327, 43);
- this.groupBox6.TabIndex = 0;
- this.groupBox6.TabStop = false;
- this.groupBox6.Text = "Realms";
- //
- // containerAvailableRooms
- //
- this.containerAvailableRooms.Dock = System.Windows.Forms.DockStyle.Fill;
- this.containerAvailableRooms.Location = new System.Drawing.Point(3, 16);
- this.containerAvailableRooms.Name = "containerAvailableRooms";
- //
- // containerAvailableRooms.Panel1
- //
- this.containerAvailableRooms.Panel1.Controls.Add(this.comRealms);
- //
- // containerAvailableRooms.Panel2
- //
- this.containerAvailableRooms.Panel2.Controls.Add(this.btnCurrentRealm);
- this.containerAvailableRooms.Size = new System.Drawing.Size(321, 24);
- this.containerAvailableRooms.SplitterDistance = 191;
- this.containerAvailableRooms.TabIndex = 0;
- //
- // comRealms
- //
- this.comRealms.Dock = System.Windows.Forms.DockStyle.Fill;
- this.comRealms.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
- this.comRealms.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
- this.comRealms.FormattingEnabled = true;
- this.comRealms.Location = new System.Drawing.Point(0, 0);
- this.comRealms.Name = "comRealms";
- this.comRealms.Size = new System.Drawing.Size(191, 21);
- this.comRealms.Sorted = true;
- this.comRealms.TabIndex = 1;
- this.comRealms.SelectedIndexChanged += new System.EventHandler(this.comRealms_SelectedIndexChanged);
- //
- // btnCurrentRealm
- //
- this.btnCurrentRealm.Dock = System.Windows.Forms.DockStyle.Fill;
- this.btnCurrentRealm.Location = new System.Drawing.Point(0, 0);
- this.btnCurrentRealm.Name = "btnCurrentRealm";
- this.btnCurrentRealm.Size = new System.Drawing.Size(126, 24);
- this.btnCurrentRealm.TabIndex = 0;
- this.btnCurrentRealm.Text = "Select Owning Realm";
- this.btnCurrentRealm.UseVisualStyleBackColor = true;
- this.btnCurrentRealm.Click += new System.EventHandler(this.btnCurrentRealm_Click);
- //
- // groupBox7
- //
- this.groupBox7.Controls.Add(this.lstZonesInRealm);
- this.groupBox7.Dock = System.Windows.Forms.DockStyle.Top;
- this.groupBox7.Location = new System.Drawing.Point(3, 59);
- this.groupBox7.Name = "groupBox7";
- this.groupBox7.Size = new System.Drawing.Size(327, 105);
- this.groupBox7.TabIndex = 2;
- this.groupBox7.TabStop = false;
- this.groupBox7.Text = "Zones Within Selected Realm";
- //
- // lstZonesInRealm
- //
- this.lstZonesInRealm.Dock = System.Windows.Forms.DockStyle.Fill;
- this.lstZonesInRealm.FormattingEnabled = true;
- this.lstZonesInRealm.Location = new System.Drawing.Point(3, 16);
- this.lstZonesInRealm.Name = "lstZonesInRealm";
- this.lstZonesInRealm.Size = new System.Drawing.Size(321, 82);
- this.lstZonesInRealm.Sorted = true;
- this.lstZonesInRealm.TabIndex = 0;
- //
- // groupBox8
- //
- this.groupBox8.Controls.Add(this.lstRoomsInZone);
- this.groupBox8.Dock = System.Windows.Forms.DockStyle.Top;
- this.groupBox8.Location = new System.Drawing.Point(3, 164);
- this.groupBox8.Name = "groupBox8";
- this.groupBox8.Size = new System.Drawing.Size(327, 127);
- this.groupBox8.TabIndex = 3;
- this.groupBox8.TabStop = false;
- this.groupBox8.Text = "Rooms within Selected Zone";
- //
- // lstRoomsInZone
- //
- this.lstRoomsInZone.Dock = System.Windows.Forms.DockStyle.Fill;
- this.lstRoomsInZone.FormattingEnabled = true;
- this.lstRoomsInZone.Location = new System.Drawing.Point(3, 16);
- this.lstRoomsInZone.Name = "lstRoomsInZone";
- this.lstRoomsInZone.Size = new System.Drawing.Size(321, 108);
- this.lstRoomsInZone.Sorted = true;
- this.lstRoomsInZone.TabIndex = 0;
+ this.lstZones.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.lstZones.FormattingEnabled = true;
