54 lines
1.3 KiB
C#
54 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using MudEngine.GameScripts;
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using MudEngine.Core;
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namespace MudEngine.Scripting
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{
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internal class ScriptEnumerator : IEnumerator<BaseScript>
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{
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public ScriptEnumerator(ObjectCollection objectManager)
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{
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_ObjectCollection = objectManager;
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}
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public void Reset()
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{
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_currentIndex = -1;
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}
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public BaseScript Current
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{
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get
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{
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if (_currentIndex < 0)
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return null;
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else if (_currentIndex > _ObjectCollection.Length)
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return null;
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else
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return _ObjectCollection[_currentIndex];
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}
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}
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public void Dispose()
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{
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throw new NotImplementedException();
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}
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object System.Collections.IEnumerator.Current
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{
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get { throw new NotImplementedException(); }
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}
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public bool MoveNext()
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{
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throw new NotImplementedException();
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}
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private Int32 _currentIndex = -1;
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private ObjectCollection _ObjectCollection;
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}
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}
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