- Toolkit now saves and loads settings file
- Toolkit supports a default toolkit realm. Zone Builder now loads the default Realm each time it is opened. Allows developers to work on one Realm without having to re-select the Realm each time the Zone Builder is opened. - Toolkit settings properties are no longer static within Settings.cs. - Program.cs now contains a staticu property for Toolkit settings.
This commit is contained in:
parent
d96a175372
commit
37b2d42b4c
7 changed files with 267 additions and 58 deletions
|
@ -1,3 +1,6 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?><ItemProperties xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><Properties><Property><Name>svn:ignore</Name><Value>bin
|
<?xml version="1.0" encoding="utf-8"?><ItemProperties xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><Properties><Property><Name>svn:ignore</Name><Value>bin
|
||||||
obj
|
obj
|
||||||
|
</Value></Property><Property><Name>svn:ignore</Name><Value>bin
|
||||||
|
obj
|
||||||
|
Mud Designer.csproj.user
|
||||||
</Value></Property></Properties></ItemProperties>
|
</Value></Property></Properties></ItemProperties>
|
98
Mud Designer/Editors/RealmExplorer.designer.cs
generated
98
Mud Designer/Editors/RealmExplorer.designer.cs
generated
|
@ -34,27 +34,27 @@
|
||||||
this.button4 = new System.Windows.Forms.Button();
|
this.button4 = new System.Windows.Forms.Button();
|
||||||
this.tabControl1 = new System.Windows.Forms.TabControl();
|
this.tabControl1 = new System.Windows.Forms.TabControl();
|
||||||
this.tabRealm = new System.Windows.Forms.TabPage();
|
this.tabRealm = new System.Windows.Forms.TabPage();
|
||||||
this.tabScript = new System.Windows.Forms.TabPage();
|
|
||||||
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
|
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
|
||||||
this.groupBox3 = new System.Windows.Forms.GroupBox();
|
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||||
|
this.lstRealms = new System.Windows.Forms.ListBox();
|
||||||
this.groupBox2 = new System.Windows.Forms.GroupBox();
|
this.groupBox2 = new System.Windows.Forms.GroupBox();
|
||||||
this.btnLoadRealm = new System.Windows.Forms.Button();
|
this.btnLoadRealm = new System.Windows.Forms.Button();
|
||||||
this.btnSaveRealm = new System.Windows.Forms.Button();
|
this.btnSaveRealm = new System.Windows.Forms.Button();
|
||||||
this.btnDeleteRealm = new System.Windows.Forms.Button();
|
this.btnDeleteRealm = new System.Windows.Forms.Button();
|
||||||
this.btnNewRealm = new System.Windows.Forms.Button();
|
this.btnNewRealm = new System.Windows.Forms.Button();
|
||||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
this.groupBox3 = new System.Windows.Forms.GroupBox();
|
||||||
this.lstRealms = new System.Windows.Forms.ListBox();
|
|
||||||
this.propertyRealm = new System.Windows.Forms.PropertyGrid();
|
this.propertyRealm = new System.Windows.Forms.PropertyGrid();
|
||||||
|
this.tabScript = new System.Windows.Forms.TabPage();
|
||||||
this.txtScript = new System.Windows.Forms.RichTextBox();
|
this.txtScript = new System.Windows.Forms.RichTextBox();
|
||||||
this.tabControl1.SuspendLayout();
|
this.tabControl1.SuspendLayout();
|
||||||
this.tabRealm.SuspendLayout();
|
this.tabRealm.SuspendLayout();
|
||||||
this.tabScript.SuspendLayout();
|
|
||||||
this.splitContainer1.Panel1.SuspendLayout();
|
this.splitContainer1.Panel1.SuspendLayout();
|
||||||
