SBSPSS/source/level/layercollision.h
2001-02-02 18:39:16 +00:00

29 lines
No EOL
648 B
C++

/******************************/
/*** Solid Tile Layer Class ***/
/******************************/
#ifndef __LAYER_TILE_SOLID_H__
#define __LAYER_TILE_SOLID_H__
/*****************************************************************************/
class CLayerTileSolid : public CLayerTile
{
public:
CLayerTileSolid(sLayerHdr *Hdr,sTile *TileList,sTri *TriList,sQuad *QuadList,sVtx *VtxList);
~CLayerTileSolid();
void init(DVECTOR &MapPos,int Shift,int Width,int Height);
void shutdown();
void think(DVECTOR &MapPos);
void render();
protected:
};
/*****************************************************************************/
#endif