Project restructure completed. All editors now contained within a single Project.
Note that some things are still broken from the migration, but will be addressed.
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//MudEngine
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using MudDesigner.MudEngine.Attributes;
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using MudDesigner.MudEngine.FileSystem;
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using MudDesigner.MudEngine.Objects;
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using MudDesigner.MudEngine.Objects.Environment;
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namespace MudDesigner.MudEngine.Objects.Environment
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{
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[Unusable(true)]
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public struct StartingLocation
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{
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public Room Room;
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public Zone Zone;
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public Realm Realm;
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}
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}
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