muddesigner/MudEngine
Scionwest_cp cc2213a7b3 MudEngine:
- Deleted BaseAI as AI will be built into BaseCharacter and enabled/disabled via the already existing IsControlled property.
 - Added BaseStats class which will manage all of the stats used by characters. It was decided this should be a separate class that players can extend off of and change how stats are handled in their games without having to re-write large chunks of player code.
 - Began adding better commenting through-out the project. CommandExit.cs, CommandGetTime.cs have been given much better commenting. These will ultimately be converted to Scripts for developers to modify.
2010-08-22 00:06:20 -07:00
..
..svnbridge MudEngine: 2010-07-16 15:35:10 -07:00
Commands MudEngine: 2010-08-22 00:06:20 -07:00
FileSystem MudEngine: 2010-08-15 11:15:35 -07:00
GameManagement MudEngine: 2010-08-21 10:49:12 -07:00
GameObjects MudEngine: 2010-08-22 00:06:20 -07:00
Networking MudEngine: 2010-08-14 00:20:43 -07:00
Properties Added MudEngine Project to the Solution. I will slowly be moving the MudDesigner.MudEngine classes out of the Mud Designer Solution and into it's own. 2010-07-15 18:53:38 -07:00
Scripting MudEngine: 2010-08-19 19:09:45 -07:00
MudEngine.csproj MudEngine: 2010-08-22 00:06:20 -07:00