Initial project's source code check-in.

This commit is contained in:
ptsurbeleu 2011-07-13 16:07:32 -07:00
commit b03b0b373f
4573 changed files with 981205 additions and 0 deletions

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// Copyright (c) 2011, Outercurve Foundation.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// - Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// - Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// - Neither the name of the Outercurve Foundation nor the names of its
// contributors may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using System;
using System.IO;
using System.Text;
using System.Security.Cryptography;
using System.Configuration;
namespace WebsitePanel.PasswordEncoder
{
/// <summary>
/// Summary description for CryptoUtils.
/// </summary>
public class CryptoUtils
{
public static string Encrypt(string InputText, string CryptoKey)
{
string Password = CryptoKey;
if (InputText == null)
return InputText;
// We are now going to create an instance of the
// Rihndael class.
RijndaelManaged RijndaelCipher = new RijndaelManaged();
// First we need to turn the input strings into a byte array.
byte[] PlainText = System.Text.Encoding.Unicode.GetBytes(InputText);
// We are using salt to make it harder to guess our key
// using a dictionary attack.
byte[] Salt = Encoding.ASCII.GetBytes(Password.Length.ToString());
// The (Secret Key) will be generated from the specified
// password and salt.
PasswordDeriveBytes SecretKey = new PasswordDeriveBytes(Password, Salt);
// Create a encryptor from the existing SecretKey bytes.
// We use 32 bytes for the secret key
// (the default Rijndael key length is 256 bit = 32 bytes) and
// then 16 bytes for the IV (initialization vector),
// (the default Rijndael IV length is 128 bit = 16 bytes)
ICryptoTransform Encryptor = RijndaelCipher.CreateEncryptor(SecretKey.GetBytes(32), SecretKey.GetBytes(16));
// Create a MemoryStream that is going to hold the encrypted bytes
MemoryStream memoryStream = new MemoryStream();
// Create a CryptoStream through which we are going to be processing our data.
// CryptoStreamMode.Write means that we are going to be writing data
// to the stream and the output will be written in the MemoryStream
// we have provided. (always use write mode for encryption)
CryptoStream cryptoStream = new CryptoStream(memoryStream, Encryptor, CryptoStreamMode.Write);
// Start the encryption process.
cryptoStream.Write(PlainText, 0, PlainText.Length);
// Finish encrypting.
cryptoStream.FlushFinalBlock();
// Convert our encrypted data from a memoryStream into a byte array.
byte[] CipherBytes = memoryStream.ToArray();
// Close both streams.
memoryStream.Close();
cryptoStream.Close();
// Convert encrypted data into a base64-encoded string.
// A common mistake would be to use an Encoding class for that.
// It does not work, because not all byte values can be
// represented by characters. We are going to be using Base64 encoding
// That is designed exactly for what we are trying to do.
string EncryptedData = Convert.ToBase64String(CipherBytes);
// Return encrypted string.
return EncryptedData;
}
public static string Decrypt(string InputText, string CryptoKey)
{
try
{
if (InputText == null || InputText == "")
return InputText;
string Password = CryptoKey;
RijndaelManaged RijndaelCipher = new RijndaelManaged();
byte[] EncryptedData = Convert.FromBase64String(InputText);
byte[] Salt = Encoding.ASCII.GetBytes(Password.Length.ToString());
PasswordDeriveBytes SecretKey = new PasswordDeriveBytes(Password, Salt);
// Create a decryptor from the existing SecretKey bytes.
ICryptoTransform Decryptor = RijndaelCipher.CreateDecryptor(SecretKey.GetBytes(32), SecretKey.GetBytes(16));
MemoryStream memoryStream = new MemoryStream(EncryptedData);
// Create a CryptoStream. (always use Read mode for decryption).
CryptoStream cryptoStream = new CryptoStream(memoryStream, Decryptor, CryptoStreamMode.Read);
// Since at this point we don't know what the size of decrypted data
// will be, allocate the buffer long enough to hold EncryptedData;
// DecryptedData is never longer than EncryptedData.
byte[] PlainText = new byte[EncryptedData.Length];
// Start decrypting.
int DecryptedCount = cryptoStream.Read(PlainText, 0, PlainText.Length);
memoryStream.Close();
cryptoStream.Close();
// Convert decrypted data into a string.
string DecryptedData = Encoding.Unicode.GetString(PlainText, 0, DecryptedCount);
// Return decrypted string.
return DecryptedData;
}
catch
{
return "";
}
}
public static string SHA1(string plainText)
{
// Convert plain text into a byte array.
byte[] plainTextBytes = Encoding.UTF8.GetBytes(plainText);
HashAlgorithm hash = new SHA1Managed(); ;
// Compute hash value of our plain text with appended salt.
byte[] hashBytes = hash.ComputeHash(plainTextBytes);
// Return the result.
return Convert.ToBase64String(hashBytes);
}
}
}

