- Added GameCommands namespace for holding all of the game command classes - Added ICommand interface for game commands. - Added IPlayer interface for player classes. - Added CommandLook for prepping the Test Runtime for looking at environments. Misc: - Updated Mud Designer Project Roadmap file (MudDesigner.pod)
35 lines
813 B
C#
35 lines
813 B
C#
//.Net Framework
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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//Mud Designer
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using MudDesigner.MudEngine.GameCommands;
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using MudDesigner.MudEngine.FileSystem;
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using MudDesigner.MudEngine.GameManagement;
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using MudDesigner.MudEngine.GameObjects;
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using MudDesigner.MudEngine.GameObjects.Environment;
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using MudDesigner.MudEngine.GameObjects.Items;
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namespace MudDesigner
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{
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public partial class Runtime : Form
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{
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public Runtime()
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{
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InitializeComponent();
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}
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private void txtCommand_TextChanged(object sender, EventArgs e)
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{
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}
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}
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}
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