Began initial work on the game world. World, Realm, Zone, Room and Doorway classes created but not implemented.

This commit is contained in:
Scionwest_cp 2012-03-04 11:48:11 -08:00
parent b708a63273
commit a3eb1b5fad
18 changed files with 313 additions and 36 deletions

View file

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MudEngine.Core.Interfaces;
using MudEngine.GameScripts;
using MudEngine.Game.Characters;
namespace MudEngine.Game.Environment
{
public class Zone : BaseScript, IGameComponent, ISavable, IUpdatable
{
/// <summary>
/// Gets or Sets the what stats
/// </summary>
public CharacterStats StatDrain { get; set; }
public Boolean Safe { get; set; }
public String Realm { get; private set; }
public Zone(StandardGame game, String name, String description) : base(game, name, description)
{
this._RoomCollection = new List<Room>();
}
public void Initialize()
{
throw new NotImplementedException();
}
public void Destroy()
{
throw new NotImplementedException();
}
public string Filename
{
get { throw new NotImplementedException(); }
}
public void Update()
{
throw new NotImplementedException();
}
public void CreateRoom(String name, String description)
{
}
private List<Room> _RoomCollection;
}
}