MudEngine:
- Converted all Types from C# types to .NET Types (such as bool changed to Boolean, and int changed to Int32). - Zone no longer gets saved from within GameWorld.Save, but rather in Realm.Save() - Room no longer gets saved from within GameWorld.Save(), but rather in Zone.Save(); - Added new SaveWorld command that admins only can execute to force save the world. It's not fully implemented at this time. MudGame: - began work on command execution from within the server while it's running.
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36 changed files with 365 additions and 297 deletions
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@ -10,7 +10,7 @@ namespace MudEngine.FileSystem
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{
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internal class XmlSerialization
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{
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internal static void Save(string Filename, object o)
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internal static void Save(String Filename, object o)
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{
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Stream stream = File.Create(Filename);
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@ -25,7 +25,7 @@ namespace MudEngine.FileSystem
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/// </summary>
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/// <param name="Filename">The Xml document to deserialize.</param>
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/// <returns></returns>
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internal static object Load(string Filename, object o)
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internal static object Load(String Filename, object o)
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{
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Stream stream = File.OpenRead(Filename);
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