this.splitContainer1.Panel2.SuspendLayout();
|
this.splitContainer1.Panel2.SuspendLayout();
|
||||||
this.splitContainer1.SuspendLayout();
|
this.splitContainer1.SuspendLayout();
|
||||||
this.groupBox3.SuspendLayout();
|
|
||||||
this.groupBox2.SuspendLayout();
|
|
||||||
this.groupBox1.SuspendLayout();
|
this.groupBox1.SuspendLayout();
|
||||||
|
this.groupBox2.SuspendLayout();
|
||||||
|
this.groupBox3.SuspendLayout();
|
||||||
|
this.tabScript.SuspendLayout();
|
||||||
this.SuspendLayout();
|
this.SuspendLayout();
|
||||||
//
|
//
|
||||||
// button1
|
// button1
|
||||||
|
@ -115,17 +115,6 @@
|
||||||
this.tabRealm.Text = "Realm Setup";
|
this.tabRealm.Text = "Realm Setup";
|
||||||
this.tabRealm.UseVisualStyleBackColor = true;
|
this.tabRealm.UseVisualStyleBackColor = true;
|
||||||
//
|
//
|
||||||
// tabScript
|
|
||||||
//
|
|
||||||
this.tabScript.Controls.Add(this.txtScript);
|
|
||||||
this.tabScript.Location = new System.Drawing.Point(4, 22);
|
|
||||||
this.tabScript.Name = "tabScript";
|
|
||||||
this.tabScript.Padding = new System.Windows.Forms.Padding(3);
|
|
||||||
this.tabScript.Size = new System.Drawing.Size(462, 438);
|
|
||||||
this.tabScript.TabIndex = 1;
|
|
||||||
this.tabScript.Text = "Realm Script";
|
|
||||||
this.tabScript.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// splitContainer1
|
// splitContainer1
|
||||||
//
|
//
|
||||||
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
|
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
|
@ -144,16 +133,26 @@
|
||||||
this.splitContainer1.SplitterDistance = 196;
|
this.splitContainer1.SplitterDistance = 196;
|
||||||
this.splitContainer1.TabIndex = 0;
|
this.splitContainer1.TabIndex = 0;
|
||||||
//
|
//
|
||||||
// groupBox3
|
// groupBox1
|
||||||
//
|
//
|
||||||
this.groupBox3.Controls.Add(this.propertyRealm);
|
this.groupBox1.Controls.Add(this.lstRealms);
|
||||||
this.groupBox3.Dock = System.Windows.Forms.DockStyle.Fill;
|
this.groupBox1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
this.groupBox3.Location = new System.Drawing.Point(0, 0);
|
this.groupBox1.Location = new System.Drawing.Point(0, 76);
|
||||||
this.groupBox3.Name = "groupBox3";
|
this.groupBox1.Name = "groupBox1";
|
||||||
this.groupBox3.Size = new System.Drawing.Size(256, 432);
|
this.groupBox1.Size = new System.Drawing.Size(196, 356);
|
||||||
this.groupBox3.TabIndex = 34;
|
this.groupBox1.TabIndex = 36;
|
||||||
this.groupBox3.TabStop = false;
|
this.groupBox1.TabStop = false;
|
||||||
this.groupBox3.Text = "Realm Properties";
|
this.groupBox1.Text = "Realms List";
|
||||||
|
//
|
||||||
|
// lstRealms
|
||||||
|
//
|
||||||
|
this.lstRealms.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
|
this.lstRealms.FormattingEnabled = true;
|
||||||
|
this.lstRealms.Location = new System.Drawing.Point(3, 16);
|
||||||
|
this.lstRealms.Name = "lstRealms";
|
||||||
|
this.lstRealms.Size = new System.Drawing.Size(190, 329);
|
||||||
|
this.lstRealms.Sorted = true;
|
||||||
|
this.lstRealms.TabIndex = 17;
|
||||||
//
|
//
|
||||||
// groupBox2
|
// groupBox2
|
||||||
//
|
//
|
||||||
|
@ -209,26 +208,16 @@
|
||||||
this.btnNewRealm.UseVisualStyleBackColor = true;
|
this.btnNewRealm.UseVisualStyleBackColor = true;
|
||||||
this.btnNewRealm.Click += new System.EventHandler(this.btnNewRealm_Click);
|
this.btnNewRealm.Click += new System.EventHandler(this.btnNewRealm_Click);
|
||||||
//
|
//
|
||||||
// groupBox1
|