+ this.lstZones.Location = new System.Drawing.Point(3, 16);
+ this.lstZones.Name = "lstZones";
+ this.lstZones.Size = new System.Drawing.Size(197, 368);
+ this.lstZones.Sorted = true;
+ this.lstZones.TabIndex = 17;
//
// ZoneBuilder
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(794, 574);
- this.Controls.Add(this.splitContainer1);
+ this.ClientSize = new System.Drawing.Size(758, 471);
+ this.Controls.Add(this.containerMain);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "ZoneBuilder";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Zone Builder";
- this.Load += new System.EventHandler(this.ZoneBuilder_Load);
- this.splitContainer1.Panel1.ResumeLayout(false);
- this.splitContainer1.Panel2.ResumeLayout(false);
- this.splitContainer1.ResumeLayout(false);
- this.groupBox1.ResumeLayout(false);
- this.splitContainer2.Panel1.ResumeLayout(false);
- this.splitContainer2.Panel2.ResumeLayout(false);
- this.splitContainer2.ResumeLayout(false);
- this.tabControl1.ResumeLayout(false);
- this.tabZoneCreation.ResumeLayout(false);
- this.tabScript.ResumeLayout(false);
+ this.containerMain.Panel1.ResumeLayout(false);
+ this.containerMain.ResumeLayout(false);
this.groupBox2.ResumeLayout(false);
- this.groupBox3.ResumeLayout(false);
- this.groupBox4.ResumeLayout(false);
- this.groupBox5.ResumeLayout(false);
- this.groupBox6.ResumeLayout(false);
- this.containerAvailableRooms.Panel1.ResumeLayout(false);
- this.containerAvailableRooms.Panel2.ResumeLayout(false);
- this.containerAvailableRooms.ResumeLayout(false);
- this.groupBox7.ResumeLayout(false);
- this.groupBox8.ResumeLayout(false);
+ this.groupBox1.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
- private System.Windows.Forms.SplitContainer splitContainer1;
- private System.Windows.Forms.GroupBox groupBox1;
- private System.Windows.Forms.Button btnSaveZone;
- private System.Windows.Forms.PropertyGrid propertyZone;
- private System.Windows.Forms.SplitContainer splitContainer2;
+ private System.Windows.Forms.SplitContainer containerMain;
+ private System.Windows.Forms.ToolTip toolTip1;
private System.Windows.Forms.GroupBox groupBox2;
- private System.Windows.Forms.TabControl tabControl1;
- private System.Windows.Forms.TabPage tabZoneCreation;
- private System.Windows.Forms.TabPage tabScript;
- private System.Windows.Forms.RichTextBox txtScript;
- private System.Windows.Forms.Button btnValidateScript;
- private System.Windows.Forms.Button btnCloseBuilder;
- private System.Windows.Forms.Button btnUnselectRoom;
- private System.Windows.Forms.GroupBox groupBox3;
- public System.Windows.Forms.ListBox lstRooms;
- private System.Windows.Forms.Button btnRoomEditor;
- private System.Windows.Forms.GroupBox groupBox4;
- private System.Windows.Forms.PropertyGrid propertyRoom;
- private System.Windows.Forms.Button btnNorth;
- private System.Windows.Forms.Button btnSouth;
- private System.Windows.Forms.Button btnEast;
- private System.Windows.Forms.Button btnWest;
- private System.Windows.Forms.Button btnDown;
- private System.Windows.Forms.Button btnUp;
- private System.Windows.Forms.GroupBox groupBox5;
- private System.Windows.Forms.GroupBox groupBox6;
- private System.Windows.Forms.SplitContainer containerAvailableRooms;
- private System.Windows.Forms.ComboBox comRealms;
- private System.Windows.Forms.Button btnCurrentRealm;
- private System.Windows.Forms.GroupBox groupBox7;
- private System.Windows.Forms.ListBox lstZonesInRealm;
- private System.Windows.Forms.GroupBox groupBox8;
- private System.Windows.Forms.ListBox lstRoomsInZone;
+ private System.Windows.Forms.Button btnLoadRealm;
