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2 changed files with 1 additions and 6 deletions
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@ -211,12 +211,6 @@ void CPlayer::init()
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m_skel.Init(ACTORS_SPONGEBOB_A3D);
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TPLoadTex(ACTORS_ACTOR_SPONGEBOB_TEX);
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// Temporary default respawn pos... should realy be set with setRespawnPos() from the level (pkg)
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m_respawnPos.vx=23*16;
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m_respawnPos.vy=10*16;
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m_animNo=0;
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m_animFrame=0;
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m_currentMode=PLAYER_MODE_BASICUNARMED;
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