ServerDirector.GetPlayer() helper method added for getting a player from the server without providing access to the servers collection libraries. ConnectState.Render() has some test code used when writing ServerDirector.GetPlayer() Started converting ConnectedPlayer and ConnectedThread collections to a single Dictionary collection. Not migrating everything to it until helper methods are finished. |
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ICommand.cs | ||
IEngine.cs | ||
IGame.cs | ||
IGameObject.cs | ||
IInventory.cs | ||
ILogger.cs | ||
IPlayer.cs | ||
IRealm.cs | ||
IRoom.cs | ||
IRule.cs | ||
IState.cs |