Created 2 new projects that are basically rewrites of the other two, many many many things are missing. but I want to effectively be able to switch states and commands without having to create dependencies.
Currently you can connect and Reach the "ConnectState" from there anything you state will just be an "InvalidCommand"
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37 changed files with 960 additions and 3 deletions
19
MudEngine/WinPC.Engine/Abstract.Directors/IServerDirector.cs
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MudEngine/WinPC.Engine/Abstract.Directors/IServerDirector.cs
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using System;
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using System.Collections.Generic;
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using System.Net.Sockets;
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using System.Threading;
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namespace WinPC.Engine.Abstract.Directors
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{
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public interface IServerDirector
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{
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List<Thread> ConnectionThreads { get; }
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void AddConnection(Socket connection);
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void ReceiveDataThread(Object index);
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void DisconnectAll();
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}
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}
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