MudEngine:
- Reverted Server code back to using player arrays rather than List<> so that the server will actually start and run again.
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5 changed files with 10 additions and 15 deletions
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@ -39,7 +39,6 @@ namespace MudServer
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game.ServerType = ProtocolType.Tcp;
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game.ServerPort = 555;
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game.MaximumPlayers = 1000;
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game.PlayerCollection.Add(serverAdmin);
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Game.IsDebug = true;
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game.Start();
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