+ private System.Windows.Forms.Button btnSaveRealm;
+ private System.Windows.Forms.Button btnDeleteRealm;
+ private System.Windows.Forms.Button btnNewRealm;
+ private System.Windows.Forms.GroupBox groupBox1;
+ private System.Windows.Forms.ListBox lstZones;
}
}
\ No newline at end of file
diff --git a/Mud Designer/Editors/ZoneBuilder.resx b/Mud Designer/Editors/ZoneBuilder.resx
index ff31a6d..7ce03af 100644
--- a/Mud Designer/Editors/ZoneBuilder.resx
+++ b/Mud Designer/Editors/ZoneBuilder.resx
@@ -117,4 +117,7 @@
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+ 17, 17
+
\ No newline at end of file
diff --git a/Mud Designer/Mud Designer.csproj b/Mud Designer/Mud Designer.csproj
index ab8bd0c..f2778e8 100644
--- a/Mud Designer/Mud Designer.csproj
+++ b/Mud Designer/Mud Designer.csproj
@@ -59,18 +59,20 @@
ExistingRealms.cs
+
-
+
-
+
+
-
+
Form
@@ -90,12 +92,6 @@
ToolkitLauncher.cs
-
- Form
-
-
- RoomDesigner.cs
-
Form
@@ -109,7 +105,7 @@
ProjectSettings.cs
-
+
@@ -128,10 +124,6 @@
ToolkitLauncher.cs
Designer
-
- RoomDesigner.cs
- Designer
-
RealmExplorer.cs
Designer
diff --git a/Mud Designer/MudEngine/FileSystem/FileManager.cs b/Mud Designer/MudEngine/FileSystem/FileManager.cs
index 0223f14..17edec9 100644
--- a/Mud Designer/MudEngine/FileSystem/FileManager.cs
+++ b/Mud Designer/MudEngine/FileSystem/FileManager.cs
@@ -105,5 +105,21 @@ namespace MudDesigner.MudEngine.FileSystem
else
return System.IO.Path.Combine(rootPath, DataType.ToString());
}
+
+ public static string GetDataPath(string Realm, string Zone)
+ {
+ string assemblyPath = System.Reflection.Assembly.GetExecutingAssembly().ManifestModule.FullyQualifiedName;
+ string assemblyName = System.IO.Path.GetFileName(assemblyPath);
+ string installBase = assemblyPath.Substring(0, assemblyPath.Length - assemblyName.Length);
+ string rootPath = System.IO.Path.Combine(installBase, "Data");
+ string realmsPath = System.IO.Path.Combine(rootPath, Realm);
+
+ return System.IO.Path.Combine(realmsPath, Zone);
+ }
+
+ public static string GetDataPath(string Realm, string Zone, string Room)
+ {
+ return System.IO.Path.Combine(GetDataPath(Realm, Zone), Room);
+ }
}
}
diff --git a/Mud Designer/MudEngine/FileSystem/SaveDataTypes.cs b/Mud Designer/MudEngine/FileSystem/SaveDataTypes.cs
index 22b1b75..f77267b 100644
--- a/Mud Designer/MudEngine/FileSystem/SaveDataTypes.cs
+++ b/Mud Designer/MudEngine/FileSystem/SaveDataTypes.cs
@@ -4,8 +4,6 @@
{
Root,
Currency,
- Rooms,
- Zones,
Realms,
}
}
\ No newline at end of file
diff --git a/Mud Designer/MudEngine/GameObjects/BaseObject.cs b/Mud Designer/MudEngine/GameObjects/BaseObject.cs
index 51ea76a..2391b4c 100644
--- a/Mud Designer/MudEngine/GameObjects/BaseObject.cs
+++ b/Mud Designer/MudEngine/GameObjects/BaseObject.cs
@@ -7,7 +7,7 @@ using System.Windows.Forms;
using System.Xml.Serialization;
using MudDesigner.MudEngine.Interfaces;
-namespace MudDesigner.MudEngine.Objects
+namespace MudDesigner.MudEngine.GameObjects
{
public class BaseObject : IGameObject
{
@@ -15,8 +15,15 @@ namespace MudDesigner.MudEngine.Objects
[RefreshProperties(RefreshProperties.All)] //Required to refresh Filename property in the editors propertygrid
public string Name
{
- get;
- set;
+ get
+ {
+ return this._Name;
+ }
+ set
+ {
+ this._Name = value;
+ this.Filename = value + ".realm";
+ }
}
[Category("Object Setup")]
@@ -29,20 +36,27 @@ namespace MudDesigner.MudEngine.Objects
[Browsable(false)]
public string Script { get; set; }
- [ReadOnly(true)]
[Category("Object Setup")]
+ [DefaultValue("New Realm.realm")]
public string Filename
{
//Returns the name of the object + the objects Type as it's extension.
