Removed MUDDesigner
This commit is contained in:
parent
6f44f46539
commit
e20b9d4544
13 changed files with 0 additions and 1078 deletions
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@ -1,3 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?><ItemProperties xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><Properties><Property><Name>svn:ignore</Name><Value>obj
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bin
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</Value></Property></Properties></ItemProperties>
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@ -1,14 +0,0 @@
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Project Manager
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Curreny Editor
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Race Builder
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Class Editor
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Realm Editor
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Zone Builder
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Room Designer
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Equipment Builder
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Item Designer
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Skill Designer
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Book Editor
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NPC Manager
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Quest Builder
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Monster Creator
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@ -1,138 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.21022</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{F782C36B-5A00-4BC9-BE4E-B631729DA40E}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>MudDesigner</RootNamespace>
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<AssemblyName>Mud Designer</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Background</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>false</MapFileExtensions>
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<SupportUrl>http://MudDesigner.CodePlex.com</SupportUrl>
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<AutorunEnabled>true</AutorunEnabled>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Example\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Xml.Linq">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data.DataSetExtensions">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="frmMain.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="frmMain.Designer.cs">
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<DependentUpon>frmMain.cs</DependentUpon>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<EmbeddedResource Include="frmMain.resx">
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<DependentUpon>frmMain.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
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<Visible>False</Visible>
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<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.0 %28x86%29</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
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<Visible>False</Visible>
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<ProductName>Windows Installer 3.1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<Content Include="EditorList.txt" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\MUDEngine\MUDEngine.csproj">
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<Project>{33828B3B-F227-4726-8FCD-3D9D780E643D}</Project>
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<Name>MUDEngine</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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@ -1,25 +0,0 @@
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<StartWorkingDirectory>C:\Codeplex\MudDesigner\Example\</StartWorkingDirectory>
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<StartArguments>
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</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<StartWorkingDirectory>C:\Codeplex\MudDesigner\Example\</StartWorkingDirectory>
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<StartArguments>
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</StartArguments>
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</PropertyGroup>
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<PropertyGroup>
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<PublishUrlHistory>publish\</PublishUrlHistory>
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<InstallUrlHistory>
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</InstallUrlHistory>
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<SupportUrlHistory>
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</SupportUrlHistory>
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<UpdateUrlHistory>
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</UpdateUrlHistory>
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<BootstrapperUrlHistory>
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</BootstrapperUrlHistory>
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<FallbackCulture>en-US</FallbackCulture>
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<VerifyUploadedFiles>false</VerifyUploadedFiles>
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</PropertyGroup>
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</Project>
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@ -1,76 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Windows.Forms;
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namespace MudDesigner
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{
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static class Program
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{
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static frmMain MudHUB;
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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[STAThread]
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static void Main()
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{
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MUDEngine.Engine.ValidateDataPaths();
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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bool bExit = false;
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foreach (string arg in Environment.GetCommandLineArgs())
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{
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if (arg.ToLower().StartsWith("run="))
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{
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string app = arg.Substring("Run=".Length);
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if (!app.EndsWith(".exe"))
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app += ".exe";
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ExecuteApp(app);
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bExit = true;
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}
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}
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if (!bExit)
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{
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MudHUB = new frmMain();
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Application.Run(MudHUB);
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}
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}
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internal static void ExecuteApp(string appName)
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{
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System.Diagnostics.Process process = new System.Diagnostics.Process();
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System.Diagnostics.ProcessStartInfo info = new System.Diagnostics.ProcessStartInfo();
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info.FileName = System.IO.Path.Combine(MUDEngine.Engine.GetDataPath(MUDEngine.Engine.SaveDataTypes.Root), appName);
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info.WindowStyle = System.Diagnostics.ProcessWindowStyle.Normal;
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info.WorkingDirectory = Application.StartupPath;
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process.StartInfo = info;
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try
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{
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process.Start();
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if (MudHUB != null)
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MudHUB.Hide();
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process.WaitForExit();
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}
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catch (Exception ex)
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{
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MessageBox.Show("ERROR:\n" + ex.Message + "\nPlease change MUDEngine.Engine._InstallLocation to the Examples directory found inside of your downloaded source code folder.", "Editor HUB", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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finally
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{
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process = null;
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//It will be null if the HUB was launched from another editor using it's arguments
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//to launch another editor.