// groupBox3
|
||||||
//
|
//
|
||||||
this.groupBox1.Controls.Add(this.lstRealms);
|
this.groupBox3.Controls.Add(this.propertyRealm);
|
||||||
this.groupBox1.Dock = System.Windows.Forms.DockStyle.Fill;
|
this.groupBox3.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
this.groupBox1.Location = new System.Drawing.Point(0, 76);
|
this.groupBox3.Location = new System.Drawing.Point(0, 0);
|
||||||
this.groupBox1.Name = "groupBox1";
|
this.groupBox3.Name = "groupBox3";
|
||||||
this.groupBox1.Size = new System.Drawing.Size(196, 356);
|
this.groupBox3.Size = new System.Drawing.Size(256, 432);
|
||||||
this.groupBox1.TabIndex = 36;
|
this.groupBox3.TabIndex = 34;
|
||||||
this.groupBox1.TabStop = false;
|
this.groupBox3.TabStop = false;
|
||||||
this.groupBox1.Text = "Realms List";
|
this.groupBox3.Text = "Realm Properties";
|
||||||
//
|
|
||||||
// lstRealms
|
|
||||||
//
|
|
||||||
this.lstRealms.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
||||||
this.lstRealms.FormattingEnabled = true;
|
|
||||||
this.lstRealms.Location = new System.Drawing.Point(3, 16);
|
|
||||||
this.lstRealms.Name = "lstRealms";
|
|
||||||
this.lstRealms.Size = new System.Drawing.Size(190, 329);
|
|
||||||
this.lstRealms.Sorted = true;
|
|
||||||
this.lstRealms.TabIndex = 17;
|
|
||||||
//
|
//
|
||||||
// propertyRealm
|
// propertyRealm
|
||||||
//
|
//
|
||||||
|
@ -239,6 +228,17 @@
|
||||||
this.propertyRealm.TabIndex = 18;
|
this.propertyRealm.TabIndex = 18;
|
||||||
this.propertyRealm.ToolbarVisible = false;
|
this.propertyRealm.ToolbarVisible = false;
|
||||||
//
|
//
|
||||||
|
// tabScript
|
||||||
|
//
|
||||||
|
this.tabScript.Controls.Add(this.txtScript);
|
||||||
|
this.tabScript.Location = new System.Drawing.Point(4, 22);
|
||||||
|
this.tabScript.Name = "tabScript";
|
||||||
|
this.tabScript.Padding = new System.Windows.Forms.Padding(3);
|
||||||
|
this.tabScript.Size = new System.Drawing.Size(462, 438);
|
||||||
|
this.tabScript.TabIndex = 1;
|
||||||
|
this.tabScript.Text = "Realm Script";
|
||||||
|
this.tabScript.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
// txtScript
|
// txtScript
|
||||||
//
|
//
|
||||||
this.txtScript.Dock = System.Windows.Forms.DockStyle.Fill;
|
this.txtScript.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
|
@ -263,13 +263,13 @@
|
||||||
this.Text = "Realm Explorer";
|
this.Text = "Realm Explorer";
|
||||||
this.tabControl1.ResumeLayout(false);
|
this.tabControl1.ResumeLayout(false);
|
||||||
this.tabRealm.ResumeLayout(false);
|
this.tabRealm.ResumeLayout(false);
|
||||||
this.tabScript.ResumeLayout(false);
|
|
||||||
this.splitContainer1.Panel1.ResumeLayout(false);
|
this.splitContainer1.Panel1.ResumeLayout(false);
|
||||||
this.splitContainer1.Panel2.ResumeLayout(false);
|
this.splitContainer1.Panel2.ResumeLayout(false);
|
||||||
this.splitContainer1.ResumeLayout(false);
|
this.splitContainer1.ResumeLayout(false);
|
||||||
this.groupBox3.ResumeLayout(false);
|
|
||||||
this.groupBox2.ResumeLayout(false);
|
|
||||||
this.groupBox1.ResumeLayout(false);
|
this.groupBox1.ResumeLayout(false);
|
||||||
|
this.groupBox2.ResumeLayout(false);
|
||||||
|
this.groupBox3.ResumeLayout(false);
|
||||||
|
this.tabScript.ResumeLayout(false);
|
||||||
this.ResumeLayout(false);
|
this.ResumeLayout(false);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
using System;
|
using System.IO;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
