* Began writing the code for player login support.
* Re-organized the StandardCharacter source code. * StandardGame now implements DataPaths in its Constructor.
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@ -21,8 +21,13 @@ namespace MudEngine.DAL
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public String Environments { get; set; }
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/// <summary>
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/// Path to the engines saved objects (Equipment etc).
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/// Gets the Path to the Characters save directory
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/// </summary>
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public String Objects { get; set; }
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public String Characters { get; set; }
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/// <summary>
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/// Gets the path to the saved players directory.
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/// </summary>
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public String Players { get; set; }
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}
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}
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