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3 changed files with 16 additions and 16 deletions
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@ -80,8 +80,8 @@
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static CPlayerState *s_stateTable[]=
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{
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&s_stateCoralBlowerIdle, // STATE_IDLE
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&s_stateCoralBlowerIdle, // STATE_IDLETEETER
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&s_stateWeaponIdle, // STATE_IDLE
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&s_stateWeaponIdle, // STATE_IDLETEETER
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&s_stateJump, // STATE_JUMP
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&s_stateWalk, // STATE_RUN
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&s_stateFall, // STATE_FALL
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