muddesigner/MudEngine/GameManagement
Scionwest_cp ce910a5fd0 MudEngine:
- GameWorld.AddRealm() method replaced with GameWorld.AddObject(). It accepts any Type passed to it. You can now supply a Zone to it (provided the Zone.Realm property is set first) and the method will add the Zone into the appropriate Realm for you.
 - Began converting certain enumerated items to LINQ

MudGame:
 - Updated scripts to reflect the GameWorld changes.
2010-08-21 10:49:12 -07:00
..
CommandEngine.cs MudEngine: 2010-08-19 19:09:45 -07:00
CommandResults.cs MudEngine: 2010-08-14 00:20:43 -07:00
Game.cs MudEngine: 2010-08-20 14:55:06 -07:00
GameTime.cs MudEngine: 2010-08-19 19:09:45 -07:00
GameWorld.cs MudEngine: 2010-08-21 10:49:12 -07:00
ICommand.cs MudEngine: 2010-08-19 19:09:45 -07:00
Log.cs MudEngine: 2010-08-19 19:09:45 -07:00
SecurityRoles.cs MudCompiler: 2010-07-29 17:39:38 -07:00