Renamed MudEngine.FileSystem folder to MudEngine.DAL (Data Access Layer)

Deleted the Attributes folder as it is no longer used.
Moved Server.cs from Networking to Communication folder.

Classes all still reside within their original namespaces, just migrating files into their new folders.  Namespace migration will take place afterwards.
This commit is contained in:
Scionwest_cp 2011-09-27 18:44:18 -07:00
parent 98e01dfd98
commit 373b8b66b8
6 changed files with 6 additions and 7 deletions

View file

@ -62,14 +62,14 @@
<Compile Include="Commands\CommandEditRealm.cs" />
<Compile Include="Commands\CommandEditZone.cs" />
<Compile Include="Commands\CommandEditRoom.cs" />
<Compile Include="FileSystem\SaveDataPaths.cs" />
<Compile Include="DAL\SaveDataPaths.cs" />
<Compile Include="GameManagement\CommandEngine.cs" />
<Compile Include="GameManagement\GameTime.cs" />
<Compile Include="GameManagement\GameWorld.cs" />
<Compile Include="GameManagement\ICommand.cs" />
<Compile Include="FileSystem\FileManager.cs" />
<Compile Include="FileSystem\SaveDataTypes.cs" />
<Compile Include="FileSystem\XmlSerialization.cs" />
<Compile Include="DAL\FileManager.cs" />
<Compile Include="DAL\SaveDataTypes.cs" />
<Compile Include="DAL\XmlSerialization.cs" />
<Compile Include="GameManagement\Game.cs" />
<Compile Include="GameManagement\Log.cs" />
<Compile Include="GameManagement\SecurityRoles.cs" />
@ -87,7 +87,7 @@
<Compile Include="GameObjects\Environment\Zone.cs" />
<Compile Include="GameObjects\Items\BaseItem.cs" />
<Compile Include="GameObjects\Currency.cs" />
<Compile Include="Networking\Server.cs" />
<Compile Include="Communication\Server.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scripting\MudScriptCompiler.cs" />
</ItemGroup>
@ -98,8 +98,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Folder Include="Attributes\" />
<Folder Include="Communication\" />
<Folder Include="Networking\" />
<Folder Include="Objects\" />
<Folder Include="World\" />
</ItemGroup>