New Project added: Currency Editor. Allows for creating and managing of the games currencies.
Mud Designer HUB: * frmMain.cs - HUB now scans entire solution directory to find the correct app to launch rather than just checking the Project Manager directory. * frmMain.cs - HUB now has the app launch precess wrapped within a try/catch/finally. No exception handling added as of yet within the catch. MUDEngine: * Engine.cs - ValidateProjectPath method now creates the Currency directory. * Objects namespace added. * Moved the Environment namespace and folder within the new Objects namespace. * BaseObject.cs created. All Game objects will inherit from this, or a child of this class. * Currency.cs created. * ProjectInformation.cs - Added using statements. Project Manager: * Added Using statements for MUDEngine
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parent
cd56036ee7
commit
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24 changed files with 944 additions and 108 deletions
15
MudDesigner/frmMain.Designer.cs
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15
MudDesigner/frmMain.Designer.cs
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@ -32,6 +32,7 @@
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this.btnLogo = new System.Windows.Forms.Button();
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this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
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this.btnProjectManager = new System.Windows.Forms.Button();
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this.btnCurrencyEditor = new System.Windows.Forms.Button();
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this.splitContainer1.Panel1.SuspendLayout();
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this.splitContainer1.Panel2.SuspendLayout();
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this.splitContainer1.SuspendLayout();
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@ -78,6 +79,7 @@
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// flowLayoutPanel1
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//
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this.flowLayoutPanel1.Controls.Add(this.btnProjectManager);
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this.flowLayoutPanel1.Controls.Add(this.btnCurrencyEditor);
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this.flowLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.flowLayoutPanel1.Location = new System.Drawing.Point(0, 0);
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this.flowLayoutPanel1.Name = "flowLayoutPanel1";
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this.btnProjectManager.UseVisualStyleBackColor = true;
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this.btnProjectManager.Click += new System.EventHandler(this.btnProjectManager_Click);
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//
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// btnCurrencyEditor
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//
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this.btnCurrencyEditor.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btnCurrencyEditor.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.btnCurrencyEditor.Location = new System.Drawing.Point(156, 3);
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this.btnCurrencyEditor.Name = "btnCurrencyEditor";
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this.btnCurrencyEditor.Size = new System.Drawing.Size(147, 55);
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this.btnCurrencyEditor.TabIndex = 1;
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this.btnCurrencyEditor.Text = "Currency Editor";
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this.btnCurrencyEditor.UseVisualStyleBackColor = true;
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this.btnCurrencyEditor.Click += new System.EventHandler(this.btnCurrencyEditor_Click);
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//
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// frmMain
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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@ -122,6 +136,7 @@
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private System.Windows.Forms.Button btnLogo;
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private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
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private System.Windows.Forms.Button btnProjectManager;
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private System.Windows.Forms.Button btnCurrencyEditor;
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}
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}
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