Deleted the Attributes folder as it is no longer used.
Moved Server.cs from Networking to Communication folder.
Classes all still reside within their original namespaces, just migrating files into their new folders. Namespace migration will take place afterwards.
- Converted all Types from C# types to .NET Types (such as bool changed to Boolean, and int changed to Int32).
- Zone no longer gets saved from within GameWorld.Save, but rather in Realm.Save()
- Room no longer gets saved from within GameWorld.Save(), but rather in Zone.Save();
- Added new SaveWorld command that admins only can execute to force save the world. It's not fully implemented at this time.
MudGame:
- began work on command execution from within the server while it's running.