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if (MudHUB != null)
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MudHUB.Show();
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}
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}
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}
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}
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@ -1,36 +0,0 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Mud Designer")]
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[assembly: AssemblyDescription("Development tool set for creating MUD games")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Managed Designs")]
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[assembly: AssemblyProduct("Mud Designer")]
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[assembly: AssemblyCopyright("Copyright © 2009")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("ba9ffbe1-8566-469a-87ea-fbdbfb17378a")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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71
MudDesigner/Properties/Resources.Designer.cs
generated
71
MudDesigner/Properties/Resources.Designer.cs
generated
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:2.0.50727.4200
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace MudDesigner.Properties
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{
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
|
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources
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{
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources()
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{
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager
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{
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get
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{
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if ((resourceMan == null))
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{
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MudDesigner.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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||||
}
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||||
}
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/// <summary>
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||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture
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||||
{
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||||
get
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||||
{
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return resourceCulture;
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||||
}
|
||||
set
|
||||
{
|
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resourceCulture = value;
|
||||
}
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||||
}
|
||||
}
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}
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@ -1,117 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
26
MudDesigner/Properties/Settings.Designer.cs
generated
26
MudDesigner/Properties/Settings.Designer.cs
generated
|
@ -1,26 +0,0 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.50727.4200
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace MudDesigner.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +0,0 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles />
|
||||
<Settings />
|
||||
</SettingsFile>
|
386
MudDesigner/frmMain.Designer.cs
generated
386
MudDesigner/frmMain.Designer.cs
generated
|
@ -1,386 +0,0 @@
|
|||
namespace MudDesigner
|
||||
{
|
||||
partial class frmMain
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
|
||||
this.btnLogo = new System.Windows.Forms.Button();
|
||||
this.tabEditors = new System.Windows.Forms.TabControl();
|
||||
this.tabPage1 = new System.Windows.Forms.TabPage();
|
||||
this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
|
||||
this.btnProjectManager = new System.Windows.Forms.Button();
|
||||
this.btnCurrencyEditor = new System.Windows.Forms.Button();
|
||||
this.btnRealmExplorer = new System.Windows.Forms.Button();
|
||||
this.btnZoneBuilder = new System.Windows.Forms.Button();
|
||||
this.tabFunctions = new System.Windows.Forms.TabPage();
|
