Room save/load code under construction. Realized during implementation that I will need to re-work the environment save code due to how rooms doors are loaded and saved.

This commit is contained in:
Scionwest_cp 2012-03-11 16:50:28 -07:00
parent 706c770dd7
commit 2c39c7538e
9 changed files with 148 additions and 13 deletions

View file

@ -55,9 +55,9 @@
<Compile Include="Core\ObjectCollection.cs" />
<Compile Include="DAL\DataPaths.cs" />
<Compile Include="DAL\XMLData.cs" />
<None Include="GameScripts\BaseCommands\Look.cs">
<Compile Include="GameScripts\BaseCommands\Look.cs">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</Compile>
<None Include="GameScripts\BaseCommands\Login.cs">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>