using System.Data;
|
using System.Data;
|
||||||
|
@ -6,22 +7,28 @@ using System.Drawing;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
|
using MudDesigner.MudEngine.GameObjects.Environment;
|
||||||
|
using MudDesigner.MudEngine.FileSystem;
|
||||||
|
|
||||||
namespace MudDesigner.Editors
|
namespace MudDesigner.Editors
|
||||||
{
|
{
|
||||||
public partial class ToolkitLauncher : Form
|
public partial class ToolkitLauncher : Form
|
||||||
{
|
{
|
||||||
public const int VersionMajor = 1;
|
bool IsStartup = true;
|
||||||
public const int VersionMinor = 0;
|
|
||||||
public const int VersionRevision = 0;
|
|
||||||
public string version = VersionMajor.ToString() + "." + VersionMinor.ToString() + "." + VersionRevision.ToString();
|
|
||||||
|
|
||||||
public ToolkitLauncher()
|
public ToolkitLauncher()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
this.Text = "Mud Designer Toolkit " + Settings.GetVersion();
|
this.Text = "Mud Designer Toolkit " + Program.Settings.GetVersion();
|
||||||
|
|
||||||
Settings settings = new Settings();
|
if (Program.Settings.DefaultRealm != null)
|
||||||
|
{
|
||||||
|
lblCurrentRealm.Text = "Current Realm: " + Program.Settings.DefaultRealm.Name;
|
||||||
|
chkDefaultRealm.Checked = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
//done starting up. This prevents checkbox change events from firing during startup
|
||||||
|
IsStartup = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void btnProjectSettings_Click(object sender, EventArgs e)
|
private void btnProjectSettings_Click(object sender, EventArgs e)
|
||||||
|
@ -83,5 +90,70 @@ namespace MudDesigner.Editors
|
||||||
|
|
||||||
this.Show();
|
this.Show();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void chkDefaultRealm_CheckedChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (IsStartup)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!chkDefaultRealm.Checked)
|
||||||
|
{
|
||||||
|
Program.Settings.DefaultRealm = null;
|
||||||
|
lblCurrentRealm.Text = "Current Realm: None";
|
||||||
|
SaveSettings();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Realm realm = GetRealm();
|
||||||
|
if (realm != null)
|
||||||
|
{
|
||||||
|
Program.Settings.DefaultRealm = realm;
|
||||||
|
SaveSettings();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void btnChangeRealm_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Realm realm = GetRealm();
|
||||||
|
if (realm != null)
|
||||||
|
{
|
||||||
|
Program.Settings.DefaultRealm = realm;
|
||||||
|
SaveSettings();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Realm GetRealm()
|
||||||
|
{
|
||||||
|
ExistingRealms form = new ExistingRealms();
|
||||||
|
form.Show();
|
||||||
|
this.Hide();
|
||||||
|
|
||||||
|
while (form.Created)
|
||||||
|
Application.DoEvents();
|
||||||
|
|
||||||
|
this.Show();
|
||||||
|
|
||||||
|
Realm realm = new Realm();
|
||||||
|
string[] files = Directory.GetFiles(FileManager.GetDataPath(SaveDataTypes.Realms), "*.realm", SearchOption.AllDirectories);
|
||||||
|
foreach (string file in files)
|
||||||
|
{
|
||||||
|
realm = (Realm)FileManager.Load(file, realm);
|
||||||
|
if (realm.Name == form.lstRealms.SelectedItem.ToString())
|
||||||
|
{
|
||||||
|
Program.Settings.DefaultRealm = realm;
|
||||||
|
lblCurrentRealm.Text = "Current Realm: " + realm.Name;
|
||||||
|
return realm;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SaveSettings()
|
