This commit is contained in:
Charles 2001-06-18 22:21:26 +00:00
parent 30d51474dd
commit 9fd1d95350

View file

@ -336,7 +336,7 @@ void CNpcFlyingDutchmanEnemy::processShot( int _frames )
case NPC_GENERIC_HIT_DEATH_START: case NPC_GENERIC_HIT_DEATH_START:
{ {
m_animPlaying = true; //m_animPlaying = true;
m_animNo = m_data[m_type].dieAnim; m_animNo = m_data[m_type].dieAnim;
m_frame = 0; m_frame = 0;
m_state = NPC_GENERIC_HIT_DEATH_END; m_state = NPC_GENERIC_HIT_DEATH_END;
@ -364,7 +364,7 @@ void CNpcFlyingDutchmanEnemy::processShot( int _frames )
case NPC_GENERIC_HIT_DEATH_END: case NPC_GENERIC_HIT_DEATH_END:
{ {
if ( !m_animPlaying ) //if ( !m_animPlaying )
{ {
m_drawRotation += 64 * _frames; m_drawRotation += 64 * _frames;
m_drawRotation &= 4095; m_drawRotation &= 4095;