44 lines
878 B
C#
44 lines
878 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.ComponentModel;
|
|
|
|
namespace MudDesigner.MudEngine.GameObjects.Environment
|
|
{
|
|
public class Zone : BaseObject
|
|
{
|
|
|
|
[Category("Environment Information")]
|
|
[DefaultValue(0)]
|
|
public int StatDrainAmount
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[Category("Environment Information")]
|
|
[DefaultValue(false)]
|
|
public bool StatDrain
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
[ReadOnly(true)]
|
|
[Category("Environment Information")]
|
|
public string Realm
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
internal List<Room> Rooms { get; set; }
|
|
|
|
|
|
|
|
public Zone()
|
|
{
|
|
Rooms = new List<Room>();
|
|
}
|
|
}
|
|
}
|