ServerDirector.GetPlayer() helper method added for getting a player from the server without providing access to the servers collection libraries. ConnectState.Render() has some test code used when writing ServerDirector.GetPlayer() Started converting ConnectedPlayer and ConnectedThread collections to a single Dictionary collection. Not migrating everything to it until helper methods are finished. |
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WinPC.Engine | ||
WinPC.Server | ||
WinPC_Engine | ||
WinPC_Server | ||
MudEngine.sln | ||
MudEngine.vssscc |