||||
this.groupBox9 = new System.Windows.Forms.GroupBox();
|
||||
this.groupBox14 = new System.Windows.Forms.GroupBox();
|
||||
this.groupBox12 = new System.Windows.Forms.GroupBox();
|
||||
this.comReturnTypes = new System.Windows.Forms.ComboBox();
|
||||
this.groupBox13 = new System.Windows.Forms.GroupBox();
|
||||
this.txtFunctionName = new System.Windows.Forms.TextBox();
|
||||
this.groupBox11 = new System.Windows.Forms.GroupBox();
|
||||
this.comFunctions = new System.Windows.Forms.ComboBox();
|
||||
this.groupBox8 = new System.Windows.Forms.GroupBox();
|
||||
this.txtScript = new System.Windows.Forms.RichTextBox();
|
||||
this.tabVariables = new System.Windows.Forms.TabPage();
|
||||
this.btnRoomDesigner = new System.Windows.Forms.Button();
|
||||
this.splitContainer1.Panel1.SuspendLayout();
|
||||
this.splitContainer1.Panel2.SuspendLayout();
|
||||
this.splitContainer1.SuspendLayout();
|
||||
this.tabEditors.SuspendLayout();
|
||||
this.tabPage1.SuspendLayout();
|
||||
this.flowLayoutPanel1.SuspendLayout();
|
||||
this.tabFunctions.SuspendLayout();
|
||||
this.groupBox9.SuspendLayout();
|
||||
this.groupBox12.SuspendLayout();
|
||||
this.groupBox13.SuspendLayout();
|
||||
this.groupBox11.SuspendLayout();
|
||||
this.groupBox8.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// splitContainer1
|
||||
//
|
||||
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.splitContainer1.FixedPanel = System.Windows.Forms.FixedPanel.Panel1;
|
||||
this.splitContainer1.Location = new System.Drawing.Point(0, 0);
|
||||
this.splitContainer1.Name = "splitContainer1";
|
||||
this.splitContainer1.Orientation = System.Windows.Forms.Orientation.Horizontal;
|
||||
//
|
||||
// splitContainer1.Panel1
|
||||
//
|
||||
this.splitContainer1.Panel1.Controls.Add(this.btnLogo);
|
||||
//
|
||||
// splitContainer1.Panel2
|
||||
//
|
||||
this.splitContainer1.Panel2.Controls.Add(this.tabEditors);
|
||||
this.splitContainer1.Size = new System.Drawing.Size(639, 383);
|
||||
this.splitContainer1.SplitterDistance = 154;
|
||||
this.splitContainer1.TabIndex = 0;
|
||||
//
|
||||
// btnLogo
|
||||
//
|
||||
this.btnLogo.BackColor = System.Drawing.Color.Black;
|
||||
this.btnLogo.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.btnLogo.FlatAppearance.BorderColor = System.Drawing.Color.Gray;
|
||||
this.btnLogo.FlatAppearance.BorderSize = 5;
|
||||
this.btnLogo.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Black;
|
||||
this.btnLogo.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Black;
|
||||
this.btnLogo.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnLogo.Font = new System.Drawing.Font("Kootenay", 20.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnLogo.ForeColor = System.Drawing.Color.Gray;
|
||||
this.btnLogo.Location = new System.Drawing.Point(0, 0);
|
||||
this.btnLogo.Name = "btnLogo";
|
||||
this.btnLogo.Size = new System.Drawing.Size(639, 154);
|
||||
this.btnLogo.TabIndex = 0;
|
||||
this.btnLogo.Text = "MUD Designer HUB \r\nBeta 1.0\r\n";
|
||||
this.btnLogo.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// tabEditors
|
||||
//
|
||||
this.tabEditors.Controls.Add(this.tabPage1);
|
||||
this.tabEditors.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tabEditors.Location = new System.Drawing.Point(0, 0);
|
||||
this.tabEditors.Name = "tabEditors";
|
||||
this.tabEditors.SelectedIndex = 0;
|
||||
this.tabEditors.Size = new System.Drawing.Size(639, 225);
|
||||
this.tabEditors.TabIndex = 0;
|
||||
//
|
||||
// tabPage1
|
||||
//
|
||||
this.tabPage1.Controls.Add(this.flowLayoutPanel1);
|
||||
this.tabPage1.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabPage1.Name = "tabPage1";
|
||||
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage1.Size = new System.Drawing.Size(631, 199);
|
||||
this.tabPage1.TabIndex = 0;
|
||||
this.tabPage1.Text = "Available Editors";
|
||||
this.tabPage1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// flowLayoutPanel1
|
||||
//
|
||||
this.flowLayoutPanel1.Controls.Add(this.btnProjectManager);
|
||||
this.flowLayoutPanel1.Controls.Add(this.btnCurrencyEditor);
|
||||
this.flowLayoutPanel1.Controls.Add(this.btnRealmExplorer);
|
||||
this.flowLayoutPanel1.Controls.Add(this.btnZoneBuilder);
|
||||
this.flowLayoutPanel1.Controls.Add(this.btnRoomDesigner);
|
||||
this.flowLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.flowLayoutPanel1.Location = new System.Drawing.Point(3, 3);
