- Deleted BaseAI as AI will be built into BaseCharacter and enabled/disabled via the already existing IsControlled property. - Added BaseStats class which will manage all of the stats used by characters. It was decided this should be a separate class that players can extend off of and change how stats are handled in their games without having to re-write large chunks of player code. - Began adding better commenting through-out the project. CommandExit.cs, CommandGetTime.cs have been given much better commenting. These will ultimately be converted to Scripts for developers to modify. |
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.. | ||
..svnbridge | ||
Commands | ||
FileSystem | ||
GameManagement | ||
GameObjects | ||
Networking | ||
Properties | ||
Scripting | ||
MudEngine.csproj |