||||||
|
{
|
||||||
|
string savePath = Path.Combine(Application.StartupPath, "Toolkit.xml");
|
||||||
|
FileManager.Save(savePath, Program.Settings);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
83
Mud Designer/Editors/ToolkitLauncher.designer.cs
generated
83
Mud Designer/Editors/ToolkitLauncher.designer.cs
generated
|
@ -38,6 +38,12 @@
|
||||||
this.btnCurrencyEditor = new System.Windows.Forms.Button();
|
this.btnCurrencyEditor = new System.Windows.Forms.Button();
|
||||||
this.btnRealmExplorer = new System.Windows.Forms.Button();
|
this.btnRealmExplorer = new System.Windows.Forms.Button();
|
||||||
this.btnZoneBuilder = new System.Windows.Forms.Button();
|
this.btnZoneBuilder = new System.Windows.Forms.Button();
|
||||||
|
this.tabToolkitSettings = new System.Windows.Forms.TabPage();
|
||||||
|
this.flowLayoutPanel2 = new System.Windows.Forms.FlowLayoutPanel();
|
||||||
|
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||||
|
this.btnChangeRealm = new System.Windows.Forms.Button();
|
||||||
|
this.lblCurrentRealm = new System.Windows.Forms.Label();
|
||||||
|
this.chkDefaultRealm = new System.Windows.Forms.CheckBox();
|
||||||
this.tabFunctions = new System.Windows.Forms.TabPage();
|
this.tabFunctions = new System.Windows.Forms.TabPage();
|
||||||
this.groupBox9 = new System.Windows.Forms.GroupBox();
|
this.groupBox9 = new System.Windows.Forms.GroupBox();
|
||||||
this.groupBox14 = new System.Windows.Forms.GroupBox();
|
this.groupBox14 = new System.Windows.Forms.GroupBox();
|
||||||
|
@ -57,6 +63,9 @@
|
||||||
this.tabEditors.SuspendLayout();
|
this.tabEditors.SuspendLayout();
|
||||||
this.tabPage1.SuspendLayout();
|
this.tabPage1.SuspendLayout();
|
||||||
this.flowLayoutPanel1.SuspendLayout();
|
this.flowLayoutPanel1.SuspendLayout();
|
||||||
|
this.tabToolkitSettings.SuspendLayout();
|
||||||
|
this.flowLayoutPanel2.SuspendLayout();
|
||||||
|
this.groupBox1.SuspendLayout();
|
||||||
this.tabFunctions.SuspendLayout();
|
this.tabFunctions.SuspendLayout();
|
||||||
this.groupBox9.SuspendLayout();
|
this.groupBox9.SuspendLayout();
|
||||||
this.groupBox12.SuspendLayout();
|
this.groupBox12.SuspendLayout();
|
||||||
|
@ -105,6 +114,7 @@
|
||||||
// tabEditors
|
// tabEditors
|
||||||
//
|
//
|
||||||
this.tabEditors.Controls.Add(this.tabPage1);
|
this.tabEditors.Controls.Add(this.tabPage1);
|
||||||
|
this.tabEditors.Controls.Add(this.tabToolkitSettings);
|
||||||
this.tabEditors.Dock = System.Windows.Forms.DockStyle.Fill;
|
this.tabEditors.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
this.tabEditors.Location = new System.Drawing.Point(0, 0);
|
this.tabEditors.Location = new System.Drawing.Point(0, 0);
|
||||||
this.tabEditors.Name = "tabEditors";
|
this.tabEditors.Name = "tabEditors";
|
||||||
|
@ -192,6 +202,69 @@
|
||||||
this.btnZoneBuilder.UseVisualStyleBackColor = true;
|
this.btnZoneBuilder.UseVisualStyleBackColor = true;
|
||||||
this.btnZoneBuilder.Click += new System.EventHandler(this.btnZoneBuilder_Click);
|
this.btnZoneBuilder.Click += new System.EventHandler(this.btnZoneBuilder_Click);
|
||||||
//
|
//
|
||||||
|
// tabToolkitSettings
|
||||||
|
//
|
||||||
|
this.tabToolkitSettings.Controls.Add(this.flowLayoutPanel2);
|
||||||
|
this.tabToolkitSettings.Location = new System.Drawing.Point(4, 22);
|
||||||
|
this.tabToolkitSettings.Name = "tabToolkitSettings";
|
||||||
|
this.tabToolkitSettings.Padding = new System.Windows.Forms.Padding(3);