|
||||
this.flowLayoutPanel1.Name = "flowLayoutPanel1";
|
||||
this.flowLayoutPanel1.Size = new System.Drawing.Size(625, 193);
|
||||
this.flowLayoutPanel1.TabIndex = 1;
|
||||
//
|
||||
// btnProjectManager
|
||||
//
|
||||
this.btnProjectManager.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnProjectManager.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnProjectManager.Location = new System.Drawing.Point(3, 3);
|
||||
this.btnProjectManager.Name = "btnProjectManager";
|
||||
this.btnProjectManager.Size = new System.Drawing.Size(147, 55);
|
||||
this.btnProjectManager.TabIndex = 0;
|
||||
this.btnProjectManager.Text = "Project Manager";
|
||||
this.btnProjectManager.UseVisualStyleBackColor = true;
|
||||
this.btnProjectManager.Click += new System.EventHandler(this.btnProjectManager_Click);
|
||||
//
|
||||
// btnCurrencyEditor
|
||||
//
|
||||
this.btnCurrencyEditor.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnCurrencyEditor.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnCurrencyEditor.Location = new System.Drawing.Point(156, 3);
|
||||
this.btnCurrencyEditor.Name = "btnCurrencyEditor";
|
||||
this.btnCurrencyEditor.Size = new System.Drawing.Size(147, 55);
|
||||
this.btnCurrencyEditor.TabIndex = 1;
|
||||
this.btnCurrencyEditor.Text = "Currency Editor";
|
||||
this.btnCurrencyEditor.UseVisualStyleBackColor = true;
|
||||
this.btnCurrencyEditor.Click += new System.EventHandler(this.btnCurrencyEditor_Click);
|
||||
//
|
||||
// btnRealmExplorer
|
||||
//
|
||||
this.btnRealmExplorer.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnRealmExplorer.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnRealmExplorer.Location = new System.Drawing.Point(309, 3);
|
||||
this.btnRealmExplorer.Name = "btnRealmExplorer";
|
||||
this.btnRealmExplorer.Size = new System.Drawing.Size(147, 55);
|
||||
this.btnRealmExplorer.TabIndex = 3;
|
||||
this.btnRealmExplorer.Text = "Realm Explorer";
|
||||
this.btnRealmExplorer.UseVisualStyleBackColor = true;
|
||||
this.btnRealmExplorer.Click += new System.EventHandler(this.btnRealmExplorer_Click);
|
||||
//
|
||||
// btnZoneBuilder
|
||||
//
|
||||
this.btnZoneBuilder.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnZoneBuilder.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnZoneBuilder.Location = new System.Drawing.Point(462, 3);
|
||||
this.btnZoneBuilder.Name = "btnZoneBuilder";
|
||||
this.btnZoneBuilder.Size = new System.Drawing.Size(147, 55);
|
||||
this.btnZoneBuilder.TabIndex = 4;
|
||||
this.btnZoneBuilder.Text = "Zone Builder";
|
||||
this.btnZoneBuilder.UseVisualStyleBackColor = true;
|
||||
this.btnZoneBuilder.Click += new System.EventHandler(this.btnZoneBuilder_Click);
|
||||
//
|
||||
// tabFunctions
|
||||
//
|
||||
this.tabFunctions.Controls.Add(this.groupBox9);
|
||||
this.tabFunctions.Controls.Add(this.groupBox8);
|
||||
this.tabFunctions.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabFunctions.Name = "tabFunctions";
|
||||
this.tabFunctions.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabFunctions.Size = new System.Drawing.Size(526, 247);
|
||||
this.tabFunctions.TabIndex = 0;
|
||||
this.tabFunctions.Text = "Functions";
|
||||
this.tabFunctions.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// groupBox9
|
||||
//
|
||||
this.groupBox9.Controls.Add(this.groupBox14);
|
||||
this.groupBox9.Controls.Add(this.groupBox12);
|
||||
this.groupBox9.Controls.Add(this.groupBox13);
|
||||
this.groupBox9.Controls.Add(this.groupBox11);
|
||||
this.groupBox9.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.groupBox9.Location = new System.Drawing.Point(365, 3);
|
||||
this.groupBox9.Name = "groupBox9";
|
||||
this.groupBox9.Size = new System.Drawing.Size(158, 241);
|
||||
this.groupBox9.TabIndex = 3;
|
||||
this.groupBox9.TabStop = false;
|
||||
this.groupBox9.Text = "Script Setup";
|
||||
//
|
||||
// groupBox14
|
||||
//
|
||||
this.groupBox14.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.groupBox14.Location = new System.Drawing.Point(3, 139);
|
||||
this.groupBox14.Name = "groupBox14";
|
||||
this.groupBox14.Size = new System.Drawing.Size(152, 96);
|
||||
this.groupBox14.TabIndex = 8;
|
||||
this.groupBox14.TabStop = false;
|
||||
//
|
||||
// groupBox12
|
||||
//
|
||||
this.groupBox12.Controls.Add(this.comReturnTypes);
|
||||
