Changes project wide with this check-in.
MudCompiler: No longer works. Needs to be re-wrote to support the new Alpha 2.0 engine MudDesigenr: Removed most of the forms since we are not working on it. Only form left is Project Manager, which will be removed shortly as well. MudGame: No longer runs. All of the source code was removed due to MudEngine Alpha 2.0 source changing drastically. MudEngine: Alpha 2.0 source code finally checked-in. It contains the full re-build of the engine. A lot of new abstract classes have been added.
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48 changed files with 2254 additions and 2021 deletions
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MudEngine/Core/ICompiler.cs
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MudEngine/Core/ICompiler.cs
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using System;
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using System.CodeDom.Compiler;
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using System.Collections.Generic;
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namespace MudEngine.Core
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{
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/// <summary>
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/// Used to implement a wrapper for an existing compiler.
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/// </summary>
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public interface ICompiler
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{
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CompilerResults Results { get; set; }
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/// <summary>
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/// The file extension used for the script files.
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/// </summary>
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String ScriptExtension { get; set; }
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/// <summary>
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/// Provides a collection of Assemblies that the compiler will add to its reference list.
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/// </summary>
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List<String> AssemblyReferences { get; set; }
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/// <summary>
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/// Provides compiling options to various compilers, if they support this feature.
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/// </summary>
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Dictionary<String, String> CompilerOptions { get; set; }
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/// <summary>
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/// Compiles the source files found within the scriptRepository directory matching the ICompiler.ScriptExtension
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/// The Compiler defaults to the C# 4.0 compiler if none other is supplied via the ICompiler.CompilerOptions argument.
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/// </summary>
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/// <param name="param">Compiler Parameters that can be supplied to customize the compilation of the source.</param>
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/// <returns>Returns true if the compilation was completed without error.</returns>
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Boolean Compile(CompilerParameters param, String scriptRepository);
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Boolean Compile(CompilerParameters param, System.IO.FileInfo scriptFile);
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Boolean Compile(CompilerParameters param, String[] scriptSource);
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}
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}
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