muddesigner/MudEngine/WinPC_Engine/GameScripts/Commands/CommandLook.cs
Scionwest_cp c40d32e7ae Basic Realm->Zone->Room combination is now created during World.Initialize(). This will be replaced with loading XML instead of hard-coding.
Newly created characters are assigned to the new World.StartLocation.
Rooms can now be connected.
Realms and Zones can create Zones and Rooms accordingly
Force moving of a character is now supported.  Walking has yet to be implemented.
2012-03-04 16:56:04 -08:00

31 lines
681 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MudEngine.Game;
using MudEngine.Game.Characters;
using MudEngine.Game.Environment;
using MudEngine.Core.Interfaces;
namespace MudEngine.GameScripts.Commands
{
public class CommandLook : ICommand
{
public string Name { get; set; }
public string Description { get; set; }
public List<string> Help { get; set; }
public CommandLook()
{
this.Name = "Look";
}
public bool Execute(string command, StandardCharacter character)
{
return false;
}
}
}