Moved rScript source files into the Mud Engine.Scripting files. Planning on removing the reference to rScript.dll and keep everything within the MudEngine.
111 lines
No EOL
4.8 KiB
XML
111 lines
No EOL
4.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{498943A8-DF5A-4DB0-B506-0BFF44788657}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>MudEngine</RootNamespace>
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<AssemblyName>MudEngine</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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<OldToolsVersion>3.5</OldToolsVersion>
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<UpgradeBackupLocation />
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<SccProjectName>SAK</SccProjectName>
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<SccLocalPath>SAK</SccLocalPath>
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<SccAuxPath>SAK</SccAuxPath>
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<SccProvider>SAK</SccProvider>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Xml.Linq">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data.DataSetExtensions">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Core\BaseCommand.cs" />
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<Compile Include="Commands\CommandRestart.cs" />
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<Compile Include="Commands\CommandLogin.cs" />
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<Compile Include="Commands\CommandSaveWorld.cs" />
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<Compile Include="Commands\CommandEditRealm.cs" />
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<Compile Include="Commands\CommandEditZone.cs" />
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<Compile Include="Commands\CommandEditRoom.cs" />
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<Compile Include="DAL\SaveDataPaths.cs" />
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<Compile Include="Commands\CommandSystem.cs" />
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<Compile Include="GameManagement\GameTime.cs" />
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<Compile Include="GameManagement\GameWorld.cs" />
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<Compile Include="DAL\FileManager.cs" />
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<Compile Include="DAL\SaveDataTypes.cs" />
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<Compile Include="DAL\XmlSerialization.cs" />
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<Compile Include="GameManagement\Game.cs" />
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<Compile Include="GameManagement\ICommand.cs" />
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<Compile Include="GameManagement\Log.cs" />
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<Compile Include="GameManagement\SecurityRoles.cs" />
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<Compile Include="Items\Bag.cs" />
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<Compile Include="Core\BaseObject.cs" />
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<Compile Include="Core\BaseCharacter.cs" />
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<Compile Include="GameManagement\BaseStats.cs" />
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<Compile Include="Communication\DialogChat.cs" />
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<Compile Include="Scripting\CompileEngine.cs" />
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<Compile Include="Scripting\ScriptFactory.cs" />
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<Compile Include="Scripting\ScriptObject.cs" />
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<Compile Include="World\Door.cs" />
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<Compile Include="World\Realm.cs" />
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<Compile Include="World\Room.cs" />
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<Compile Include="World\StartingLocation.cs" />
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<Compile Include="World\TerrainType.cs" />
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<Compile Include="World\TravelDirections.cs" />
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<Compile Include="World\Zone.cs" />
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<Compile Include="Core\BaseItem.cs" />
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<Compile Include="Items\Currency.cs" />
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<Compile Include="Communication\Server.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Scripting\MudScriptCompiler.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\rScripting\rScripting.csproj">
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<Project>{BC1B32DA-7209-4B32-8171-A190EF21F5D6}</Project>
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<Name>rScripting</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |