MudEngine:

- Converted all Types from C# types to .NET Types (such as bool changed to Boolean, and int changed to Int32).
 - Zone no longer gets saved from within GameWorld.Save, but rather in Realm.Save()
 - Room no longer gets saved from within GameWorld.Save(), but rather in Zone.Save();
 - Added new SaveWorld command that admins only can execute to force save the world. It's not fully implemented at this time.

MudGame:
 - began work on command execution from within the server while it's running.
This commit is contained in:
Scionwest_cp 2010-08-14 00:20:43 -07:00
parent 9585cede63
commit a52ccf8da9
36 changed files with 365 additions and 297 deletions

View file

@ -10,7 +10,7 @@ namespace MudEngine.FileSystem
{
internal class XmlSerialization
{
internal static void Save(string Filename, object o)
internal static void Save(String Filename, object o)
{
Stream stream = File.Create(Filename);
@ -25,7 +25,7 @@ namespace MudEngine.FileSystem
/// </summary>
/// <param name="Filename">The Xml document to deserialize.</param>
/// <returns></returns>
internal static object Load(string Filename, object o)
internal static object Load(String Filename, object o)
{
Stream stream = File.OpenRead(Filename);