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namespace WebsitePanel.PasswordEncoder
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.CryptoKey = new System.Windows.Forms.TextBox();
this.label2 = new System.Windows.Forms.Label();
this.Value = new System.Windows.Forms.TextBox();
this.label3 = new System.Windows.Forms.Label();
this.Result = new System.Windows.Forms.TextBox();
this.EncryptButton = new System.Windows.Forms.Button();
this.DecryptButton = new System.Windows.Forms.Button();
this.Sha1Button = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(222, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Crypto key from Enterprise Server web.config:";
//
// CryptoKey
//
this.CryptoKey.Location = new System.Drawing.Point(12, 25);
this.CryptoKey.Name = "CryptoKey";
this.CryptoKey.Size = new System.Drawing.Size(294, 20);
this.CryptoKey.TabIndex = 1;
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(12, 61);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(137, 13);
this.label2.TabIndex = 2;
this.label2.Text = "Value to encrypt or decrypt:";
//
// Value
//
this.Value.Location = new System.Drawing.Point(12, 77);
this.Value.Name = "Value";
this.Value.Size = new System.Drawing.Size(294, 20);
this.Value.TabIndex = 3;
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(12, 164);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(40, 13);
this.label3.TabIndex = 4;
this.label3.Text = "Result:";
//
// Result
//
this.Result.Location = new System.Drawing.Point(12, 180);
this.Result.Name = "Result";
this.Result.Size = new System.Drawing.Size(294, 20);
this.Result.TabIndex = 5;
//
// EncryptButton
//
this.EncryptButton.Location = new System.Drawing.Point(12, 103);
this.EncryptButton.Name = "EncryptButton";
this.EncryptButton.Size = new System.Drawing.Size(75, 23);
this.EncryptButton.TabIndex = 6;
this.EncryptButton.Text = "Encrypt";
this.EncryptButton.UseVisualStyleBackColor = true;
this.EncryptButton.Click += new System.EventHandler(this.EncryptButton_Click);
//
// DecryptButton
//
this.DecryptButton.Location = new System.Drawing.Point(93, 103);
this.DecryptButton.Name = "DecryptButton";
this.DecryptButton.Size = new System.Drawing.Size(75, 23);
this.DecryptButton.TabIndex = 7;
this.DecryptButton.Text = "Decrypt";
this.DecryptButton.UseVisualStyleBackColor = true;
this.DecryptButton.Click += new System.EventHandler(this.DecryptButton_Click);
//
// Sha1Button
//
this.Sha1Button.Location = new System.Drawing.Point(174, 103);
this.Sha1Button.Name = "Sha1Button";
this.Sha1Button.Size = new System.Drawing.Size(75, 23);
this.Sha1Button.TabIndex = 8;
this.Sha1Button.Text = "SHA1";
this.Sha1Button.UseVisualStyleBackColor = true;
this.Sha1Button.Click += new System.EventHandler(this.Sha1Button_Click);
//
// MainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(322, 213);
this.Controls.Add(this.Sha1Button);
this.Controls.Add(this.DecryptButton);
this.Controls.Add(this.EncryptButton);
this.Controls.Add(this.Result);
this.Controls.Add(this.label3);
this.Controls.Add(this.Value);
this.Controls.Add(this.label2);
this.Controls.Add(this.CryptoKey);
this.Controls.Add(this.label1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.MaximizeBox = false;
this.Name = "MainForm";
this.Text = "WebsitePanel Password Encoder";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.TextBox CryptoKey;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.TextBox Value;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.TextBox Result;
private System.Windows.Forms.Button EncryptButton;
private System.Windows.Forms.Button DecryptButton;
private System.Windows.Forms.Button Sha1Button;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WebsitePanel.PasswordEncoder
{
public partial class MainForm : Form
{
public MainForm()
{
InitializeComponent();
}
private void EncryptButton_Click(object sender, EventArgs e)
{
if(CryptoKeyEntered() && ValueEntered())
Result.Text = CryptoUtils.Encrypt(Value.Text.Trim(), CryptoKey.Text.Trim());
}
private void DecryptButton_Click(object sender, EventArgs e)
{
if (CryptoKeyEntered() && ValueEntered())
Result.Text = CryptoUtils.Decrypt(Value.Text.Trim(), CryptoKey.Text.Trim());
}
private void Sha1Button_Click(object sender, EventArgs e)
{
if (ValueEntered())
Result.Text = CryptoUtils.SHA1(Value.Text.Trim());
}
private bool CryptoKeyEntered()
{
if (CryptoKey.Text.Trim() == "")
{
MessageBox.Show("Enter Crypto Key");
CryptoKey.Focus();
return false;
}
return true;
}
private bool ValueEntered()
{
if (Value.Text.Trim() == "")
{
MessageBox.Show("Enter Value");
Value.Focus();
return false;
}
return true;
}
}
}

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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
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<xsd:element name="data">
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute ref="xml:space" />
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<xsd:element name="resheader">
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<resheader name="resmimetype">
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<resheader name="writer">
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</root>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace WebsitePanel.PasswordEncoder
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MainForm());
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("WebsitePanel.PasswordEncoder")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("WebsitePanel.PasswordEncoder")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("bd7bde4e-dc61-4439-9292-d1bfc690ace8")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.1
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WebsitePanel.PasswordEncoder.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WebsitePanel.PasswordEncoder.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
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value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
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<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
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<xsd:complexType>
<xsd:sequence>
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.1
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WebsitePanel.PasswordEncoder.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{5E57011A-6319-4779-9BAC-ECF0BCE76649}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>WebsitePanel.PasswordEncoder</RootNamespace>
<AssemblyName>WebsitePanel.PasswordEncoder</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>3.5</OldToolsVersion>
<UpgradeBackupLocation />
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\VersionInfo.cs">
<Link>VersionInfo.cs</Link>
</Compile>
<Compile Include="CryptoUtils.cs" />
<Compile Include="MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="app.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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<?xml version="1.0"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/></startup></configuration>