muddesigner/MudEngine/WinPC.Engine
Scionwest_cp f977376ac3 Player.ToString retuns IPlayer.Name
ServerDirector.GetPlayer() helper method added for getting a player from the server without providing access to the servers collection libraries.
ConnectState.Render() has some test code used when writing ServerDirector.GetPlayer()

Started converting ConnectedPlayer and ConnectedThread collections to a single Dictionary collection.  Not migrating everything to it until helper methods are finished.
2012-06-05 20:46:11 -07:00
..
Abstract.Actions Player.ToString retuns IPlayer.Name 2012-06-05 20:46:11 -07:00
Abstract.Core Player.ToString retuns IPlayer.Name 2012-06-05 20:46:11 -07:00
Abstract.Directors Created 2 new projects that are basically rewrites of the other two, many many many things are missing. but I want to effectively be able to switch states and commands without having to create dependencies. 2012-06-04 18:40:46 -07:00
Abstract.Networking Created 2 new projects that are basically rewrites of the other two, many many many things are missing. but I want to effectively be able to switch states and commands without having to create dependencies. 2012-06-04 18:40:46 -07:00
Abstract.Objects Created 2 new projects that are basically rewrites of the other two, many many many things are missing. but I want to effectively be able to switch states and commands without having to create dependencies. 2012-06-04 18:40:46 -07:00
Commands Added SwitchStateCommand ability, Future (replace dual lists to single Dictionary) 2012-06-04 20:32:31 -07:00
Core Player.ToString retuns IPlayer.Name 2012-06-05 20:46:11 -07:00
Directors Player.ToString retuns IPlayer.Name 2012-06-05 20:46:11 -07:00
Networking Created 2 new projects that are basically rewrites of the other two, many many many things are missing. but I want to effectively be able to switch states and commands without having to create dependencies. 2012-06-04 18:40:46 -07:00
Properties Created 2 new projects that are basically rewrites of the other two, many many many things are missing. but I want to effectively be able to switch states and commands without having to create dependencies. 2012-06-04 18:40:46 -07:00
States Player.ToString retuns IPlayer.Name 2012-06-05 20:46:11 -07:00
Engine.cs Created 2 new projects that are basically rewrites of the other two, many many many things are missing. but I want to effectively be able to switch states and commands without having to create dependencies. 2012-06-04 18:40:46 -07:00
WinPC.Engine.csproj Added SwitchStateCommand ability, Future (replace dual lists to single Dictionary) 2012-06-04 20:32:31 -07:00
WinPC.Engine.csproj.vspscc Created 2 new projects that are basically rewrites of the other two, many many many things are missing. but I want to effectively be able to switch states and commands without having to create dependencies. 2012-06-04 18:40:46 -07:00