Commit graph

3 commits

Author SHA1 Message Date
Scionwest_cp
373b8b66b8 Renamed MudEngine.FileSystem folder to MudEngine.DAL (Data Access Layer)
Deleted the Attributes folder as it is no longer used.
Moved Server.cs from Networking to Communication folder.

Classes all still reside within their original namespaces, just migrating files into their new folders.  Namespace migration will take place afterwards.
2011-09-27 18:44:18 -07:00
Scionwest_cp
a52ccf8da9 MudEngine:
- Converted all Types from C# types to .NET Types (such as bool changed to Boolean, and int changed to Int32).
 - Zone no longer gets saved from within GameWorld.Save, but rather in Realm.Save()
 - Room no longer gets saved from within GameWorld.Save(), but rather in Zone.Save();
 - Added new SaveWorld command that admins only can execute to force save the world. It's not fully implemented at this time.

MudGame:
 - began work on command execution from within the server while it's running.
2010-08-14 00:20:43 -07:00
Scionwest_cp
dc311f5aa5 Added MudEngine Project to the Solution. I will slowly be moving the MudDesigner.MudEngine classes out of the Mud Designer Solution and into it's own.
Currently the Mud Designer still contains the old MudEngine classes until migration has been completed.
2010-07-15 18:53:38 -07:00