using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
namespace ScrewTurn.Wiki {
///
/// Allows to compress and decompress byte streams in memory.
///
public static class Compressor {
///
/// Compresses data.
///
/// The data to compress.
/// The compressed data.
public static byte[] Compress(byte[] data) {
using(MemoryStream output = new MemoryStream()) {
using(GZipStream gzip = new GZipStream(output, CompressionMode.Compress, true)) {
gzip.Write(data, 0, data.Length);
gzip.Close();
}
return output.ToArray();
}
}
///
/// Decompresses data.
///
/// The data to decompress.
/// The decompressed data.
public static byte[] Decompress(byte[] data) {
using(MemoryStream input = new MemoryStream()) {
input.Write(data, 0, data.Length);
input.Position = 0;
using(GZipStream gzip = new GZipStream(input, CompressionMode.Decompress, true)) {
using(MemoryStream output = new MemoryStream()) {
byte[] buff = new byte[64];
int read = -1;
read = gzip.Read(buff, 0, buff.Length);
while(read > 0) {
output.Write(buff, 0, read);
read = gzip.Read(buff, 0, buff.Length);
}
gzip.Close();
return output.ToArray();
}
}
}
}
}
}