* Some more work on switching menus in FSE

This commit is contained in:
Bryan Ashby 2015-07-08 22:49:22 -06:00
parent 65ad2ffdd1
commit eea09dd3b3
2 changed files with 39 additions and 7 deletions

View file

@ -245,18 +245,37 @@ function FullScreenEditorModule(options) {
self.updateTextEditMode(mode);
});
},
editorEscPressed : function(formData, extraArgs) {
//this.editorMode = 'edit' === this.editorMode ? 'editMenu' : 'edit';
self.editorMode = 'editMenu';
editModeEscPressed : function(formData, extraArgs) {
console.log('editorModeBefore=' + self.editorMode)
self.editorMode = 'edit' === self.editorMode ? 'editMenu' : 'edit';
console.log('editorModeAfter=' + self.editorMode)
//self.editorMode = 'editMenu';
self.switchFooter(function next(err) {
if(err) {
// :TODO:... what now?
console.log(err)
} else {
self.viewControllers.body.setFocus(false);
self.viewControllers.footerEditMenu.switchFocus(1);
switch(self.editorMode) {
case 'edit' :
if(!_.isUndefined(self.viewControllers.footerEditMenu)) {
self.viewControllers.footerEditMenu.setFocus(false);
}
self.viewControllers.body.switchFocus(1);
break;
case 'editMenu' :
self.viewControllers.body.setFocus(false);
self.viewControllers.footerEditMenu.switchFocus(1);
break;
default : throw new Error('Unexpected mode');
}
}
});
},
editModeMenu1 : function(formData, extraArgs) {
console.log('menu 1')
}
};
}