this.groupBox12.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.groupBox12.Location = new System.Drawing.Point(3, 98);
|
||||
this.groupBox12.Name = "groupBox12";
|
||||
this.groupBox12.Size = new System.Drawing.Size(152, 41);
|
||||
this.groupBox12.TabIndex = 7;
|
||||
this.groupBox12.TabStop = false;
|
||||
this.groupBox12.Text = "Returnable Types";
|
||||
//
|
||||
// comReturnTypes
|
||||
//
|
||||
this.comReturnTypes.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.comReturnTypes.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.comReturnTypes.FormattingEnabled = true;
|
||||
this.comReturnTypes.Items.AddRange(new object[] {
|
||||
"bool",
|
||||
"int",
|
||||
"string"});
|
||||
this.comReturnTypes.Location = new System.Drawing.Point(3, 16);
|
||||
this.comReturnTypes.Name = "comReturnTypes";
|
||||
this.comReturnTypes.Size = new System.Drawing.Size(146, 21);
|
||||
this.comReturnTypes.Sorted = true;
|
||||
this.comReturnTypes.TabIndex = 0;
|
||||
//
|
||||
// groupBox13
|
||||
//
|
||||
this.groupBox13.Controls.Add(this.txtFunctionName);
|
||||
this.groupBox13.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.groupBox13.Location = new System.Drawing.Point(3, 57);
|
||||
this.groupBox13.Name = "groupBox13";
|
||||
this.groupBox13.Size = new System.Drawing.Size(152, 41);
|
||||
this.groupBox13.TabIndex = 6;
|
||||
this.groupBox13.TabStop = false;
|
||||
this.groupBox13.Text = "Function Name";
|
||||
//
|
||||
// txtFunctionName
|
||||
//
|
||||
this.txtFunctionName.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.txtFunctionName.Location = new System.Drawing.Point(3, 16);
|
||||
this.txtFunctionName.Name = "txtFunctionName";
|
||||
this.txtFunctionName.Size = new System.Drawing.Size(146, 20);
|
||||
this.txtFunctionName.TabIndex = 0;
|
||||
//
|
||||
// groupBox11
|
||||
//
|
||||
this.groupBox11.Controls.Add(this.comFunctions);
|
||||
this.groupBox11.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.groupBox11.Location = new System.Drawing.Point(3, 16);
|
||||
this.groupBox11.Name = "groupBox11";
|
||||
this.groupBox11.Size = new System.Drawing.Size(152, 41);
|
||||
this.groupBox11.TabIndex = 0;
|
||||
this.groupBox11.TabStop = false;
|
||||
this.groupBox11.Text = "Existing Functions";
|
||||
//
|
||||
// comFunctions
|
||||
//
|
||||
this.comFunctions.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.comFunctions.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comFunctions.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.comFunctions.FormattingEnabled = true;
|
||||
this.comFunctions.Location = new System.Drawing.Point(3, 16);
|
||||
this.comFunctions.Name = "comFunctions";
|
||||
this.comFunctions.Size = new System.Drawing.Size(146, 21);
|
||||
this.comFunctions.Sorted = true;
|
||||
this.comFunctions.TabIndex = 0;
|
||||
//
|
||||
// groupBox8
|
||||
//
|
||||
this.groupBox8.Controls.Add(this.txtScript);
|
||||
this.groupBox8.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.groupBox8.Location = new System.Drawing.Point(3, 3);
|
||||
this.groupBox8.Name = "groupBox8";
|
||||
this.groupBox8.Size = new System.Drawing.Size(359, 241);
|
||||
this.groupBox8.TabIndex = 2;
|
||||
this.groupBox8.TabStop = false;
|
||||
this.groupBox8.Text = "Room Script";
|
||||
//
|
||||
// txtScript
|
||||
//
|
||||
this.txtScript.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.txtScript.Location = new System.Drawing.Point(3, 16);
|
||||
this.txtScript.Name = "txtScript";
|
||||
this.txtScript.Size = new System.Drawing.Size(353, 222);
|
||||
this.txtScript.TabIndex = 0;
|
||||
this.txtScript.Text = "";
|
||||
//
|
||||
// tabVariables
|
||||
//
|
||||
this.tabVariables.Location = new System.Drawing.Point(4, 22);
|
||||
this.tabVariables.Name = "tabVariables";
|
||||
this.tabVariables.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabVariables.Size = new System.Drawing.Size(526, 247);
|
||||
this.tabVariables.TabIndex = 1;
|
||||
this.tabVariables.Text = "Variables";
|
||||
this.tabVariables.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// btnRoomDesigner
|
||||
//
|
||||
this.btnRoomDesigner.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.btnRoomDesigner.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.btnRoomDesigner.Location = new System.Drawing.Point(3, 64);
|
||||
this.btnRoomDesigner.Name = "btnRoomDesigner";
|
||||
this.btnRoomDesigner.Size = new System.Drawing.Size(147, 55);
