- Re-worked the command system. All commands now only need 2 arguments rather than 4. The actual command string and the Player - All commands updated to work with the new command system - Look command now works in the example MudGame - Realm now contains InitialZone for the starting Zone within that Realm. - Zone now contains InitialRoom for the starting Room within that Zone. - All Environment objects now contains a Initial property and Add() method for adding child objects. - BaseCharacter now contains a copy of Game - Revised Realm.GetZone() - Revised Zone.GetRoom() - Removed Zone.RebuildRoomCollection as content is currently no longer stored using physical files. - Added GameManagement.Log for logging errors and warnings to file. Use Log.Write().
27 lines
653 B
C#
27 lines
653 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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using MudEngine.FileSystem;
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namespace MudEngine.GameManagement
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{
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public static class Log
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{
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public static void Write(string message)
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{
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string filename = Path.Combine(FileManager.GetDataPath(SaveDataTypes.Root), "Log.txt");
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StreamWriter sw;
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if (File.Exists(filename))
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sw = File.AppendText(filename);
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else
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sw = File.CreateText(filename);
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sw.WriteLine(message);
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sw.Close();
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}
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}
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}
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