|
||||||
|
this.tabToolkitSettings.Size = new System.Drawing.Size(619, 199);
|
||||||
|
this.tabToolkitSettings.TabIndex = 1;
|
||||||
|
this.tabToolkitSettings.Text = "Toolkit Settings";
|
||||||
|
this.tabToolkitSettings.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// flowLayoutPanel2
|
||||||
|
//
|
||||||
|
this.flowLayoutPanel2.Controls.Add(this.groupBox1);
|
||||||
|
this.flowLayoutPanel2.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
|
this.flowLayoutPanel2.Location = new System.Drawing.Point(3, 3);
|
||||||
|
this.flowLayoutPanel2.Name = "flowLayoutPanel2";
|
||||||
|
this.flowLayoutPanel2.Size = new System.Drawing.Size(613, 193);
|
||||||
|
this.flowLayoutPanel2.TabIndex = 0;
|
||||||
|
//
|
||||||
|
// groupBox1
|
||||||
|
//
|
||||||
|
this.groupBox1.Controls.Add(this.btnChangeRealm);
|
||||||
|
this.groupBox1.Controls.Add(this.lblCurrentRealm);
|
||||||
|
this.groupBox1.Controls.Add(this.chkDefaultRealm);
|
||||||
|
this.groupBox1.Location = new System.Drawing.Point(3, 3);
|
||||||
|
this.groupBox1.Name = "groupBox1";
|
||||||
|
this.groupBox1.Size = new System.Drawing.Size(215, 61);
|
||||||
|
this.groupBox1.TabIndex = 0;
|
||||||
|
this.groupBox1.TabStop = false;
|
||||||
|
this.groupBox1.Text = "Toolkit Default Realm Settings";
|
||||||
|
//
|
||||||
|
// btnChangeRealm
|
||||||
|
//
|
||||||
|
this.btnChangeRealm.Location = new System.Drawing.Point(154, 13);
|
||||||
|
this.btnChangeRealm.Name = "btnChangeRealm";
|
||||||
|
this.btnChangeRealm.Size = new System.Drawing.Size(55, 23);
|
||||||
|
this.btnChangeRealm.TabIndex = 5;
|
||||||
|
this.btnChangeRealm.Text = "Change";
|
||||||
|
this.btnChangeRealm.UseVisualStyleBackColor = true;
|
||||||
|
this.btnChangeRealm.Click += new System.EventHandler(this.btnChangeRealm_Click);
|
||||||
|
//
|
||||||
|
// lblCurrentRealm
|
||||||
|
//
|
||||||
|
this.lblCurrentRealm.AutoSize = true;
|
||||||
|
this.lblCurrentRealm.Location = new System.Drawing.Point(3, 39);
|
||||||
|
this.lblCurrentRealm.Name = "lblCurrentRealm";
|
||||||
|
this.lblCurrentRealm.Size = new System.Drawing.Size(106, 13);
|
||||||
|
this.lblCurrentRealm.TabIndex = 4;
|
||||||
|
this.lblCurrentRealm.Text = "Current Realm: None";
|
||||||
|
//
|
||||||
|
// chkDefaultRealm
|
||||||
|
//
|
||||||
|
this.chkDefaultRealm.AutoSize = true;
|
||||||
|
this.chkDefaultRealm.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||||
|
this.chkDefaultRealm.Location = new System.Drawing.Point(6, 19);
|
||||||
|
this.chkDefaultRealm.Name = "chkDefaultRealm";
|
||||||
|
this.chkDefaultRealm.Size = new System.Drawing.Size(126, 17);
|
||||||
|
this.chkDefaultRealm.TabIndex = 3;
|
||||||
|
this.chkDefaultRealm.Text = "Enable Default Realm";
|
||||||
|
this.chkDefaultRealm.UseVisualStyleBackColor = true;
|
||||||
|
this.chkDefaultRealm.CheckedChanged += new System.EventHandler(this.chkDefaultRealm_CheckedChanged);
|
||||||
|
//
|
||||||
// tabFunctions
|
// tabFunctions
|
||||||
//
|
//
|
||||||
this.tabFunctions.Controls.Add(this.groupBox9);
|
this.tabFunctions.Controls.Add(this.groupBox9);
|
||||||
|
@ -352,6 +425,10 @@
|
||||||
this.tabEditors.ResumeLayout(false);
|
this.tabEditors.ResumeLayout(false);
|
||||||
this.tabPage1.ResumeLayout(false);
|
this.tabPage1.ResumeLayout(false);
|
||||||
this.flowLayoutPanel1.ResumeLayout(false);
|
this.flowLayoutPanel1.ResumeLayout(false);
|
||||||
|
this.tabToolkitSettings.ResumeLayout(false);
