Commit graph

4 commits

Author SHA1 Message Date
Scionwest_cp
7e3cf1eb0c MudEngine:
- Walk Command tweaks
 - BaseCharacter now defaults to IsAdmin=true for testing purposes.
2010-07-25 18:44:19 -07:00
Scionwest_cp
70533582a6 MudEngine:
- Player movement command now fully implemented. 
 - Game.GetRealm() added to retrieve a Realm within the games RealmCollection property
 - Game.End() added to perform game ending duties and shut down the Server
 - Server now loses opened threads.
 - Player.Move() added to move the player from Room to Room.
 - Room.DoorwayExist() tweaked to work with the new way Environments are managed.

MudGame:
 - Now executes the Look command on startup so the player can see where they are located at.
 - Implements the new Game.End() method and fixes the game hanging upon exit.
2010-07-25 18:33:21 -07:00
Scionwest_cp
486efa4fed MudEngine:
- Re-worked the command system. All commands now only need 2 arguments rather than 4. The actual command string and the Player
 - All commands updated to work with the new command system
 - Look command now works in the example MudGame 
 - Realm now contains InitialZone for the starting Zone within that Realm.
 - Zone now contains InitialRoom for the starting Room within that Zone.
 - All Environment objects now contains a Initial property and Add() method for adding child objects.
 - BaseCharacter now contains a copy of Game
 - Revised Realm.GetZone()
 - Revised Zone.GetRoom()
 - Removed Zone.RebuildRoomCollection as content is currently no longer stored using physical files.
 - Added GameManagement.Log for logging errors and warnings to file. Use Log.Write().
2010-07-25 16:56:15 -07:00
Scionwest_cp
6987d8178f MudEngine:
- Added Look and Walk Commands, however they are not fully implemented.
 - Corrected Networking classes having a public de-constructor. These must be private or the compiler fails.
 - Corrected Networking classes using an incorrect 'using' statement. You cannot reference classes in the statement, must only reference the namespace itself (i.e. using MUDEngine.Networking).
 - Removed using statement for Networking in the Networking classes as all classes created within that namespace automatically are within the same scope.
2010-07-18 21:25:12 -07:00