56 lines
1.5 KiB
C#
56 lines
1.5 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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namespace ScrewTurn.Wiki {
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/// <summary>
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/// Allows to compress and decompress byte streams in memory.
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/// </summary>
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public static class Compressor {
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/// <summary>
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/// Compresses data.
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/// </summary>
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/// <param name="data">The data to compress.</param>
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/// <returns>The compressed data.</returns>
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public static byte[] Compress(byte[] data) {
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using(MemoryStream output = new MemoryStream()) {
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using(GZipStream gzip = new GZipStream(output, CompressionMode.Compress, true)) {
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gzip.Write(data, 0, data.Length);
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gzip.Close();
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}
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return output.ToArray();
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}
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}
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/// <summary>
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/// Decompresses data.
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/// </summary>
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/// <param name="data">The data to decompress.</param>
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/// <returns>The decompressed data.</returns>
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public static byte[] Decompress(byte[] data) {
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using(MemoryStream input = new MemoryStream()) {
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input.Write(data, 0, data.Length);
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input.Position = 0;
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using(GZipStream gzip = new GZipStream(input, CompressionMode.Decompress, true)) {
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using(MemoryStream output = new MemoryStream()) {
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byte[] buff = new byte[64];
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int read = -1;
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read = gzip.Read(buff, 0, buff.Length);
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while(read > 0) {
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output.Write(buff, 0, read);
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read = gzip.Read(buff, 0, buff.Length);
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}
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gzip.Close();
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return output.ToArray();
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}
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}
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}
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}
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}
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}
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