|
||||||
|
this.flowLayoutPanel2.ResumeLayout(false);
|
||||||
|
this.groupBox1.ResumeLayout(false);
|
||||||
|
this.groupBox1.PerformLayout();
|
||||||
this.tabFunctions.ResumeLayout(false);
|
this.tabFunctions.ResumeLayout(false);
|
||||||
this.groupBox9.ResumeLayout(false);
|
this.groupBox9.ResumeLayout(false);
|
||||||
this.groupBox12.ResumeLayout(false);
|
this.groupBox12.ResumeLayout(false);
|
||||||
|
@ -387,6 +464,12 @@
|
||||||
private System.Windows.Forms.Button btnRealmExplorer;
|
private System.Windows.Forms.Button btnRealmExplorer;
|
||||||
private System.Windows.Forms.Button btnZoneBuilder;
|
private System.Windows.Forms.Button btnZoneBuilder;
|
||||||
private System.Windows.Forms.ToolTip Help;
|
private System.Windows.Forms.ToolTip Help;
|
||||||
|
private System.Windows.Forms.TabPage tabToolkitSettings;
|
||||||
|
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel2;
|
||||||
|
private System.Windows.Forms.GroupBox groupBox1;
|
||||||
|
private System.Windows.Forms.CheckBox chkDefaultRealm;
|
||||||
|
private System.Windows.Forms.Label lblCurrentRealm;
|
||||||
|
private System.Windows.Forms.Button btnChangeRealm;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -31,6 +31,40 @@ namespace MudDesigner.Editors
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
//Reinstance all of our environments
|
//Reinstance all of our environments
|
||||||
Program.Realm = new Realm();
|
Program.Realm = new Realm();
|
||||||
|
|
||||||
|
//If we have a default Realm selected, lets load it
|
||||||
|
if (Program.Settings.DefaultRealm != null)
|
||||||
|
{
|
||||||
|
//Load it
|
||||||
|
string realmPath = Path.Combine(FileManager.GetDataPath(SaveDataTypes.Realms), Program.Settings.DefaultRealm.Name);
|
||||||
|
string realmFile = Path.Combine(realmPath, Program.Settings.DefaultRealm.Filename);
|
||||||
|
Program.Realm = (Realm)FileManager.Load(realmFile, Program.Realm);
|
||||||
|
|
||||||
|
this.Text = "Zone Builder: (" + Program.Realm.Name + ")";
|
||||||
|
IsRealmLoaded = true;
|
||||||
|
|
||||||
|
//realm is loaded, now clear out the list of zones & rooms and show the zones contained
|
||||||
|
//within the new realm
|
||||||
|
lstZones.Items.Clear();
|
||||||
|
lstRooms.Items.Clear();
|
||||||
|
_Zones.Clear();
|
||||||
|
string[] files = Directory.GetFiles(realmPath, "*.zone", SearchOption.AllDirectories);
|
||||||
|
|
||||||
|
foreach (string file in files)
|
||||||
|
{
|
||||||
|
string filename = Path.GetFileName(file);
|
||||||
|
if (Program.Realm.Zones.Contains(filename))
|
||||||
|
{
|
||||||
|
Zone zone = new Zone();
|
||||||
|
zone = (Zone)FileManager.Load(file, zone);
|
||||||
|
zone.RefreshRoomList();
|
||||||
|
_Zones.Add(zone);
|
||||||
|
lstZones.Items.Add(zone.Name);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void btnNewZone_Click(object sender, EventArgs e)
|
private void btnNewZone_Click(object sender, EventArgs e)
|
||||||
|
|
|
@ -23,6 +23,7 @@ namespace MudDesigner
|
||||||
public static Room Room { get; set; }
|
public static Room Room { get; set; }
|
||||||
public static ScriptingEngine ScriptEngine { get; set; }
|
public static ScriptingEngine ScriptEngine { get; set; }
|
||||||
public static Form CurrentEditor { get; set; }
|
public static Form CurrentEditor { get; set; }
|
||||||
|
public static Settings Settings { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The main entry point for the application.