|
||||
this.btnRoomDesigner.TabIndex = 5;
|
||||
this.btnRoomDesigner.Text = "Room Designer";
|
||||
this.btnRoomDesigner.UseVisualStyleBackColor = true;
|
||||
this.btnRoomDesigner.Click += new System.EventHandler(this.btnRoomDesigner_Click_1);
|
||||
//
|
||||
// frmMain
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(639, 383);
|
||||
this.Controls.Add(this.splitContainer1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "frmMain";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Mud Designer Beta";
|
||||
this.splitContainer1.Panel1.ResumeLayout(false);
|
||||
this.splitContainer1.Panel2.ResumeLayout(false);
|
||||
this.splitContainer1.ResumeLayout(false);
|
||||
this.tabEditors.ResumeLayout(false);
|
||||
this.tabPage1.ResumeLayout(false);
|
||||
this.flowLayoutPanel1.ResumeLayout(false);
|
||||
this.tabFunctions.ResumeLayout(false);
|
||||
this.groupBox9.ResumeLayout(false);
|
||||
this.groupBox12.ResumeLayout(false);
|
||||
this.groupBox13.ResumeLayout(false);
|
||||
this.groupBox13.PerformLayout();
|
||||
this.groupBox11.ResumeLayout(false);
|
||||
this.groupBox8.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.SplitContainer splitContainer1;
|
||||
private System.Windows.Forms.Button btnLogo;
|
||||
private System.Windows.Forms.TabControl tabEditors;
|
||||
private System.Windows.Forms.TabPage tabPage1;
|
||||
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
|
||||
private System.Windows.Forms.Button btnProjectManager;
|
||||
private System.Windows.Forms.Button btnCurrencyEditor;
|
||||
private System.Windows.Forms.TabPage tabFunctions;
|
||||
private System.Windows.Forms.GroupBox groupBox9;
|
||||
private System.Windows.Forms.GroupBox groupBox14;
|
||||
private System.Windows.Forms.GroupBox groupBox12;
|
||||
private System.Windows.Forms.ComboBox comReturnTypes;
|
||||
private System.Windows.Forms.GroupBox groupBox13;
|
||||
private System.Windows.Forms.TextBox txtFunctionName;
|
||||
private System.Windows.Forms.GroupBox groupBox11;
|
||||
private System.Windows.Forms.ComboBox comFunctions;
|
||||
private System.Windows.Forms.GroupBox groupBox8;
|
||||
private System.Windows.Forms.RichTextBox txtScript;
|
||||
private System.Windows.Forms.TabPage tabVariables;
|
||||
private System.Windows.Forms.Button btnRealmExplorer;
|
||||
private System.Windows.Forms.Button btnZoneBuilder;
|
||||
private System.Windows.Forms.Button btnRoomDesigner;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,58 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace MudDesigner
|
||||
{
|
||||
public partial class frmMain : Form
|
||||
{
|
||||
public const int VersionMajor = 1;
|
||||
public const int VersionMinor = 0;
|
||||
public const int VersionRevision = 0;
|
||||
public string version = VersionMajor.ToString() + "." + VersionMinor.ToString() + "." + VersionRevision.ToString();
|
||||
|
||||
public frmMain()
|
||||
{
|
||||
InitializeComponent();
|
||||
this.Text = "Mud Designer Beta " + version;
|
||||
|
||||
MessageBox.Show("Please note that the Zone Builder and Room Designers will be removed from this editor as a point of access here pretty soon.\n"
|
||||
+ "If you need to access one of these editors you will need to use the Realm Explorer.", "Mud Designer");
|
||||
}
|
||||
|
||||
private void btnProjectManager_Click(object sender, EventArgs e)
|
||||
{
|
||||
Program.ExecuteApp("Project Manager.exe");
|
||||
}
|
||||
|
||||
private void btnCurrencyEditor_Click(object sender, EventArgs e)
|
||||
{
|
||||
Program.ExecuteApp("Currency Editor.exe");
|
||||
}
|
||||
|
||||
private void btnRoomDesigner_Click(object sender, EventArgs e)
|
||||
{
|
||||
Program.ExecuteApp("Room Designer.exe");
|
||||
}
|
||||
|
||||
private void btnRealmExplorer_Click(object sender, EventArgs e)
|
||||
{
|
||||
Program.ExecuteApp("Realm Explorer.exe");
|
||||
}
|
||||
|
||||
private void btnZoneBuilder_Click(object sender, EventArgs e)
|
||||
{
|
||||
Program.ExecuteApp("Zone Builder.exe");
|
||||
}
|
||||
|
||||
private void btnRoomDesigner_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
Program.ExecuteApp("Room Designer.exe");
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,123 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="splitContainer1.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
</root>
|
Loading…
Add table
Add a link
Reference in a new issue