Migrated remaining source files into their new directory structures. Namespace migration to follow suit.

Moved rScript source files into the Mud Engine.Scripting files.  Planning on removing the reference to rScript.dll and keep everything within the MudEngine.
This commit is contained in:
Scionwest_cp 2011-09-27 19:15:37 -07:00
parent c432edbef9
commit a00f60d22b
19 changed files with 651 additions and 20 deletions

View file

@ -62,30 +62,33 @@
<Compile Include="Commands\CommandEditZone.cs" />
<Compile Include="Commands\CommandEditRoom.cs" />
<Compile Include="DAL\SaveDataPaths.cs" />
<Compile Include="GameManagement\CommandEngine.cs" />
<Compile Include="Commands\CommandSystem.cs" />
<Compile Include="GameManagement\GameTime.cs" />
<Compile Include="GameManagement\GameWorld.cs" />
<Compile Include="GameManagement\ICommand.cs" />
<Compile Include="DAL\FileManager.cs" />
<Compile Include="DAL\SaveDataTypes.cs" />
<Compile Include="DAL\XmlSerialization.cs" />
<Compile Include="GameManagement\Game.cs" />
<Compile Include="GameManagement\ICommand.cs" />
<Compile Include="GameManagement\Log.cs" />
<Compile Include="GameManagement\SecurityRoles.cs" />
<Compile Include="GameObjects\Bag.cs" />
<Compile Include="GameObjects\BaseObject.cs" />
<Compile Include="GameObjects\Characters\BaseCharacter.cs" />
<Compile Include="GameObjects\Characters\BaseStats.cs" />
<Compile Include="GameObjects\Characters\DialogChat.cs" />
<Compile Include="GameObjects\Environment\Door.cs" />
<Compile Include="GameObjects\Environment\Realm.cs" />
<Compile Include="GameObjects\Environment\Room.cs" />
<Compile Include="GameObjects\Environment\StartingLocation.cs" />
<Compile Include="GameObjects\Environment\TerrainType.cs" />
<Compile Include="GameObjects\Environment\TravelDirections.cs" />
<Compile Include="GameObjects\Environment\Zone.cs" />
<Compile Include="GameObjects\Items\BaseItem.cs" />
<Compile Include="GameObjects\Currency.cs" />
<Compile Include="Items\Bag.cs" />
<Compile Include="Core\BaseObject.cs" />
<Compile Include="Core\BaseCharacter.cs" />
<Compile Include="GameManagement\BaseStats.cs" />
<Compile Include="Communication\DialogChat.cs" />
<Compile Include="Scripting\CompileEngine.cs" />
<Compile Include="Scripting\ScriptFactory.cs" />
<Compile Include="Scripting\ScriptObject.cs" />
<Compile Include="World\Door.cs" />
<Compile Include="World\Realm.cs" />
<Compile Include="World\Room.cs" />
<Compile Include="World\StartingLocation.cs" />
<Compile Include="World\TerrainType.cs" />
<Compile Include="World\TravelDirections.cs" />
<Compile Include="World\Zone.cs" />
<Compile Include="Core\BaseItem.cs" />
<Compile Include="Items\Currency.cs" />
<Compile Include="Communication\Server.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scripting\MudScriptCompiler.cs" />
@ -96,10 +99,7 @@
<Name>rScripting</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Folder Include="Objects\" />
<Folder Include="World\" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.