- Set the Game.PlayerCollection property to Protected. You can no longer modify this list unless the class inherits from Game. Only 1 script is allowed to inherit from Game. - Created Game.GetPlayerCollection() method for retrieving a read-only reference to the playerCollection so scripts can access player data it might needs. - Updated various classes and scripts due to no longer being able to access the PlayerCollection property.
17 lines
No EOL
585 B
XML
17 lines
No EOL
585 B
XML
<?xml version="1.0" encoding="utf-8"?><ItemProperties xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><Properties><Property><Name>svn:ignore</Name><Value>MudEngine.dll
|
|
MudEngine.pdb
|
|
MudGame.exe
|
|
MudGame.pdb
|
|
</Value></Property><Property><Name>svn:ignore</Name><Value>MudEngine.dll
|
|
MudEngine.pdb
|
|
MudGame.exe
|
|
MudGame.pdb
|
|
Scripts
|
|
</Value></Property><Property><Name>svn:ignore</Name><Value>MudEngine.dll
|
|
MudEngine.pdb
|
|
MudGame.exe
|
|
MudGame.pdb
|
|
Scripts
|
|
Commands
|
|
Settings.ini
|
|
</Value></Property></Properties></ItemProperties> |