New Project added: Currency Editor. Allows for creating and managing of the games currencies.
Mud Designer HUB: * frmMain.cs - HUB now scans entire solution directory to find the correct app to launch rather than just checking the Project Manager directory. * frmMain.cs - HUB now has the app launch precess wrapped within a try/catch/finally. No exception handling added as of yet within the catch. MUDEngine: * Engine.cs - ValidateProjectPath method now creates the Currency directory. * Objects namespace added. * Moved the Environment namespace and folder within the new Objects namespace. * BaseObject.cs created. All Game objects will inherit from this, or a child of this class. * Currency.cs created. * ProjectInformation.cs - Added using statements. Project Manager: * Added Using statements for MUDEngine
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24 changed files with 944 additions and 108 deletions
27
MUDEngine/Objects/BaseObject.cs
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27
MUDEngine/Objects/BaseObject.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.ComponentModel;
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using System.Collections.Generic;
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namespace MUDEngine.Objects
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{
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public class BaseObject
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{
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[Category("Object Setup")]
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public string Name
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{
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get;
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set;
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}
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[Category("Object Setup")]
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public string Description
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{
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get;
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set;
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}
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}
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}
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