muddesigner/Mud Designer/MudEngine/GameObjects/Environment/InitialLocation.cs
Scionwest_cp b87136bc13 Project restructure completed. All editors now contained within a single Project.
Note that some things are still broken from the migration, but will be addressed.
2009-12-01 19:27:01 -08:00

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400 B
C#

//MudEngine
using MudDesigner.MudEngine.Attributes;
using MudDesigner.MudEngine.FileSystem;
using MudDesigner.MudEngine.Objects;
using MudDesigner.MudEngine.Objects.Environment;
namespace MudDesigner.MudEngine.Objects.Environment
{
[Unusable(true)]
public struct StartingLocation
{
public Room Room;
public Zone Zone;
public Realm Realm;
}
}