//Filenames are generated by the class itself, users can not assign it.
get
{
- string fileExtension = this.GetType().Name.ToLower();
+ return this._Filename;
+ }
+ set
+ {
+ if (!value.EndsWith(".realm"))
+ value += ".realm";
- return this.Name + "." + fileExtension;
+ this._Filename = value;
}
}
+ private string _Filename = "New Realm.realm";
+ private string _Name = "New Realm";
///
/// Initializes the base object
///
diff --git a/Mud Designer/MudEngine/GameObjects/Currency.cs b/Mud Designer/MudEngine/GameObjects/Currency.cs
index 0a7253e..473df5e 100644
--- a/Mud Designer/MudEngine/GameObjects/Currency.cs
+++ b/Mud Designer/MudEngine/GameObjects/Currency.cs
@@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.ComponentModel;
-namespace MudDesigner.MudEngine.Objects
+namespace MudDesigner.MudEngine.GameObjects
{
public class Currency : BaseObject
{
diff --git a/Mud Designer/MudEngine/GameObjects/Environment/Door.cs b/Mud Designer/MudEngine/GameObjects/Environment/Door.cs
index efc9936..9d7316f 100644
--- a/Mud Designer/MudEngine/GameObjects/Environment/Door.cs
+++ b/Mud Designer/MudEngine/GameObjects/Environment/Door.cs
@@ -5,7 +5,7 @@ using System.Text;
using System.ComponentModel;
-namespace MudDesigner.MudEngine.Objects.Environment
+namespace MudDesigner.MudEngine.GameObjects.Environment
{
public class Door
{
@@ -38,6 +38,15 @@ namespace MudDesigner.MudEngine.Objects.Environment
set;
}
+ [Category("Door Settings")]
+ [DefaultValue(false)]
+ public bool IsRealmEntrance
+ { get; set; }
+
+ [Category("Door Settings")]
+ [DefaultValue(false)]
+ public bool IsRealmExit { get; set; }
+
[Category("Door Settings")]
[Description("Sets if the door is installed and useable within the room or not.")]
[DefaultValue(AvailableDoorStates.Uninstalled)]
diff --git a/Mud Designer/MudEngine/GameObjects/Environment/Realm.cs b/Mud Designer/MudEngine/GameObjects/Environment/Realm.cs
index ddc89b7..6da0740 100644
--- a/Mud Designer/MudEngine/GameObjects/Environment/Realm.cs
+++ b/Mud Designer/MudEngine/GameObjects/Environment/Realm.cs
@@ -2,25 +2,44 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
+using System.IO;
+using System.ComponentModel;
-namespace MudDesigner.MudEngine.Objects.Environment
+using MudDesigner.MudEngine.FileSystem;
+using MudDesigner.MudEngine.GameObjects;
+
+namespace MudDesigner.MudEngine.GameObjects.Environment
{
public class Realm : BaseObject
{
- [System.ComponentModel.Browsable(false)]
- public List Zones { get; set; }
+ [Browsable(false)]
+ public List Zones { get; set; }
public Realm()
{
- Zones = new List();
+ Zones = new List();
}
public Zone GetZone(string ZoneName)
{
- foreach(Zone zone in Zones)
+ //correct the zonename if needed
+ if (!ZoneName.EndsWith(".zone"))
+ ZoneName += ".zone";
+
+ //build our path
+ string realmPath = Path.Combine(FileManager.GetDataPath(SaveDataTypes.Realms), this.Name);
+
+ //get a collection of all the zones within the realm
+ string[] files = Directory.GetFiles(realmPath, "*.zone");
+ Zone zone = new Zone();
+
+ //look four our zone file
+ foreach (string file in files)
{
- if (zone.Name == ZoneName)
- return zone;
+ if (file == ZoneName)
+ {
+ string zonePath = Path.Combine(realmPath, Path.GetDirectoryName(file));
+ }
}
return null;
diff --git a/Mud Designer/MudEngine/GameObjects/Environment/Room.cs b/Mud Designer/MudEngine/GameObjects/Environment/Room.cs
index bf84b5f..7041b26 100644
--- a/Mud Designer/MudEngine/GameObjects/Environment/Room.cs
+++ b/Mud Designer/MudEngine/GameObjects/Environment/Room.cs
@@ -5,7 +5,7 @@ using System.Text;
using System.ComponentModel;
using System.Xml.Serialization;
-namespace MudDesigner.MudEngine.Objects.Environment
+namespace MudDesigner.MudEngine.GameObjects.Environment
{
public class Room : BaseObject
{
@@ -57,9 +57,39 @@ namespace MudDesigner.MudEngine.Objects.Environment
set;
}
+ [Category("Room Information")]
+ [ReadOnly(true)]
+ public string DoorList
+ {
+ get
+ {
+ string installed = "";
+ if (this.InstalledDoors.Count != 0)
+ {
+ foreach (Door d in InstalledDoors)
+ {
+ installed += d.TravelDirection.ToString() + ",";
+ }
+ if (InstalledDoors.Count >= 2)
+ {
+ installed = installed.Substring(0, installed.Length - 1);
+ }
+ return installed;
+ }
+ else
+ return "None Installed.";
+ }
+ }
+
[Browsable(false)]
public List InstalledDoors;
+ [Browsable(false)]
+ public string ParentZone
+ {
+ get;
+ set;
+ }
public Room()
{
InstalledDoors = new List();
diff --git a/Mud Designer/MudEngine/GameObjects/Environment/Zone.cs b/Mud Designer/MudEngine/GameObjects/Environment/Zone.cs
index 849a975..647fed0 100644
--- a/Mud Designer/MudEngine/GameObjects/Environment/Zone.cs
+++ b/Mud Designer/MudEngine/GameObjects/Environment/Zone.cs
@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
-namespace MudDesigner.MudEngine.Objects.Environment
+namespace MudDesigner.MudEngine.GameObjects.Environment
{
public class Zone : BaseObject
{
diff --git a/Mud Designer/MudEngine/Interfaces/IQuest.cs b/Mud Designer/MudEngine/Interfaces/IQuest.cs
index 1a11fd8..2ea73cf 100644
--- a/Mud Designer/MudEngine/Interfaces/IQuest.cs
+++ b/Mud Designer/MudEngine/Interfaces/IQuest.cs
@@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
-using MudDesigner.MudEngine.Objects;
+using MudDesigner.MudEngine.GameObjects;
namespace MudDesigner.MudEngine.Interfaces
{
interface IQuest
diff --git a/Mud Designer/Program.cs b/Mud Designer/Program.cs
index cda248d..2d5c1fe 100644
--- a/Mud Designer/Program.cs
+++ b/Mud Designer/Program.cs
@@ -6,8 +6,12 @@ using System.Windows.Forms;
using MudDesigner.MudEngine;
using MudDesigner.MudEngine.Attributes;
using MudDesigner.MudEngine.FileSystem;
-using MudDesigner.MudEngine.Objects;
-using MudDesigner.MudEngine.Objects.Environment;
+using MudDesigner.MudEngine.GameManagement;
+using MudDesigner.MudEngine.GameObjects;
+using MudDesigner.MudEngine.GameObjects.Environment;
+//Script Engine
+using ManagedScripting;
+using ManagedScripting.CodeBuilding;
namespace MudDesigner
{
@@ -17,7 +21,7 @@ namespace MudDesigner
public static Realm Realm { get; set; }
public static Zone Zone {get;set;}
public static Room Room { get; set; }
- public static ManagedScripting.ScriptingEngine ScriptEngine { get; set; }
+ public static ScriptingEngine ScriptEngine { get; set; }
public static Form CurrentEditor { get; set; }
///