This commit is contained in:
Daveo 2001-07-21 19:06:07 +00:00
parent d6b7483cc6
commit d105d9ee97
5 changed files with 21 additions and 20 deletions

View file

@ -23,6 +23,7 @@
#include "FX\FXLaser.h"
#include "FX\FXThwack.h"
#include "FX\FXBubble.h"
#include "FX\FXFire.h"
#include "FX\FXfallingTile.h"
#include "FX\FXSteam.h"
#include "FX\FXGeyser.h"
@ -103,13 +104,13 @@ void TestFX(DVECTOR Pos,CThing *Parent)
*/
/*****************************************************************************/
int FXType=(CFX::FX_TYPE)CFX::FX_TYPE_ZZZZ;
int FXType=(CFX::FX_TYPE)CFX::FX_TYPE_FLAMES;
#include "game\game.h"
CFXZZZZ *TFX=0;
void TestFX(DVECTOR Pos,CThing *Parent)
{
Pos.vy-=16*4;
/*
if (!TFX)
{
TFX=(CFXZZZZ*)CFX::Create((CFX::FX_TYPE)FXType,Pos);
@ -119,7 +120,8 @@ void TestFX(DVECTOR Pos,CThing *Parent)
TFX->killFX();
TFX=0;
}
// CFX::Create((CFX::FX_TYPE)FXType,Parent);
*/
CFX::Create((CFX::FX_TYPE)FXType,Pos);
}
@ -240,7 +242,7 @@ CFX *NewFX;
ASSERT(!"FX_TYPE_GAS");
break;
case FX_TYPE_FLAMES:
NewFX=new ("FXFlames") CFXBaseAnim();
NewFX=new ("FXFlames") CFXFire();
NewFX->setBaseData(&FXFireBaseData);
break;