|
/// The main entry point for the application.
|
||||||
|
@ -30,17 +31,30 @@ namespace MudDesigner
|
||||||
[STAThread]
|
[STAThread]
|
||||||
static void Main()
|
static void Main()
|
||||||
{
|
{
|
||||||
|
//Creates a new instance of the project and settings
|
||||||
Project = new ProjectInformation();
|
Project = new ProjectInformation();
|
||||||
|
Settings = new Settings();
|
||||||
|
|
||||||
|
//Make sure our directory structure is created
|
||||||
FileManager.ValidateDataPaths();
|
FileManager.ValidateDataPaths();
|
||||||
|
//Setup what fileformat we are going to use.
|
||||||
FileManager.FileType = FileManager.OutputFormats.XML;
|
FileManager.FileType = FileManager.OutputFormats.XML;
|
||||||
|
|
||||||
|
//Load the MUD project if the file exists
|
||||||
string filename = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Root), "Project.Xml");
|
string filename = System.IO.Path.Combine(FileManager.GetDataPath(SaveDataTypes.Root), "Project.Xml");
|
||||||
if (System.IO.File.Exists(filename))
|
if (System.IO.File.Exists(filename))
|
||||||
Project = (ProjectInformation)FileManager.Load(filename, Project);
|
Project = (ProjectInformation)FileManager.Load(filename, Project);
|
||||||
|
|
||||||
|
//Load the toolkit settings if it exists.
|
||||||
|
filename = System.IO.Path.Combine(Application.StartupPath, "Toolkit.xml");
|
||||||
|
if (System.IO.File.Exists(filename))
|
||||||
|
Settings = (Settings)FileManager.Load(filename, Settings);
|
||||||
|
|
||||||
|
//Setup default application properties
|
||||||
Application.EnableVisualStyles();
|
Application.EnableVisualStyles();
|
||||||
Application.SetCompatibleTextRenderingDefault(false);
|
Application.SetCompatibleTextRenderingDefault(false);
|
||||||
|
|
||||||
|
//Run the toolkit
|
||||||
Application.Run(new MudDesigner.Editors.ToolkitLauncher());
|
Application.Run(new MudDesigner.Editors.ToolkitLauncher());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -3,6 +3,7 @@ using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using MudDesigner.MudEngine.GameObjects.Environment;
|
||||||
|
|
||||||
namespace MudDesigner
|
namespace MudDesigner
|
||||||
{
|
{
|
||||||
|
@ -25,9 +26,11 @@ namespace MudDesigner
|
||||||
}
|
}
|
||||||
#warning Reminder: Change Settings.VersionStage to KitStages.Preview upon release.
|
#warning Reminder: Change Settings.VersionStage to KitStages.Preview upon release.
|
||||||
|
|
||||||
public static KitStages VersionStage = KitStages.Development_Source_Only;
|
public KitStages VersionStage = KitStages.Development_Source_Only;
|
||||||
|
|
||||||
public static string GetVersion()
|
public Realm DefaultRealm;
|
||||||
|
|
||||||
|
public string GetVersion()
|
||||||
{
|
{
|
||||||
string stage = VersionStage.ToString().Replace("_", " ");
|
string stage = VersionStage.ToString().Replace("_", " ");
|
||||||
Version version = new Version(Application.ProductVersion);
|
Version version = new Version(Application.ProductVersion);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue