- Converted all Types from C# types to .NET Types (such as bool changed to Boolean, and int changed to Int32). - Zone no longer gets saved from within GameWorld.Save, but rather in Realm.Save() - Room no longer gets saved from within GameWorld.Save(), but rather in Zone.Save(); - Added new SaveWorld command that admins only can execute to force save the world. It's not fully implemented at this time. MudGame: - began work on command execution from within the server while it's running. |
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.. | ||
CommandEngine.cs | ||
CommandResults.cs | ||
Game.cs | ||
GameTime.cs | ||
GameWorld.cs | ||
ICommand.cs | ||
Log.cs | ||
SecurityRoles.cs |