- Set the Game.PlayerCollection property to Protected. You can no longer modify this list unless the class inherits from Game. Only 1 script is allowed to inherit from Game. - Created Game.GetPlayerCollection() method for retrieving a read-only reference to the playerCollection so scripts can access player data it might needs. - Updated various classes and scripts due to no longer being able to access the PlayerCollection property.
46 lines
No EOL
1 KiB
XML
46 lines
No EOL
1 KiB
XML
<?xml version="1.0" encoding="utf-8"?><ItemProperties xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><Properties><Property><Name>svn:ignore</Name><Value>Log.txt
|
|
MudEngine.dll
|
|
MudEngine.pdb
|
|
MudGame.exe
|
|
MudGame.pdb
|
|
MudGame.vshost.exe
|
|
MudGame.vshost.exe.manifest
|
|
Player
|
|
temp
|
|
</Value></Property><Property><Name>svn:ignore</Name><Value>Log.txt
|
|
MudEngine.dll
|
|
MudEngine.pdb
|
|
MudGame.exe
|
|
MudGame.pdb
|
|
MudGame.vshost.exe
|
|
MudGame.vshost.exe.manifest
|
|
Player
|
|
temp
|
|
Realms
|
|
</Value></Property><Property><Name>svn:ignore</Name><Value>Log.txt
|
|
MudEngine.dll
|
|
MudEngine.pdb
|
|
MudGame.exe
|
|
MudGame.pdb
|
|
MudGame.vshost.exe
|
|
MudGame.vshost.exe.manifest
|
|
Player
|
|
temp
|
|
Realms
|
|
Mud Designer Example Game.ini
|
|
World
|
|
</Value></Property><Property><Name>svn:ignore</Name><Value>Log.txt
|
|
MudEngine.dll
|
|
MudEngine.pdb
|
|
MudGame.exe
|
|
MudGame.pdb
|
|
MudGame.vshost.exe
|
|
MudGame.vshost.exe.manifest
|
|
Player
|
|
temp
|
|
Realms
|
|
Mud Designer Example Game.ini
|
|
World
|
|
Planet Earth MUD.ini
|
|
Saved
|
|
</Value></Property></Properties></ItemProperties> |