- Complete re-work of the Realm Explorer and Zone Builder.

- Realm Explorer & Zone Builder now work together correctly.
 - Program.CurrentEditor now holds the currently running editor.
 - BaseObject.ToString() added to return the Name of the object if ToString() is used.
 - GetZone() method added to Realm.cs
This commit is contained in:
Scionwest_cp 2009-12-04 23:15:33 -08:00
parent 09fa576025
commit 3cfa72ef69
9 changed files with 330 additions and 298 deletions

View file

@ -18,6 +18,7 @@ namespace MudDesigner
public static Zone Zone {get;set;}
public static Room Room { get; set; }
public static ManagedScripting.ScriptingEngine ScriptEngine { get; set; }
public static Form CurrentEditor { get; set; }
/// <summary>
/// The main entry point for the application.
@ -25,9 +26,10 @@ namespace MudDesigner
[STAThread]
static void Main()
{
Project = new ProjectInformation();
FileManager.ValidateDataPaths();
FileManager.FileType = FileManager.OutputFormats.XML;
Project = new ProjectInformation();
string filename = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Root), "Project.Xml");
if (System.IO.File.Exists(filename))