* IPlayer - Connection and Buffer properties added along with SwitchState(IState) method
* Switched the ServerDirector over from using two List Collections to maintain Client Threads and Player instances into a single Dictionary. Required adjusting the majority of the existing Types, but should now be functional. Need to still add some safety checks for null references since we are now passing a reference Type around.
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7 changed files with 59 additions and 62 deletions
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@ -9,7 +9,7 @@ namespace WinPC.Engine.Core
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public Socket Connection { get; private set; }
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public IState CurrentState { get; private set; }
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public List<byte> buffer = new List<byte>();
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public List<byte> Buffer { get; set; }
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public string Name { get; set; }
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@ -18,6 +18,8 @@ namespace WinPC.Engine.Core
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Connection = connection;
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CurrentState = initialState;
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Name = "Player";
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Buffer = new List<byte>();
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}
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public void Disconnect()
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