muddesigner/MudEngine
Scionwest_cp a52ccf8da9 MudEngine:
- Converted all Types from C# types to .NET Types (such as bool changed to Boolean, and int changed to Int32).
 - Zone no longer gets saved from within GameWorld.Save, but rather in Realm.Save()
 - Room no longer gets saved from within GameWorld.Save(), but rather in Zone.Save();
 - Added new SaveWorld command that admins only can execute to force save the world. It's not fully implemented at this time.

MudGame:
 - began work on command execution from within the server while it's running.
2010-08-14 00:20:43 -07:00
..
..svnbridge MudEngine: 2010-07-16 15:35:10 -07:00
Commands MudEngine: 2010-08-14 00:20:43 -07:00
FileSystem MudEngine: 2010-08-14 00:20:43 -07:00
GameManagement MudEngine: 2010-08-14 00:20:43 -07:00
GameObjects MudEngine: 2010-08-14 00:20:43 -07:00
Networking MudEngine: 2010-08-14 00:20:43 -07:00
Properties Added MudEngine Project to the Solution. I will slowly be moving the MudDesigner.MudEngine classes out of the Mud Designer Solution and into it's own. 2010-07-15 18:53:38 -07:00
Scripting MudEngine: 2010-08-14 00:20:43 -07:00
MudEngine.csproj MudEngine: 2010-08-14 00:20:43 -07:00