muddesigner/Mud Designer/MudEngine/GameObjects/Environment/Zone.cs

44 lines
878 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
namespace MudDesigner.MudEngine.GameObjects.Environment
{
public class Zone : BaseObject
{
[Category("Environment Information")]
[DefaultValue(0)]
public int StatDrainAmount
{
get;
set;
}
[Category("Environment Information")]
[DefaultValue(false)]
public bool StatDrain
{
get;
set;
}
[ReadOnly(true)]
[Category("Environment Information")]
public string Realm
{
get;
set;
}
internal List<Room> Rooms { get; set; }
public Zone()
{
Rooms = new List<Room>();
}
}
}