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07d2092082
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1 changed files with 13 additions and 1 deletions
14
makefile.gfx
14
makefile.gfx
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@ -131,6 +131,7 @@ GFX_DATA_OUT += $(COLLISION_OUT)
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# Actors
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# Actors
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#----------------------------------------------------------------------------
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#----------------------------------------------------------------------------
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#----------------------------------------------------------------------------
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#----------------------------------------------------------------------------
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# Player List
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SPONGEBOB_ANIM_LIST := buttbounceend buttbouncestart deathbackwards deathdry deathforwards deathspin deathtar electricshock electricshockend electricshockstart faceback facefront \
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SPONGEBOB_ANIM_LIST := buttbounceend buttbouncestart deathbackwards deathdry deathforwards deathspin deathtar electricshock electricshockend electricshockstart faceback facefront \
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fall getup getuprun hitground hover hoverend hoverstart idlebreathe idlehoola idlelook idlewigglearm jumpend karate run \
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fall getup getuprun hitground hover hoverend hoverstart idlebreathe idlehoola idlelook idlewigglearm jumpend karate run \
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runstart runstop soakup talk01 teeterback teeterfront \
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runstart runstop soakup talk01 teeterback teeterfront \
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@ -148,6 +149,10 @@ SPONGEBOB_EXTRA_TEX := SBBackNormal \
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SBTopNormal
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SBTopNormal
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#----------------------------------------------------------------------------
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#----------------------------------------------------------------------------
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# NPC List
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#----------------------------------------------------------------------------
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# Enemy List
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CLAM_ANIM_LIST := clamsidesnap
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CLAM_ANIM_LIST := clamsidesnap
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#----------------------------------------------------------------------------
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#----------------------------------------------------------------------------
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@ -156,8 +161,15 @@ ACTOR_OUT_DIR := $(DATA_OUT)/Actors
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ACTOR_MAKEFILE_DIR := $(TEMP_BUILD_DIR)/Actors
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ACTOR_MAKEFILE_DIR := $(TEMP_BUILD_DIR)/Actors
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ACTORS_DIRS_TO_MAKE := $(ACTOR_MAKEFILE_DIR) $(ACTOR_OUT_DIR)
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ACTORS_DIRS_TO_MAKE := $(ACTOR_MAKEFILE_DIR) $(ACTOR_OUT_DIR)
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ACTORS_PLAYER_LIST := SPONGEBOB
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ACTORS_LIST := SPONGEBOB CLAM
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ACTORS_NPC_LIST :=
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ACTORS_ENEMY_LIST := CLAM
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ACTORS_LIST := $(foreach ACTOR,$(ACTORS_PLAYER_LIST),$(ACTOR)) \
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$(foreach ACTOR,$(ACTORS_NPC_LIST),$(ACTOR)) \
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$(foreach ACTOR,$(ACTORS_ENEMY_LIST),$(ACTOR))
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ACTORS_MAKEFILES := $(foreach ACTOR,$(ACTORS_LIST),$(ACTOR_MAKEFILE_DIR)/$(ACTOR).mak)
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ACTORS_MAKEFILES := $(foreach ACTOR,$(ACTORS_LIST),$(ACTOR_MAKEFILE_DIR)/$(ACTOR).mak)
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