* Realm.cs - Description Property added.
* Room.cs - Inherits from Zone.cs
* Zone.cs - Inherits from Realm.cs
* Zone.cs - Removed Name Property.
* Deleted old MUDEngine/XmlSerialization.cs as it has been replaced with MUDEngine/FileSystem/XmlSerialization.cs
Project Manager:
* frmMain.cs - collection of Zones and Rooms are created during selectedIndexChanges from comRealms, lstRooms and lstZones.
* frmMain.cs - PropertyGrid is now populated within the frmMain_Load instead of within the forms constructor.
* frmMain.cs - lstZones now populates the lstRooms list box with rooms when its selected index is changed.
* Created a FileSystem class. FileSystem acts as a back end class for saving and loading data. Adding additional file types or data management options such as SQL will not be easier to implement by creating a new class that the FileSystem class can use.
* XmlSerialization class is no longer public. It's changed to internal and has its information passed to it via the FileSystem class.
Project Manager:
* Project Manager now uses the FileSystem class for saving and loading data instead of the XmlSerialization class.
MudEngine Zones now have a Name property.
MudEngine.ProjectInformation.BaseCurrencyName is no longer filed under Misc. within the Project Manager.
The Project Managers Realms list now generates the Available Zones lists if Zones exist.
The Project Managers Zone and Room list boxes have been replaced with CheckedListBoxes to easily select Initial Room/Zones.