MudEngine:

- Converted all Types from C# types to .NET Types (such as bool changed to Boolean, and int changed to Int32).
 - Zone no longer gets saved from within GameWorld.Save, but rather in Realm.Save()
 - Room no longer gets saved from within GameWorld.Save(), but rather in Zone.Save();
 - Added new SaveWorld command that admins only can execute to force save the world. It's not fully implemented at this time.

MudGame:
 - began work on command execution from within the server while it's running.
This commit is contained in:
Scionwest_cp 2010-08-14 00:20:43 -07:00
parent 9585cede63
commit a52ccf8da9
36 changed files with 365 additions and 297 deletions

View file

@ -33,7 +33,7 @@ namespace MudEngine.FileSystem
/// <param name="filename"></param>
/// <param name="name"></param>
/// <param name="value"></param>
public static void WriteLine(string filename, string value, string name)
public static void WriteLine(String filename, String value, String name)
{
if (!File.Exists(filename))
{
@ -52,9 +52,9 @@ namespace MudEngine.FileSystem
}
}
public static string GetData(string filename, string name)
public static String GetData(String filename, String name)
{
foreach (string line in File.ReadAllLines(filename))
foreach (String line in File.ReadAllLines(filename))
{
//Ignore comments
if (line.StartsWith(";"))
@ -72,11 +72,11 @@ namespace MudEngine.FileSystem
/// </summary>
/// <param name="DataType"></param>
/// <returns></returns>
public static string GetDataPath(SaveDataTypes DataType)
public static String GetDataPath(SaveDataTypes DataType)
{
string assemblyPath = System.Reflection.Assembly.GetExecutingAssembly().ManifestModule.FullyQualifiedName;
string assemblyName = System.IO.Path.GetFileName(assemblyPath);
string installBase = assemblyPath.Substring(0, assemblyPath.Length - assemblyName.Length);
String assemblyPath = System.Reflection.Assembly.GetExecutingAssembly().ManifestModule.FullyQualifiedName;
String assemblyName = System.IO.Path.GetFileName(assemblyPath);
String installBase = assemblyPath.Substring(0, assemblyPath.Length - assemblyName.Length);
if (DataType == SaveDataTypes.Root)
return installBase;
@ -84,20 +84,20 @@ namespace MudEngine.FileSystem
return System.IO.Path.Combine(installBase, DataType.ToString());
}
public static string GetDataPath(string Realm, string Zone)
public static String GetDataPath(String Realm, String Zone)
{
string assemblyPath = System.Reflection.Assembly.GetExecutingAssembly().ManifestModule.FullyQualifiedName;
string assemblyName = System.IO.Path.GetFileName(assemblyPath);
string installBase = assemblyPath.Substring(0, assemblyPath.Length - assemblyName.Length);
string realmsPath = System.IO.Path.Combine(installBase, "Realms");
string requestRealm = Path.Combine(installBase, Realm);
string requestedRealmZones = Path.Combine(installBase, "Zones");
string requestedZone = Path.Combine(installBase, Zone);
String assemblyPath = System.Reflection.Assembly.GetExecutingAssembly().ManifestModule.FullyQualifiedName;
String assemblyName = System.IO.Path.GetFileName(assemblyPath);
String installBase = assemblyPath.Substring(0, assemblyPath.Length - assemblyName.Length);
String realmsPath = System.IO.Path.Combine(installBase, "Realms");
String requestRealm = Path.Combine(installBase, Realm);
String requestedRealmZones = Path.Combine(installBase, "Zones");
String requestedZone = Path.Combine(installBase, Zone);
return requestedZone;
}
public static string GetDataPath(string Realm, string Zone, string Room)
public static String GetDataPath(String Realm, String Zone, String Room)
{
return System.IO.Path.Combine(GetDataPath(Realm, Zone), Room);
}