MudEngine:
- Set the Game.PlayerCollection property to Protected. You can no longer modify this list unless the class inherits from Game. Only 1 script is allowed to inherit from Game. - Created Game.GetPlayerCollection() method for retrieving a read-only reference to the playerCollection so scripts can access player data it might needs. - Updated various classes and scripts due to no longer being able to access the PlayerCollection property.
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@ -29,4 +29,18 @@ temp
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Realms
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Mud Designer Example Game.ini
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World
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</Value></Property><Property><Name>svn:ignore</Name><Value>Log.txt
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MudEngine.dll
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MudEngine.pdb
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MudGame.exe
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MudGame.pdb
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MudGame.vshost.exe
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MudGame.vshost.exe.manifest
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Player
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temp
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Realms
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Mud Designer Example Game.ini
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World
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Planet Earth MUD.ini
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Saved
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</Value></Property></Properties></ItemProperties>
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