* Switched the ServerDirector over from using two List Collections to maintain Client Threads and Player instances into a single Dictionary. Required adjusting the majority of the existing Types, but should now be functional. Need to still add some safety checks for null references since we are now passing a reference Type around.
ServerDirector.GetPlayer() helper method added for getting a player from the server without providing access to the servers collection libraries.
ConnectState.Render() has some test code used when writing ServerDirector.GetPlayer()
Started converting ConnectedPlayer and ConnectedThread collections to a single Dictionary collection. Not migrating everything to it until helper methods are finished.